gameServer/HWProtoInRoomState.hs
author nemo
Sat, 30 Mar 2013 08:11:09 -0400
changeset 8822 fc9877ff7f1a
parent 8757 266df6d5ed73
child 8833 c13ebed437cb
child 8897 d6c310c65c91
permissions -rw-r--r--
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoInRoomState where
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import qualified Data.Map as Map
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import Data.List as L
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import Data.Maybe
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import qualified Data.ByteString.Char8 as B
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import Control.Monad
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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import EngineInteraction
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handleCmd_inRoom :: CmdHandler
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handleCmd_inRoom ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
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handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]
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handleCmd_inRoom ("CFG" : paramName : paramStrs)
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    | null paramStrs = return [ProtocolError $ loc "Empty config entry"]
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    | otherwise = do
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        chans <- roomOthersChans
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        cl <- thisClient
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        if isMaster cl then
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           return [
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                ModifyRoom f,
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                AnswerClients chans ("CFG" : paramName : paramStrs)]
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            else
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            return [ProtocolError $ loc "Not room master"]
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    where
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        f r = if paramName `Map.member` (mapParams r) then
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                r{mapParams = Map.insert paramName (head paramStrs) (mapParams r)}
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                else
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                r{params = Map.insert paramName paramStrs (params r)}
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handleCmd_inRoom ("ADD_TEAM" : tName : color : grave : fort : voicepack : flag : difStr : hhsInfo)
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    | length hhsInfo /= 16 = return [ProtocolError $ loc "Corrupted hedgehogs info"]
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    | otherwise = do
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        (ci, _) <- ask
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        rm <- thisRoom
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        clNick <- clientNick
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        clChan <- thisClientChans
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        othChans <- roomOthersChans
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        roomChans <- roomClientsChans
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        cl <- thisClient
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        teamColor <-
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            if clientProto cl < 42 then 
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                return color
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                else
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                liftM (head . (L.\\) (map B.singleton ['0'..]) . map teamcolor . teams) thisRoom
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        let roomTeams = teams rm
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        let hhNum = let p = if not $ null roomTeams then hhnum $ head roomTeams else 4 in newTeamHHNum roomTeams p
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        let newTeam = clNick `seq` TeamInfo ci clNick tName teamColor grave fort voicepack flag dif hhNum (hhsList hhsInfo)
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        return $
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            if not . null . drop (maxTeams rm - 1) $ roomTeams then
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                [Warning $ loc "too many teams"]
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            else if canAddNumber roomTeams <= 0 then
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                [Warning $ loc "too many hedgehogs"]
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            else if isJust $ findTeam rm then
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                [Warning $ loc "There's already a team with same name in the list"]
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            else if isJust $ gameInfo rm then
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                [Warning $ loc "round in progress"]
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            else if isRestrictedTeams rm then
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                [Warning $ loc "restricted"]
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            else
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                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam]}),
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                SendUpdateOnThisRoom,
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                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = Just teamColor}),
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                AnswerClients clChan ["TEAM_ACCEPTED", tName],
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                AnswerClients othChans $ teamToNet $ newTeam,
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                AnswerClients roomChans ["TEAM_COLOR", tName, teamColor],
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                ModifyClient $ \c -> c{actionsPending = actionsPending cl
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                    ++ [AnswerClients clChan ["HH_NUM", tName, showB $ hhnum newTeam]]
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                    },
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                AnswerClients [sendChan cl] ["PING"]
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                ]
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        where
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        canAddNumber rt = (48::Int) - (sum $ map hhnum rt)
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        findTeam = find (\t -> tName == teamname t) . teams
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        dif = readInt_ difStr
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        hhsList [] = []
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        hhsList [_] = error "Hedgehogs list with odd elements number"
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        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
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        newTeamHHNum rt p = min p (canAddNumber rt)
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        maxTeams r
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            | roomProto r < 38 = 6
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            | otherwise = 8
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handleCmd_inRoom ["REMOVE_TEAM", tName] = do
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        (ci, _) <- ask
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        r <- thisRoom
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        let maybeTeam = findTeam r
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        let team = fromJust maybeTeam
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        return $
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            if isNothing $ maybeTeam then
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                [Warning $ loc "REMOVE_TEAM: no such team"]
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            else if ci /= teamownerId team then
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                [ProtocolError $ loc "Not team owner!"]
