equal
deleted
inserted
replaced
1 |
1 |
2 HedgewarsScriptLoad("/Scripts/Locale.lua") |
2 HedgewarsScriptLoad("/Scripts/Locale.lua") |
3 |
3 |
4 --------------------------------------------------------------- |
4 --------------------------------------------------------------- |
5 |
5 |
|
6 local playerTeamName |
6 local player = nil -- This variable will point to the hog's gear |
7 local player = nil -- This variable will point to the hog's gear |
7 local instructor = nil |
8 local instructor = nil |
8 local enemy = nil |
9 local enemy = nil |
9 |
10 |
10 local GameOver = false |
11 local GameOver = false |
27 Theme = "Halloween" -- The theme to be used |
28 Theme = "Halloween" -- The theme to be used |
28 -- Disable Sudden Death |
29 -- Disable Sudden Death |
29 HealthDecrease = 0 |
30 HealthDecrease = 0 |
30 WaterRise = 0 |
31 WaterRise = 0 |
31 |
32 |
32 AddMissionTeam(-1) |
33 playerTeamName = AddMissionTeam(-1) |
33 player = AddMissionHog(1) |
34 player = AddMissionHog(1) |
34 AddTeam(loc("Toxic Team"), -6, "skull", "Island", "Default_qau", "cm_magicskull") |
35 AddTeam(loc("Toxic Team"), -6, "skull", "Island", "Default_qau", "cm_magicskull") |
35 enemy = AddHog(loc("Poison"), 1, 10, "Skull") |
36 enemy = AddHog(loc("Poison"), 1, 10, "Skull") |
36 |
37 |
37 SetGearPosition(player,970,23) |
38 SetGearPosition(player,970,23) |
114 SetHealth(player, 0) |
115 SetHealth(player, 0) |
115 GameOver = true |
116 GameOver = true |
116 end |
117 end |
117 |
118 |
118 if TurnTimeLeft == 1 then |
119 if TurnTimeLeft == 1 then |
119 --ShowMission(loc(caption), loc(subcaption), loc(timeout), -amSkip, 0); |
|
120 SetHealth(player, 0) |
120 SetHealth(player, 0) |
121 GameOver = true |
121 GameOver = true |
122 end |
122 end |
123 |
123 |
124 end |
124 end |
147 end |
147 end |
148 |
148 |
149 end |
149 end |
150 |
150 |
151 function onGameResult(winner) |
151 function onGameResult(winner) |
152 if winner == 0 then |
152 if winner == GetTeamClan(playerTeamName) then |
153 ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); |
|
154 SaveMissionVar("Won", "true") |
153 SaveMissionVar("Won", "true") |
|
154 SendStat(siGameResult, loc("Mission succeeded!")) |
155 GameOver = true |
155 GameOver = true |
156 else |
156 else |
157 ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
157 SendStat(siGameResult, loc("Mission failed!")) |
158 GameOver = true |
158 GameOver = true |
159 end |
159 end |
160 end |
160 end |