equal
deleted
inserted
replaced
144 |
144 |
145 if GetGearType(gear) == gtCase then |
145 if GetGearType(gear) == gtCase then |
146 SetTurnTimeLeft(TurnTimeLeft + 5000) |
146 SetTurnTimeLeft(TurnTimeLeft + 5000) |
147 end |
147 end |
148 |
148 |
149 if (gear == enemy) and (GameOver == false) then |
149 end |
|
150 |
|
151 function onGameResult(winner) |
|
152 if winner == 0 then |
150 ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); |
153 ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); |
151 SaveMissionVar("Won", "true") |
154 SaveMissionVar("Won", "true") |
152 elseif gear == player then |
155 GameOver = true |
|
156 else |
153 ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
157 ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
154 GameOver = true |
158 GameOver = true |
155 end |
159 end |
156 |
|
157 end |
160 end |