94 + New call: SetTeamPassive(teamname, isPassive): Mark a team as passive. Passive teams do not play and are treated like frozen teams. |
94 + New call: SetTeamPassive(teamname, isPassive): Mark a team as passive. Passive teams do not play and are treated like frozen teams. |
95 + New return value: AddTeam/AddMissionTeam return <real team name>, <team index> |
95 + New return value: AddTeam/AddMissionTeam return <real team name>, <team index> |
96 + SetClanColor: Now accepts negative color argument for user clan color, like in AddTeam |
96 + SetClanColor: Now accepts negative color argument for user clan color, like in AddTeam |
97 + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord |
97 + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord |
98 + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
98 + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
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99 + New callback: onCaseDrop(gear): Called at the point where a crate MIGHT be dropped between turns. Gear is the crate gear or nil |
99 + SendStat extension: Option to use predefined modes with siPointType, like "!POINTS" or "!TIME" |
100 + SendStat extension: Option to use predefined modes with siPointType, like "!POINTS" or "!TIME" |
100 + SimpleMission: Add isMissionTeam attribute for teams |
101 + SimpleMission: Add isMissionTeam attribute for teams |
101 + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
102 + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
102 + TargetPractice library: Add faceLeft parameter |
103 + TargetPractice library: Add faceLeft parameter |
103 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
104 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |