share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Wuzzy <almikes@aol.com>
Fri, 29 Sep 2017 18:00:43 +0200
changeset 12587 0b27d8b4f8e7
parent 12586 7510fe66bfbb
child 12607 9bdcd73a4021
permissions -rw-r--r--
Use Default voice in A Space Adventure campaign
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- NOTES:
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-- There is an ugly hack out there! I use 2 Captain Limes
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-- One in human level and one in bot level
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-- I want to have a Captain Lime in human level when the game
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-- begins because in animation if the hog is in bot level skip
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-- doesn't work - onPrecise() isn't triggered
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-- Later I want the hog to take place in the battle in bot level
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-- However if I use SetHogLevel I get an error: Engine bug: AI may break demos playing
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-- So I have 2 hogs, one in bot level and one in hog level that I hide them
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-- or restore them regarding the case
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Bad timing")
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local chooseToBattle = false
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local previousHog = 0
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local heroPlayedFirstTurn = false
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local startBattleCalled = false
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer."), 1, 7000},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have chosen to fight! Lead the Green Bananas to battle and eliminate all the enemies!"), 1, 7000},
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	[dialog03] = {missionName, loc("Time to run!"), loc("You have chosen to flee ... Unfortunately, the only place where you can launch your saucer is the left-most place on the map."), 1, 7000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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local green5 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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local teamD = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 3350
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hero.y = 365
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 3300
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green1.y = 395
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 3600
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green2.y = 1570
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green3.name = loc("Lady Mango")
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green3.x = 2170
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green3.y = 980
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green4.name = loc("Green Hog Grape")
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green4.x = 2900
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green4.y = 1650
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green5.name = loc("Mr Mango")
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green5.x = 1350
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green5.y = 850
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yellow1.name = loc("General Lemon")
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = loc("Robert Yellow Apple"), x = 710, y = 1780, health = 100},
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	{name = loc("Summer Squash"), x = 315 , y = 1960, health = 100},
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	{name = loc("Tall Potato"), x = 830 , y = 1748, health = 80},
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	{name = loc("Yellow Pepper"), x = 2160 , y = 820, health = 60},
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	{name = loc("Corn"), x = 1320 , y = 740, health = 60},
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	{name = loc("Max Citrus"), x = 1900 , y = 1700, health = 40},
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	{name = loc("Naranja Jed"), x = 960 , y = 516, health = 40},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = 0x38D61C -- green
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teamB.name = loc("Green Bananas")
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teamB.color = 0x38D61C -- green
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teamC.name = loc("Yellow Watermelons")
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teamC.color = 0xFFFF01 -- yellow
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teamD.name = loc("Captain Lime")
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teamD.color = 0x38D61C -- green
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	-- Disable Sudden Death
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	HealthDecrease = 0
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	WaterRise = 0
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Captain Lime
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	AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default", "congo-brazzaville")
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	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
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	AnimSetGearPosition(green1.gear, green1.x, green1.y)
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
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	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
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	AnimSetGearPosition(green5.gear, green5.x, green5.y)
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	HogTurnLeft(green5.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default", "cm_mog")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[GetRandom(4)+1])
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	initCheckpoint("fruit01")
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	AnimInit(true)
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	AnimationSetup()
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0)
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	-- Green team weapons
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	local greenArmy = { green1, green2 }
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	for i=1,2 do
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		AddAmmo(greenArmy[i].gear, amBlowTorch, 5)
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		AddAmmo(greenArmy[i].gear, amRope, 5)
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		AddAmmo(greenArmy[i].gear, amBazooka, 10)
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		AddAmmo(greenArmy[i].gear, amGrenade, 7)
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		AddAmmo(greenArmy[i].gear, amFirePunch, 2)
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		AddAmmo(greenArmy[i].gear, amDrill, 3)
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		AddAmmo(greenArmy[i].gear, amSwitch, 2)
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		AddAmmo(greenArmy[i].gear, amSkip, 100)
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	end
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)
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	AddAmmo(yellow1.gear, amBee, 1)
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	AddAmmo(yellow1.gear, amMortar, 3)
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	AddAmmo(yellow1.gear, amDEagle, 4)
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	AddAmmo(yellow1.gear, amDynamite, 1)
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	AddAmmo(yellow1.gear, amSwitch, 100)
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	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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	end
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	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon)
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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function onNewTurn()
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	if not heroPlayedFirstTurn and CurrentHedgehog ~= hero.gear and startBattleCalled then
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		EndTurn(true)
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	elseif not heroPlayedFirstTurn and CurrentHedgehog == hero.gear and startBattleCalled then
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		heroPlayedFirstTurn = true
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	elseif not heroPlayedFirstTurn and CurrentHedgehog == green1.gear then
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		EndTurn(true)
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	else
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		if chooseToBattle then
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			if CurrentHedgehog == green1.gear then
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				TotalRounds = TotalRounds - 2
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				AnimSwitchHog(previousHog)
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				EndTurn(true)
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   210
			end
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			previousHog = CurrentHedgehog
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   212
		end
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		getNextWave()
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   214
	end
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end
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   216
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function onGameTick()
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	AnimUnWait()
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	if ShowAnimation() == false then
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		return
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	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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   224
end
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   225
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   226
function onGearDelete(gear)
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	if gear == hero.gear then
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		hero.dead = true
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   229
	elseif gear == green1.gear then
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		green1.dead = true
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   231
	end
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   232
end
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   233
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function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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   236
end
