rust/lib-hedgewars-engine/src/render/camera.rs
author unc0rr
Tue, 04 Jun 2019 22:34:42 +0200
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parent 14718 5915a199cb81
permissions -rw-r--r--
Apply dos2unix to rust sources
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use integral_geometry::{Point, Rect, Size};
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#[derive(Debug)]
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pub struct Camera {
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    pub position: Point,
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    pub zoom: f32,
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    size: Size,
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}
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impl Camera {
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    pub fn new() -> Self {
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        Self::with_size(Size::new(1024, 768))
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    }
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    pub fn with_size(size: Size) -> Self {
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        Self {
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            position: Point::ZERO,
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            zoom: 1.0,
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            size,
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        }
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    }
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    pub fn viewport(&self) -> Rect {
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        #[inline]
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        fn scale(value: usize, zoom: f32) -> i32 {
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            (value as f32 / zoom / 2.0) as i32
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        }
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        let half_width = scale(self.size.width, self.zoom);
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        let half_height = scale(self.size.height, self.zoom);
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        Rect::from_box(
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            self.position.x - half_width,
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            self.position.x + half_width,
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            self.position.y - half_height,
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            self.position.y + half_height,
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        )
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    }
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    pub fn projection(&self) -> [f32; 16] {
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        let viewport = self.viewport();
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        let left = viewport.left() as f32;
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        let width = viewport.width() as f32;
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        let height = viewport.height() as f32;
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        let top = viewport.top() as f32;
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        [
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            2f32 / width,
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            0f32,
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            0f32,
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            0f32,
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            0f32,
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            2f32 / -height,
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            0f32,
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            0f32,
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            0f32,
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            0f32,
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            0.5f32,
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            0f32,
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            -(2.0 * left + width) / width,
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            (2.0 * top + height) / height,
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            0.5f32,
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            1f32,
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        ]
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    }
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}