72 |
72 |
73 NSDictionary *theWeapon = nil; |
73 NSDictionary *theWeapon = nil; |
74 switch (type) { |
74 switch (type) { |
75 case 0: //default |
75 case 0: //default |
76 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
76 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
77 @"939192942219912103223511100120100000021111010101",@"ammostore_initialqt", |
77 @"9391929422199121032235111001201000000211110101011",@"ammostore_initialqt", |
78 @"040504054160065554655446477657666666615551010111",@"ammostore_probability", |
78 @"0405040541600655546554464776576666666155510101117",@"ammostore_probability", |
79 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
79 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
80 @"131111031211111112311411111111111111121111110111",@"ammostore_crate", nil]; |
80 @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil]; |
81 break; |
81 break; |
82 case 1: //crazy |
82 case 1: //crazy |
83 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
83 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
84 @"999999999999999999299999999999999929999999990999",@"ammostore_initialqt", |
84 @"9999999999999999992999999999999999299999999909999",@"ammostore_initialqt", |
85 @"111111011111111111111111111111111111111111110111",@"ammostore_probability", |
85 @"1111110111111111111111111111111111111111111101111",@"ammostore_probability", |
86 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
86 @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", |
87 @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil]; |
87 @"1311110312111111123114111111111111111211110101111",@"ammostore_crate", nil]; |
88 break; |
88 break; |
89 case 2: //pro mode |
89 case 2: //pro mode |
90 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
90 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
91 @"909000900000000000000900000000000000000000000000",@"ammostore_initialqt", |
91 @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt", |
92 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
92 @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", |
93 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
93 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
94 @"111111111111111111111111111111111111111110010111",@"ammostore_crate", nil]; |
94 @"1111111111111111111111111111111111111111100101111",@"ammostore_crate", nil]; |
95 break; |
95 break; |
96 case 3: //shoppa |
96 case 3: //shoppa |
97 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
97 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
98 @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt", |
98 @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt", |
99 @"444441004424440221011212122242200000000200040001",@"ammostore_probability", |
99 @"4444410044244402210112121222422000000002000400010",@"ammostore_probability", |
100 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
100 @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", |
101 @"111111111111111111111111111111111111111110110111",@"ammostore_crate", nil]; |
101 @"1111111111111111111111111111111111111111101101111",@"ammostore_crate", nil]; |
102 break; |
102 break; |
103 case 4: //basketball |
103 case 4: //basketball |
104 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
104 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
105 @"939192942219912103223511100120100000021111010100",@"ammostore_initialqt", |
105 @"9391929422199121032235111001201000000211110101000",@"ammostore_initialqt", |
106 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
106 @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", |
107 @"000000000000000550000004000700400000000020000000",@"ammostore_delay", |
107 @"0000000000000005500000040007004000000000200000000",@"ammostore_delay", |
108 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
108 @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil]; |
109 break; |
109 break; |
110 case 5: //minefield |
110 case 5: //minefield |
111 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
111 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
112 @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt", |
112 @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt", |
113 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
113 @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", |
114 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
114 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
115 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
115 @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil]; |
116 break; |
116 break; |
117 default: |
117 default: |
118 NSLog(@"Nope"); |
118 NSLog(@"Nope"); |
119 break; |
119 break; |
120 } |
120 } |