87 function AfterRefusedAnim() |
87 function AfterRefusedAnim() |
88 SpawnUtilityCrate(2045, 1575, amSwitch) |
88 SpawnUtilityCrate(2045, 1575, amSwitch) |
89 SpawnUtilityCrate(2365, 1495, amShotgun) |
89 SpawnUtilityCrate(2365, 1495, amShotgun) |
90 SpawnUtilityCrate(2495, 1519, amGrenade) |
90 SpawnUtilityCrate(2495, 1519, amGrenade) |
91 SpawnUtilityCrate(2620, 1524, amRope) |
91 SpawnUtilityCrate(2620, 1524, amRope) |
92 ShowMission(loc("The Shadow Falls"), loc("The Showdown"), loc("Save Leaks A Lot!|Hint: The Switch utility might be of help to you."), 1, 6000) |
92 ShowMission(loc("The Shadow Falls"), loc("The Showdown"), loc("Save Leaks A Lot!|Hint: The switch hedgehog utility might be of help to you."), 1, 6000) |
93 RemoveEventFunc(CheckDenseDead) |
93 RemoveEventFunc(CheckDenseDead) |
94 AddEvent(CheckStronglingsDead, {}, DoStronglingsDeadRefused, {}, 0) |
94 AddEvent(CheckStronglingsDead, {}, DoStronglingsDeadRefused, {}, 0) |
95 AddAmmo(cannibals[6], amGrenade, 1) |
95 AddAmmo(cannibals[6], amGrenade, 1) |
96 AddAmmo(cannibals[7], amGrenade, 1) |
96 AddAmmo(cannibals[7], amGrenade, 1) |
97 AddAmmo(cannibals[8], amGrenade, 1) |
97 AddAmmo(cannibals[8], amGrenade, 1) |