hedgewars/uGearsList.pas
changeset 10495 6d61b44a5652
parent 10494 0eb97cf4c78e
child 10518 dbbe2f6c0a96
equal deleted inserted replaced
10494:0eb97cf4c78e 10495:6d61b44a5652
   245                 //gear^.Tint:= $fa00efff or ((random(80)+128) shl 16)
   245                 //gear^.Tint:= $fa00efff or ((random(80)+128) shl 16)
   246                 //gear^.Tint:= $faa4efff
   246                 //gear^.Tint:= $faa4efff
   247                 //gear^.Tint:= (($e0+random(32)) shl 24) or
   247                 //gear^.Tint:= (($e0+random(32)) shl 24) or
   248                 //             ((random(80)+128) shl 16) or
   248                 //             ((random(80)+128) shl 16) or
   249                 //             (($d5+random(32)) shl 8) or $ff
   249                 //             (($d5+random(32)) shl 8) or $ff
   250                 c:= GetRandom(32);
   250                 {c:= GetRandom(32);
   251                 gear^.Tint:= (($e0+c) shl 24) or
   251                 gear^.Tint:= (($e0+c) shl 24) or
   252                              ((GetRandom(90)+128) shl 16) or
   252                              ((GetRandom(90)+128) shl 16) or
   253                              (($d5+c) shl 8) or $ff
   253                              (($d5+c) shl 8) or $ff}
   254                 end;
   254                 end;
   255        gtShell: begin
   255        gtShell: begin
   256                 gear^.Elasticity:= _0_8;
   256                 gear^.Elasticity:= _0_8;
   257                 gear^.Friction:= _0_8;
   257                 gear^.Friction:= _0_8;
   258                 gear^.Radius:= 4;
   258                 gear^.Radius:= 4;