hedgewars/uGearsList.pas
changeset 10494 0eb97cf4c78e
parent 10490 b30b8d39d662
child 10495 6d61b44a5652
equal deleted inserted replaced
10493:bcbf029e6b08 10494:0eb97cf4c78e
   245                 //gear^.Tint:= $fa00efff or ((random(80)+128) shl 16)
   245                 //gear^.Tint:= $fa00efff or ((random(80)+128) shl 16)
   246                 //gear^.Tint:= $faa4efff
   246                 //gear^.Tint:= $faa4efff
   247                 //gear^.Tint:= (($e0+random(32)) shl 24) or
   247                 //gear^.Tint:= (($e0+random(32)) shl 24) or
   248                 //             ((random(80)+128) shl 16) or
   248                 //             ((random(80)+128) shl 16) or
   249                 //             (($d5+random(32)) shl 8) or $ff
   249                 //             (($d5+random(32)) shl 8) or $ff
   250                 c:= random(32);
   250                 c:= GetRandom(32);
   251                 gear^.Tint:= (($e0+c) shl 24) or
   251                 gear^.Tint:= (($e0+c) shl 24) or
   252                              ((random(90)+128) shl 16) or
   252                              ((GetRandom(90)+128) shl 16) or
   253                              (($d5+c) shl 8) or $ff
   253                              (($d5+c) shl 8) or $ff
   254                 end;
   254                 end;
   255        gtShell: begin
   255        gtShell: begin
   256                 gear^.Elasticity:= _0_8;
   256                 gear^.Elasticity:= _0_8;
   257                 gear^.Friction:= _0_8;
   257                 gear^.Friction:= _0_8;