hedgewars/uGearsHandlersMess.pas
changeset 15244 44533b2e4fb1
parent 15243 c70de34686ac
child 15246 4aa19b21707d
equal deleted inserted replaced
15243:c70de34686ac 15244:44533b2e4fb1
   347     else
   347     else
   348         Gear^.Y := int2hwFloat(Gear^.Radius + cWaterLine + cVisibleWater);
   348         Gear^.Y := int2hwFloat(Gear^.Radius + cWaterLine + cVisibleWater);
   349     DeleteGear(Gear);
   349     DeleteGear(Gear);
   350     exit;
   350     exit;
   351     end;
   351     end;
   352 // Delete normally if gear is outside of visible range
   352 // Delete gear normally if it is outside of visible range.
   353 if (hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater) then
   353 // But first determine size tolerance for big gears to make sure the gear is REALLY out of range.
       
   354 if Gear^.Kind = gtPiano then
       
   355     d:= SpritesData[sprPiano].height
       
   356 else if Gear^.Kind = gtRCPlane then
       
   357     d:= SpritesData[sprPlane].width
       
   358 else if Gear^.Kind = gtKnife then
       
   359     d:= SpritesData[sprKnife].height
       
   360 else if Gear^.Kind = gtDynamite then
       
   361     d:= SpritesData[sprDynamite].height
       
   362 else if Gear^.Kind = gtSnowball then
       
   363     d:= SpritesData[sprSnowball].height
       
   364 else
       
   365     d:= Gear^.Radius * 2;
       
   366 if (hwRound(Gear^.Y) > d + cWaterLine + cVisibleWater) then
   354     DeleteGear(Gear);
   367     DeleteGear(Gear);
   355 end;
   368 end;
   356 
   369 
   357 ////////////////////////////////////////////////////////////////////////////////
   370 ////////////////////////////////////////////////////////////////////////////////
   358 procedure doStepFallingGear(Gear: PGear);
   371 procedure doStepFallingGear(Gear: PGear);