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            else
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                [RemoveTeam tName,
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                ModifyClient
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                    (\c -> c{
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                        teamsInGame = teamsInGame c - 1,
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                        clientClan = if teamsInGame c == 1 then Nothing else Just $ anotherTeamClan ci team r
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                    })
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                ]
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    where
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        anotherTeamClan ci team = teamcolor . fromMaybe (error "CHECKPOINT 011") . find (\t -> (teamownerId t == ci) && (t /= team)) . teams
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        findTeam = find (\t -> tName == teamname t) . teams
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handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
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    cl <- thisClient
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    r <- thisRoom
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    clChan <- thisClientChans
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    others <- roomOthersChans
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else if isNothing maybeTeam then
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            []
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        else if hhNumber < 1 || hhNumber > 8 || hhNumber > canAddNumber r + hhnum team then
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            [AnswerClients clChan ["HH_NUM", teamName, showB $ hhnum team]]
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        else
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            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
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            AnswerClients others ["HH_NUM", teamName, showB hhNumber]]
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    where
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        hhNumber = readInt_ numberStr
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        findTeam = find (\t -> teamName == teamname t) . teams
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        canAddNumber = (-) 48 . sum . map hhnum . teams
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handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
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    cl <- thisClient
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    others <- roomOthersChans
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    r <- thisRoom
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else if isNothing maybeTeam then
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            []
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        else
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            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
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            AnswerClients others ["TEAM_COLOR", teamName, newColor],
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33fe91b2bcbf Use Maybe for storing client's clan, allows less error-prone spectator checks
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            ModifyClient2 (teamownerId team) (\c -> c{clientClan = Just newColor})]
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    where
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        findTeam = find (\t -> teamName == teamname t) . teams
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handleCmd_inRoom ["TOGGLE_READY"] = do
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    cl <- thisClient
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    chans <- roomClientsChans
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    if isMaster cl then
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        return []
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        else
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        return [
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            ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
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            ModifyClient (\c -> c{isReady = not $ isReady cl}),
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            AnswerClients chans $ if clientProto cl < 38 then
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                    [if isReady cl then "NOT_READY" else "READY", nick cl]
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                    else
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                    ["CLIENT_FLAGS", if isReady cl then "-r" else "+r", nick cl]
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            ]
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handleCmd_inRoom ["START_GAME"] = do
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    (ci, rnc) <- ask
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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    let nicks = map (nick . client rnc) . roomClients rnc $ clientRoom rnc ci
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    let allPlayersRegistered = all ((<) 0 . B.length . webPassword . client rnc . teamownerId) $ teams rm
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   196
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    if isMaster cl && (playersIn rm == readyPlayers rm || clientProto cl > 43) && not (isJust $ gameInfo rm) then
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        if enoughClans rm then
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            return [
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                ModifyRoom
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                    (\r -> r{
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                        gameInfo = Just $ newGameInfo (teams rm) (length $ teams rm) allPlayersRegistered (mapParams rm) (params rm)
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                        }
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                    )
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                , AnswerClients chans ["RUN_GAME"]
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                , SendUpdateOnThisRoom
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                , AnswerClients chans $ "CLIENT_FLAGS" : "+g" : nicks
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                , ModifyRoomClients (\c -> c{isInGame = True})
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                ]
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            else
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            return [Warning $ loc "Less than two clans!"]
