QTfrontend/gameuiconfig.cpp
changeset 3937 494221b5950e
parent 3759 f352e9dcf516
child 4004 b1c2c2f6fc5e
child 4809 9c7d5f802618
equal deleted inserted replaced
3936:0b982d340633 3937:494221b5950e
   176 }
   176 }
   177 
   177 
   178 quint32 GameUIConfig::translateQuality()
   178 quint32 GameUIConfig::translateQuality()
   179 {
   179 {
   180     quint32 rqNone = 0x00000000;  // don't reduce quality
   180     quint32 rqNone = 0x00000000;  // don't reduce quality
   181     quint32 rqLowRes = 0x00000001;  // use half land array
   181     //quint32 rqLowRes = 0x00000001;  // use half land array
   182     quint32 rqBlurryLand = 0x00000002;  // downscaled terrain
   182     quint32 rqBlurryLand = 0x00000002;  // downscaled terrain
   183     quint32 rqNoBackground = 0x00000004;  // don't draw background
   183     quint32 rqNoBackground = 0x00000004;  // don't draw background
   184     quint32 rqSimpleRope = 0x00000008;  // avoid drawing rope
   184     quint32 rqSimpleRope = 0x00000008;  // avoid drawing rope
   185     quint32 rq2DWater = 0x00000010;  // disabe 3D water effect
   185     quint32 rq2DWater = 0x00000010;  // disabe 3D water effect
   186     quint32 rqFancyBoom = 0x00000020;  // no fancy explosion effects
   186     quint32 rqFancyBoom = 0x00000020;  // no fancy explosion effects