share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
changeset 12587 0b27d8b4f8e7
parent 12586 7510fe66bfbb
child 12607 9bdcd73a4021
equal deleted inserted replaced
12586:7510fe66bfbb 12587:0b27d8b4f8e7
   110 	HealthCaseAmount = 50
   110 	HealthCaseAmount = 50
   111 	Map = "fruit01_map"
   111 	Map = "fruit01_map"
   112 	Theme = "Fruit"
   112 	Theme = "Fruit"
   113 
   113 
   114 	-- Hog Solo
   114 	-- Hog Solo
   115 	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
   115 	AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
   116 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   116 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   118 	HogTurnLeft(hero.gear, true)
   118 	HogTurnLeft(hero.gear, true)
   119 	-- Captain Lime
   119 	-- Captain Lime
   120 	AddTeam(teamD.name, teamD.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
   120 	AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default", "congo-brazzaville")
   121 	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
   121 	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
   122 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
   122 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
   123 	-- Green Bananas
   123 	-- Green Bananas
   124 	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
   124 	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
   125 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
   125 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
   126 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   126 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   127 	HogTurnLeft(green2.gear, true)
   127 	HogTurnLeft(green2.gear, true)
   128 	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
   128 	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
   129 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   129 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   133 	HogTurnLeft(green4.gear, true)
   133 	HogTurnLeft(green4.gear, true)
   134 	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
   134 	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
   135 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   135 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   136 	HogTurnLeft(green5.gear, true)
   136 	HogTurnLeft(green5.gear, true)
   137 	-- Yellow Watermelons
   137 	-- Yellow Watermelons
   138 	AddTeam(teamC.name, teamC.color, "Flower", "Island", "HillBilly", "cm_mog")
   138 	AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default", "cm_mog")
   139 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
   139 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
   140 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   140 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   141 	-- the rest of the Yellow Watermelons
   141 	-- the rest of the Yellow Watermelons
   142 	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
   142 	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
   143 	for i=1,7 do
   143 	for i=1,7 do