hedgewars/uGearsList.pas
changeset 14200 1bdce164eb72
parent 14196 ab5e710d353d
child 14398 87562a68c41f
equal deleted inserted replaced
14199:3c36a4e66c82 14200:1bdce164eb72
   445                 gear^.Friction:= _0_995;
   445                 gear^.Friction:= _0_995;
   446                 gear^.Density:= _1;
   446                 gear^.Density:= _1;
   447                 gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped.
   447                 gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped.
   448                 gear^.Power:= cMaxWindSpeed.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range.
   448                 gear^.Power:= cMaxWindSpeed.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range.
   449                 gear^.Pos:= cMaxWindSpeed.QWordValue * 3 div 2; // air friction. slows it down when not hitting stuff
   449                 gear^.Pos:= cMaxWindSpeed.QWordValue * 3 div 2; // air friction. slows it down when not hitting stuff
       
   450                 gear^.Tag:= 0;
   450                 if gear^.Timer = 0 then
   451                 if gear^.Timer = 0 then
   451                     begin
   452                     begin
   452                     if cMinesTime < 0 then
   453                     if cMinesTime < 0 then
   453                         gear^.Timer:= getrandom(13)*100
   454                         gear^.Timer:= getrandom(13)*100
   454                     else
   455                     else