share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
changeset 12609 12d4886de2b1
parent 12608 5976d1119534
child 12624 705dde538519
equal deleted inserted replaced
12608:5976d1119534 12609:12d4886de2b1
    35 -- mission objectives
    35 -- mission objectives
    36 local goals = {
    36 local goals = {
    37 	[dialog01] = {missionName, loc("Ready for Battle?"),
    37 	[dialog01] = {missionName, loc("Ready for Battle?"),
    38 		loc("Captain Lime offered his help if you assist him in battle.").."|"..
    38 		loc("Captain Lime offered his help if you assist him in battle.").."|"..
    39 		loc("What do you want to do?").."| |"..
    39 		loc("What do you want to do?").."| |"..
    40 		loc("Fight: Press [Left]").."|"..
    40 		loc("Fight: Press [Attack]").."|"..
    41 		loc("Flee: Press [Right]"), 1, 9999000},
    41 		loc("Flee: Press [Jump]"), 1, 9999000},
    42 	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have chosen to fight!").."|"..loc("Lead the Green Bananas to battle and eliminate all the enemies!"), 1, 5000},
    42 	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have chosen to fight!").."|"..loc("Lead the Green Bananas to battle and eliminate all the enemies!"), 1, 5000},
    43 	[dialog03] = {missionName, loc("Time to run!"), loc("You have chosen to flee.").."|"..loc("You have to reach the left-most place on the map."), 1, 5000},
    43 	[dialog03] = {missionName, loc("Time to run!"), loc("You have chosen to flee.").."|"..loc("You have to reach the left-most place on the map."), 1, 5000},
    44 	["fight"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to fight!"), 1, 2000},
    44 	["fight"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to fight!"), 1, 2000},
    45 	["flee"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to flee."), 1, 2000},
    45 	["flee"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to flee."), 1, 2000},
    46 	["flee_final"] = {missionName, loc("Time to run!"), loc("Knock off the enemies from the left-most place of the map!") .. "|" .. loc("Stay there to flee!"), 1, 6000},
    46 	["flee_final"] = {missionName, loc("Time to run!"), loc("Knock off the enemies from the left-most place of the map!") .. "|" .. loc("Stay there to flee!"), 1, 6000},
   515 	SaveCampaignVar("Mission3", "10")
   515 	SaveCampaignVar("Mission3", "10")
   516 	SaveCampaignVar("Mission4", "1")
   516 	SaveCampaignVar("Mission4", "1")
   517 end
   517 end
   518 
   518 
   519 
   519 
   520 function onRight()
   520 function onLJump()
   521 	if awaitingInput then
   521 	if awaitingInput then
   522 		PlaySound(sndPlaced)
   522 		PlaySound(sndPlaced)
   523 		PlaySound(sndCoward, green1.gear)
   523 		PlaySound(sndCoward, green1.gear)
   524 		chooseToBattle = false
   524 		chooseToBattle = false
   525 		heroSelect()
   525 		heroSelect()
   526 	end
   526 	end
   527 end
   527 end
   528 
   528 onHJump = onLJump
   529 function onLeft()
   529 
       
   530 function onAttack()
   530 	if awaitingInput then
   531 	if awaitingInput then
   531 		PlaySound(sndPlaced)
   532 		PlaySound(sndPlaced)
   532 		PlaySound(sndYesSir, hero.gear)
       
   533 		chooseToBattle = true
   533 		chooseToBattle = true
   534 		heroSelect()
   534 		heroSelect()
   535 	end
   535 	end
   536 end
   536 end