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   237
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function onPrecise()
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	if GameTime > 3000 then
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		SetAnimSkip(true)
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	end
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   242
end
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function onHogHide(gear)
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	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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   247
			yellowArmy[i].hidden = true
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   248
			break
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   249
		end
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	end
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end
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   252
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   253
function onHogRestore(gear)
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   254
	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = false
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   257
			break
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   258
		end
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   259
	end
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end
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   261
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-------------- EVENTS ------------------
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function onHeroDeath(gear)
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	if hero.dead then
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		return true
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	end
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	return false
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   269
end
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function onGreen1Death(gear)
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	if green1.dead then
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   273
		return true
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   274
	end
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	return false
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   276
end
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function onBattleWin(gear)
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   279
	local win = true
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	for i=1,7 do
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		if i<3 then
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			if GetHealth(yellowArmy[i].gear) then
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				win = false
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			end
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		else
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			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
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				win = false
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			end
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		end
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	end
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	if GetHealth(yellow1.gear) then
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   292
		win = false
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   293
	end
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	return win
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   295
end
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function onEscapeWin(gear)
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	local escape = false
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	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
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		escape = true
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   301
		local yellowTeam = { yellow1, unpack(yellowArmy) }
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   302
		for i=1,8 do
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   303
			if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
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   304
				escape = false
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   305
				break
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   306
			end
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		end
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   308
	end
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   309
	return escape
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end
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   311
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function onHeroSelect(gear)
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   313
	if GetX(hero.gear) ~= hero.x then
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   314
		return true
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   315
	end
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   316
	return false
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   317
end
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   318
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6b2ae2eaf1b2 remove unnecessary comments
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   319
-------------- ACTIONS ------------------
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   320
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   321
function heroDeath(gear)
9496
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   322
	gameLost()
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   323
end
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   324
Periklis Ntanasis <pntanasis@gmail.com>
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   325
function green1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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   326
	gameLost()
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   327
end
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   328
Periklis Ntanasis <pntanasis@gmail.com>
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   329
function battleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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   330
	-- add stats
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16139270448f save main missions' status
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   331
	saveVariables()
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   332
	SendStat(siGameResult, loc("Green Bananas won!"))
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   333
	SendStat(siCustomAchievement, loc("You have eliminated all visible enemy hedgehogs!"))
12538
952afc3d2df2 Show correct kill counts in all ASA missions (fixes #147)
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parents: 12514
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   334
	sendSimpleTeamRankings({teamA.name, teamD.name, teamB.name, teamC.name})
9488
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   335
	EndGame()
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   336
end
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   337
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   338
function escapeWin(gear)
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   339
	-- add stats
9578
16139270448f save main missions' status
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diff changeset
   340
	saveVariables()
9642
8a691e0f117a use consts for TStatInfo enum
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diff changeset
   341
	SendStat(siGameResult, loc("Hog Solo escaped successfully!"))
9758
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diff changeset
   342
	SendStat(siCustomAchievement, loc("You have reached the take-off area successfully!"))
12538
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Wuzzy <almikes@aol.com>
parents: 12514
diff changeset
   343
	sendSimpleTeamRankings({teamA.name, teamD.name, teamB.name, teamC.name})
9504
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   344
	EndGame()
cdba61cfba93 event for escape win
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   345
end
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   346
9488
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   347
function heroSelect(gear)
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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   348
	EndTurn(true)
9488
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   349
	FollowGear(hero.gear)
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diff changeset
   350
	if GetX(hero.gear) < hero.x then
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   351
		chooseToBattle = true
9496
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   352
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   353
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   354
		AddAnim(dialog02)
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   355
	elseif GetX(hero.gear) > hero.x then
9506
adc05ca2cb10 some fixes to the map and the events
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parents: 9504
diff changeset
   356
		HogTurnLeft(hero.gear, true)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   357
		AddAmmo(green1.gear, amSwitch, 100)
9504
cdba61cfba93 event for escape win
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parents: 9502
diff changeset
   358
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9525
8bcfb3a9f92b small fix and image/description
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9523
diff changeset
   359
		local greenTeam = { green2, green3, green4, green5 }
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   360
		for i=1,4 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   361
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
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parents: 9502
diff changeset
   362
		end
9488
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   363
		AddAnim(dialog03)
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   364
	end
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   365
end
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diff changeset
   366
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diff changeset
   367
-------------- ANIMATIONS ------------------
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   368
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diff changeset
   369
function Skipanim(anim)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   370
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   371
		ShowMission(unpack(goals[anim]))
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0c5ce463949b ASA: Improve displaying of mission panels all over the place
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diff changeset
   372
	end
0c5ce463949b ASA: Improve displaying of mission panels all over the place
