ChangeLog.txt
changeset 12550 0fa07df29499
parent 12545 9c3ff4ffd4f3
child 12553 a401aec4df64
equal deleted inserted replaced
12549:d8af6f9b51c6 12550:0fa07df29499
   180  + Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates
   180  + Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates
   181  + All missions: Clarify mine timers
   181  + All missions: Clarify mine timers
   182  * Mission 1: Leaf of faith: Hog was able to walk to the right and get stuck
   182  * Mission 1: Leaf of faith: Hog was able to walk to the right and get stuck
   183  * Mission 1: Leap of faith: Teleport player back to mole when failing
   183  * Mission 1: Leap of faith: Teleport player back to mole when failing
   184  * Mission 2: Fix crash when trying to open ammo menu in opening sequence
   184  * Mission 2: Fix crash when trying to open ammo menu in opening sequence
       
   185  * Mission 2: Remove restart option when cooperating with cyborg; it messed things up too much
   185  * Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies
   186  * Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies
   186  * Mission 3: Fix broken end sequence after killing cyborg or princess
   187  * Mission 3: Fix broken end sequence after killing cyborg or princess
   187  * Mission 3: Fix broken sequence of princess being caged
   188  * Mission 3: Fix broken sequence of princess being caged
   188  * Mission 3: All girder crates now have 3 girders each
   189  * Mission 3: All girder crates now have 3 girders each
   189  * Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts
   190  * Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts