equal
deleted
inserted
replaced
3351 // if not infattack mode wait for hedgehog finish falling to collect cases |
3351 // if not infattack mode wait for hedgehog finish falling to collect cases |
3352 if ((GameFlags and gfInfAttack) <> 0) |
3352 if ((GameFlags and gfInfAttack) <> 0) |
3353 or (HHGear = nil) |
3353 or (HHGear = nil) |
3354 or ((HHGear^.State and gstMoving) = 0) |
3354 or ((HHGear^.State and gstMoving) = 0) |
3355 or (HHGear^.Damage > 0) |
3355 or (HHGear^.Damage > 0) |
3356 or ((HHGear^.State and gstDrowning) = 1) then |
3356 or ((HHGear^.State and gstDrowning) <> 0) then |
3357 begin |
3357 begin |
3358 DeleteGear(Gear); |
3358 DeleteGear(Gear); |
3359 AfterAttack |
3359 AfterAttack |
3360 end |
3360 end |
3361 end; |
3361 end; |