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parents: 12571
diff changeset
   373
	if anim == dialog01 then
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   374
		AnimSwitchHog(hero.gear)
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   375
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   376
		startBattle()
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
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parents: 12571
diff changeset
   377
	end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   378
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   379
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   380
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   381
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   382
	AddSkipFunction(dialog01, Skipanim, {dialog01})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   383
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   384
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere on the Planet of Fruits a terrible war is about to begin ..."), 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   385
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   386
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help."), SAY_SAY, 3000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   387
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   388
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time, Hog Solo!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   389
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrow King Pineapple."), SAY_SAY, 5000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   390
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the Kingdom of Sand to help with the annual dusting of the king's palace."), SAY_SAY, 8000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   391
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However, the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   392
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   393
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   394
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   395
	table.insert(dialog01, {func = ShowMission, args = goals[dialog01]})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   396
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   397
	-- DIALOG 02 - Hero selects to fight
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   398
	AddSkipFunction(dialog02, Skipanim, {dialog02})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   400
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well, Hog Solo!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   401
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   402
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As you are more experienced, I want you to lead them to battle."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   403
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Of course, I will observe the battle and intervene if necessary."), SAY_SAY, 5000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   404
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 4500}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   405
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem, Captain!"), SAY_SAY, 2000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   406
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 1}})
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   407
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 9000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   408
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be foolish, son, there will be more."), SAY_SAY, 2000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   409
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare off the rest!"), SAY_SAY, 5000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   410
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   411
	table.insert(dialog02, {func = ShowMission, args = goals[dialog02]})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   412
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   413
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   414
	AddSkipFunction(dialog03, Skipanim, {dialog03})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   415
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   416
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad! Then you should really leave!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   417
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here."), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   418
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place where you can fly is the left-most part of this area."), SAY_SAY, 5000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   419
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our flight-inhibiting weapons."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   420
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time, you coward!"), SAY_SAY, 4000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   421
	table.insert(dialog03, {func = AnimWait, args = {hero.gear, 5000}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   422
	table.insert(dialog03, {func = ShowMission, args = goals[dialog03]})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   423
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   424
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   425
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   426
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   427
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   428
function startBattle()
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   429
	-- Hog Solo weapons
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   430
	AddAmmo(hero.gear, amRope, 2)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   431
	AddAmmo(hero.gear, amBazooka, 3)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   432
	AddAmmo(hero.gear, amParachute, 1)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   433
	AddAmmo(hero.gear, amGrenade, 6)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   434
	AddAmmo(hero.gear, amDEagle, 4)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   435
	AddAmmo(hero.gear, amSkip, 100)
12580
ef71e032254f ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Wuzzy <almikes@aol.com>
parents: 12575
diff changeset
   436
	SetHogLevel(green1.gear, 1)
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   437
	startBattleCalled = true
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com>
parents: 12224
diff changeset
   438
	EndTurn(true)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   439
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   440
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   441
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   442
	if chooseToBattle then
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   443
		SendStat(siGameResult, loc("The Green Bananas lost, try again!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   444
		SendStat(siCustomAchievement, loc("You have to eliminate all the visible enemies."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   445
		SendStat(siCustomAchievement, loc("5 additional enemies will be spawned during the game."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   446
		SendStat(siCustomAchievement, loc("You are in control of all the active ally units."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   447
		SendStat(siCustomAchievement, loc("The ally units share their ammo."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   448
		SendStat(siCustomAchievement, loc("Try to keep as many allies alive as possible."))
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   449
	else
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   450
		SendStat(siGameResult, loc("Hog Solo couldn't escape, try again!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   451
		SendStat(siCustomAchievement, loc("You have to get to the left-most land and remove any enemy hog from there."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   452
		SendStat(siCustomAchievement, loc("You will play every 3 turns."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   453
		SendStat(siCustomAchievement, loc("Green hogs won't intentionally hurt you."))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   454
	end
12538
952afc3d2df2 Show correct kill counts in all ASA missions (fixes #147)
Wuzzy <almikes@aol.com>
parents: 12514
diff changeset
   455
	sendSimpleTeamRankings({teamC.name, teamA.name, teamD.name, teamB.name})
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   456
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   457
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   458
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   459
function getNextWave()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   460
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   461
		RestoreHog(yellowArmy[3].gear)
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   462
		AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   463
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   464
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   465
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   466
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   467
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   468
		RestoreHog(yellowArmy[5].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   469
		AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   470
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   471
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   472
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   473
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   474
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   475
		RestoreHog(yellowArmy[7].gear)
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   476
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   477
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   478
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   479
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   480
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   481
end
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   482
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   483
function saveVariables()
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   484
	saveCompletedStatus(2)
12567
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   485
	SaveCampaignVar("UnlockedMissions", "4")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   486
	SaveCampaignVar("Mission1", "8")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   487
	SaveCampaignVar("Mission2", "3")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   488
	SaveCampaignVar("Mission3", "10")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   489
	SaveCampaignVar("Mission4", "1")
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   490
end