rust/landgen/src/wavefront_collapse/transform.rs
author unC0Rr
Fri, 03 Feb 2023 14:44:33 +0100
branchtransitional_engine
changeset 15916 e82de0410da5
child 15918 9bd828451d77
permissions -rw-r--r--
Rework how rules are defined, add transformations for tiles
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#[derive(Debug, PartialEq, Clone, Copy)]
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pub enum SymmetryTransform {
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    Id,
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    Flip,
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    Mirror,
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    FlipMirror,
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}
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#[derive(Debug, PartialEq, Clone, Copy)]
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pub enum RotationTransform {
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    Rotate0(SymmetryTransform),
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    Rotate90(SymmetryTransform),
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    Rotate180(SymmetryTransform),
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    Rotate270(SymmetryTransform),
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}
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impl Default for RotationTransform {
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    fn default() -> Self {
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        RotationTransform::Rotate0(SymmetryTransform::Id)
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    }
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}
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impl SymmetryTransform {
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    pub fn mirror(&self) -> Self {
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        use SymmetryTransform::*;
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        match self {
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            Id => Mirror,
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            Flip => FlipMirror,
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            Mirror => Id,
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            FlipMirror => Flip,
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        }
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    }
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    pub fn flip(&self) -> Self {
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        use SymmetryTransform::*;
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        match self {
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            Id => Flip,
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            Flip => Id,
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            Mirror => FlipMirror,
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            FlipMirror => Mirror,
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        }
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    }
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}
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impl RotationTransform {
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    pub fn new() -> Self {
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        Self::default()
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    }
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    pub fn mirror(self) -> RotationTransform {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate0(s.mirror()),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate270(s.mirror()).simplified(),
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            RotationTransform::Rotate180(s) => {
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                RotationTransform::Rotate180(s.mirror()).simplified()
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            }
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate90(s.mirror()),
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        }
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    }
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    pub fn flip(self) -> RotationTransform {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate0(s.flip()),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate90(s.flip()),
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            RotationTransform::Rotate180(s) => RotationTransform::Rotate180(s.flip()).simplified(),
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate270(s.flip()).simplified(),
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        }
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    }
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    pub fn rotate90(self) -> RotationTransform {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate90(s),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate180(s).simplified(),
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            RotationTransform::Rotate180(s) => RotationTransform::Rotate270(s).simplified(),
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate0(s),
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        }
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    }
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    pub fn rotate180(self) -> RotationTransform {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate180(s).simplified(),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate270(s).simplified(),
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            RotationTransform::Rotate180(s) => RotationTransform::Rotate0(s),
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate90(s),
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        }
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    }
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    pub fn rotate270(self) -> RotationTransform {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate270(s).simplified(),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate0(s),
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            RotationTransform::Rotate180(s) => RotationTransform::Rotate90(s),
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate180(s).simplified(),
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        }
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    }
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    fn simplified(self) -> Self {
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        match self {
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            RotationTransform::Rotate0(s) => RotationTransform::Rotate0(s),
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            RotationTransform::Rotate90(s) => RotationTransform::Rotate90(s),
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            RotationTransform::Rotate180(s) => RotationTransform::Rotate0(s.flip().mirror()),
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            RotationTransform::Rotate270(s) => RotationTransform::Rotate90(s.flip().mirror()),
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        }
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    }
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}
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#[cfg(test)]
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mod tests {
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    use super::{RotationTransform::*, SymmetryTransform::*, *};
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    // I totally wrote all of this myself and didn't use ChatGPT
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    #[test]
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    fn test_default() {
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        let rt = RotationTransform::new();
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        assert_eq!(rt, Rotate0(Id));
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    }
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    #[test]
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    fn test_mirror() {
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        let rt = Rotate90(Flip);
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        let mirrored = rt.mirror();
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        assert_eq!(mirrored, Rotate90(Id));
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    }
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    #[test]
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    fn test_flip() {
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        let rt = Rotate180(Mirror);
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        let flipped = rt.flip();
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        assert_eq!(flipped, Rotate0(Id));
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    }
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    #[test]
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    fn test_rotate90() {
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        let rt = Rotate0(Id);
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        let rotated = rt.rotate90();
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        assert_eq!(rotated, Rotate90(Id));
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    }
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    #[test]
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    fn test_rotate180() {
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        let rt = Rotate90(Mirror);
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        let rotated = rt.rotate180();
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        assert_eq!(rotated, Rotate90(Flip));
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    }
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    #[test]
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    fn test_rotate270() {
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        let rt = Rotate180(Flip);
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        let rotated = rt.rotate270();
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        assert_eq!(rotated, Rotate90(Flip));
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    }
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    #[test]
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    fn test_simplified() {
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        let rt = Rotate180(Id);
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        let simplified = rt.simplified();
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        assert_eq!(simplified, Rotate0(FlipMirror));
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    }
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    #[test]
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    fn test_rotation_chain() {
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        assert_eq!(
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            RotationTransform::default(),
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            RotationTransform::default()
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                .rotate90()
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                .rotate90()
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                .rotate90()
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                .rotate90()
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        );
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        assert_eq!(
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            RotationTransform::default().rotate90(),
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            RotationTransform::default()
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                .rotate180()
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                .rotate90()
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                .rotate180()
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        );
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        assert_eq!(
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            RotationTransform::default().rotate180(),
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            RotationTransform::default()
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                .rotate180()
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                .rotate270()
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                .rotate90()
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        );
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    }
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    #[test]
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    fn test_combinations_chain() {
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        assert_eq!(
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            RotationTransform::default(),
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            RotationTransform::default()
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                .flip()
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                .rotate180()
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                .flip()
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                .rotate180()
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        );
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        assert_eq!(
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            RotationTransform::default(),
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            RotationTransform::default()
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                .mirror()
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                .rotate180()
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                .mirror()
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                .rotate180()
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        );
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        assert_eq!(
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            RotationTransform::default(),
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            RotationTransform::default()
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                .rotate90()
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                .flip()
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                .rotate90()
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                .mirror()
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        );
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    }
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}