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        else
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        return []
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    where
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        enoughClans = not . null . drop 1 . group . map teamcolor . teams
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handleCmd_inRoom ["EM", msg] = do
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomOthersChans
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    if teamsInGame cl > 0 && (isJust $ gameInfo rm) && (not $ B.null legalMsgs) then
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        return $ AnswerClients chans ["EM", legalMsgs]
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            : [ModifyRoom (\r -> r{gameInfo = liftM (\g -> g{roundMsgs = nonEmptyMsgs : roundMsgs g}) $ gameInfo r}) | not $ B.null nonEmptyMsgs]
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        else
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        return []
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    where
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        (legalMsgs, nonEmptyMsgs) = checkNetCmd msg
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   231
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handleCmd_inRoom ["ROUNDFINISHED", _] = do
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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   236
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    let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm
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    let unsetInGameState = [AnswerClients chans ["CLIENT_FLAGS", "-g", nick cl], ModifyClient (\c -> c{isInGame = False})]
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   239
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    if isInGame cl then
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        if isJust $ gameInfo rm then
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            return $ unsetInGameState ++ map SendTeamRemovalMessage clTeams
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   243
            else
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            return unsetInGameState
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        else
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        return [] -- don't accept this message twice
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   247
    where
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--        isCorrect = correctly == "1"
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   249
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-- compatibility with clients with protocol < 38
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handleCmd_inRoom ["ROUNDFINISHED"] =
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    handleCmd_inRoom ["ROUNDFINISHED", "1"]
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handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else
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            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]
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   261
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   262
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handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else
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            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]
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handleCmd_inRoom ["TOGGLE_REGISTERED_ONLY"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else
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            [ModifyRoom (\r -> r{isRegisteredOnly = not $ isRegisteredOnly r})]
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handleCmd_inRoom ["ROOM_NAME", newName] = do
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    cl <- thisClient
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    rs <- allRoomInfos
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    rm <- thisRoom
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    chans <- sameProtoChans
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    return $
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        if not $ isMaster cl then
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            [ProtocolError $ loc "Not room master"]
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        else
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        if isJust $ find (\r -> newName == name r) rs then
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            [Warning $ loc "Room with such name already exists"]
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        else
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            [ModifyRoom roomUpdate,
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            AnswerClients chans ("ROOM" : "UPD" : name rm : roomInfo (nick cl) (roomUpdate rm))]
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    where
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        roomUpdate r = r{name = newName}
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handleCmd_inRoom ["KICK", kickNick] = do
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    (thisClientId, rnc) <- ask
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    maybeClientId <- clientByNick kickNick
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    master <- liftM isMaster thisClient
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    rm <- thisRoom
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    let kickId = fromJust maybeClientId
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    let kickCl = rnc `client` kickId
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    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
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    let notOnly2Players = (length . group . sort . map teamowner . teams $ rm) > 2
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    return
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        [KickRoomClient kickId |
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            master
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            && isJust maybeClientId
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            && (kickId /= thisClientId)
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            && sameRoom
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            && ((isNothing $ gameInfo rm) || notOnly2Players || teamsInGame kickCl == 0)
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        ]
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handleCmd_inRoom ["DELEGATE", newAdmin] = do
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    (thisClientId, rnc) <- ask
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    maybeClientId <- clientByNick newAdmin
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    master <- liftM isMaster thisClient
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    serverAdmin <- liftM isAdministrator thisClient
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    let newAdminId = fromJust maybeClientId
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    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc newAdminId
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    return
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        [ChangeMaster (Just newAdminId) |
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            (master || serverAdmin)
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                && isJust maybeClientId
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                && ((newAdminId /= thisClientId) || (serverAdmin && not master))
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                && sameRoom]
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   333
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handleCmd_inRoom ["TEAMCHAT", msg] = do
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    cl <- thisClient
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    chans <- roomSameClanChans
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    return [AnswerClients chans ["EM", engineMsg cl]]
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    where
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        engineMsg cl = toEngineMsg $ B.concat ["b", nick cl, " (team): ", msg, "\x20\x20"]
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   340
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   341
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handleCmd_inRoom ["BAN", banNick] = do
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    (thisClientId, rnc) <- ask
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    maybeClientId <- clientByNick banNick
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    master <- liftM isMaster thisClient
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    let banId = fromJust maybeClientId
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   347
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc banId
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   348
    if master && isJust maybeClientId && (banId /= thisClientId) && sameRoom then
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   349
        return [
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   350
--                ModifyRoom (\r -> r{roomBansList = let h = host $ rnc `client` banId in h `deepseq` h : roomBansList r})
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                KickRoomClient banId
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   352
            ]
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   353
        else
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   354
        return []
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833a0c34fafc Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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   356
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handleCmd_inRoom ["LIST"] = return [] -- for old clients (<= 0.9.17)
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   358
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   359
handleCmd_inRoom (s:_) = return [ProtocolError $ "Incorrect command '" `B.append` s `B.append` "' (state: in room)"]
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   360
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   361
handleCmd_inRoom [] = return [ProtocolError "Empty command (state: in room)"]