author | unc0rr |
Sun, 19 Jan 2014 23:57:52 +0400 | |
branch | webgl |
changeset 9986 | 72f2bc996934 |
parent 9980 | a666e4eefd27 |
child 10015 | 4feced261c68 |
permissions | -rw-r--r-- |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
1 |
#this file is included only when system Lua library is not found |
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
2 |
|
9980 | 3 |
#TODO: when BUILD_ENGINE_C=1 it should use clang here too |
8044 | 4 |
|
3697 | 5 |
file(GLOB lua_src *.c *.h) |
2822 | 6 |
|
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
7 |
if(WIN32) |
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
8 |
add_definitions(-DLUA_BUILD_AS_DLL) |
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
9 |
else(WIN32) |
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
5171
diff
changeset
|
10 |
add_definitions(-DLUA_USE_LINUX) |
9205
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
11 |
add_definitions(-fvisibility=default) #TODO: fixme |
2822 | 12 |
endif(WIN32) |
13 |
||
9205
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
14 |
add_library(lua ${lua_src}) |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
15 |
|
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
16 |
set_target_properties(lua PROPERTIES |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
17 |
VERSION "5.1.4" |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
18 |
SOVERSION 1 |
9213 | 19 |
OUTPUT_NAME ${lua_output_name}) |
9205
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
20 |
install(TARGETS lua RUNTIME DESTINATION ${target_binary_install_dir} |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
21 |
LIBRARY DESTINATION ${target_library_install_dir} |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
22 |
ARCHIVE DESTINATION ${target_library_install_dir}) |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
23 |
get_target_property(lua_fullpath lua LOCATION) |
abce6011f86c
aaaaand let's not forget about lua, which has also a slightly revised build process
koda
parents:
8316
diff
changeset
|
24 |
|
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
25 |
set(LUA_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Lua include dir" FORCE) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
26 |
set(LUA_LIBRARY ${lua_fullpath} CACHE STRING "Lua library" FORCE) |
2822 | 27 |
|
28 |