project_files/HedgewarsMobile/Classes/CommodityFunctions.m
changeset 3982 86c3a6e8e265
parent 3971 5c82ee165ed5
child 3983 aa24192417a8
equal deleted inserted replaced
3981:928e2040d34f 3982:86c3a6e8e265
    72 
    72 
    73     NSDictionary *theWeapon = nil;
    73     NSDictionary *theWeapon = nil;
    74     switch (type) {
    74     switch (type) {
    75         case 0: //default
    75         case 0: //default
    76             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    76             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    77                          @"9391929422199121032235111001201000000211110101011",@"ammostore_initialqt",
    77                          @"9391929422199121032235111001201000000211110101010",@"ammostore_initialqt",
    78                          @"0405040541600655546554464776576666666155510101117",@"ammostore_probability",
    78                          @"0405040541600655546554464776576666666155510101110",@"ammostore_probability",
    79                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
    79                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
    80                          @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil];
    80                          @"1311110312111111123114111111111111111211111101110",@"ammostore_crate", nil];
    81             break;
    81             break;
    82         case 1: //crazy
    82         case 1: //crazy
    83             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    83             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    84                          @"9999999999999999992999999999999999299999999909999",@"ammostore_initialqt",
    84                          @"9999999999999999992999999999999999299999999909990",@"ammostore_initialqt",
    85                          @"1111110111111111111111111111111111111111111101111",@"ammostore_probability",
    85                          @"1111110111111111111111111111111111111111111101110",@"ammostore_probability",
    86                          @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
    86                          @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
    87                          @"1311110312111111123114111111111111111211110101111",@"ammostore_crate", nil];
    87                          @"1311110312111111123114111111111111111211110101110",@"ammostore_crate", nil];
    88             break;
    88             break;
    89         case 2: //pro mode
    89         case 2: //pro mode
    90             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    90             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    91                          @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt",
    91                          @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt",
    92                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
    92                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
    93                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
    93                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
    94                          @"1111111111111111111111111111111111111111100101111",@"ammostore_crate", nil];
    94                          @"1111111111111111111111111111111111111111100101110",@"ammostore_crate", nil];
    95             break;
    95             break;
    96         case 3: //shoppa
    96         case 3: //shoppa
    97             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    97             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    98                          @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt",
    98                          @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt",
    99                          @"4444410044244402210112121222422000000002000400010",@"ammostore_probability",
    99                          @"4444410044244402210112121222422000000002000400010",@"ammostore_probability",
   100                          @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
   100                          @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
   101                          @"1111111111111111111111111111111111111111101101111",@"ammostore_crate", nil];
   101                          @"1111111111111111111111111111111111111111101101110",@"ammostore_crate", nil];
   102             break;
   102             break;
   103         case 4: //basketball
   103         case 4: //basketball
   104             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   104             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   105                          @"9391929422199121032235111001201000000211110101000",@"ammostore_initialqt",
   105                          @"9391929422199121032235111001201000000211110101000",@"ammostore_initialqt",
   106                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
   106                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
   107                          @"0000000000000005500000040007004000000000200000000",@"ammostore_delay",
   107                          @"0000000000000005500000040007004000000000200000000",@"ammostore_delay",
   108                          @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil];
   108                          @"1111111111111111111111111111111111111111111101110",@"ammostore_crate", nil];
   109             break;
   109             break;
   110         case 5: //minefield
   110         case 5: //minefield
   111             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   111             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   112                          @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt",
   112                          @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt",
   113                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
   113                          @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
   114                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
   114                          @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
   115                          @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil];
   115                          @"1111111111111111111111111111111111111111111101110",@"ammostore_crate", nil];
   116             break;
   116             break;
   117         default:
   117         default:
   118             NSLog(@"Nope");
   118             NSLog(@"Nope");
   119             break;
   119             break;
   120     }
   120     }