27 {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, |
27 {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, |
28 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "hold down precise"), QT_TRANSLATE_NOOP("binds", "stand still on slippery land"), NULL, NULL}, |
28 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "hold down precise"), QT_TRANSLATE_NOOP("binds", "stand still on slippery land"), NULL, NULL}, |
29 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + left/right"), QT_TRANSLATE_NOOP("binds", "change direction without moving"), NULL, NULL}, |
29 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + left/right"), QT_TRANSLATE_NOOP("binds", "change direction without moving"), NULL, NULL}, |
30 {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, |
30 {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, |
31 {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, |
31 {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, |
|
32 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "high jump (twice)"), QT_TRANSLATE_NOOP("binds", "backwards jump"), NULL, NULL}, |
32 {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, |
33 {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, |
33 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch"), QT_TRANSLATE_NOOP("binds", "switch backwards"), NULL, NULL}, |
34 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch"), QT_TRANSLATE_NOOP("binds", "switch backwards"), NULL, NULL}, |
34 {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, |
35 {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, |
35 {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, |
36 {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, |
36 {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, |
37 {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, |
70 {"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL}, |
71 {"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL}, |
71 {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, |
72 {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, |
72 {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, |
73 {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, |
73 {"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, |
74 {"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, |
74 {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, |
75 {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, |
75 {"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, |
76 {"capture", "c", QT_TRANSLATE_NOOP("binds", "screenshot"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, |
76 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + capture"), QT_TRANSLATE_NOOP("binds", "save map as image"), NULL, NULL}, |
77 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + screenshot"), QT_TRANSLATE_NOOP("binds", "save map as image"), NULL, NULL}, |
77 {"+speedup", "s", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, |
78 {"+speedup", "s", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, |
78 {"+mission", "m", QT_TRANSLATE_NOOP("binds", "show mission information"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, |
79 {"+mission", "m", QT_TRANSLATE_NOOP("binds", "show mission information"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, |
79 {"gearinfo", "o", QT_TRANSLATE_NOOP("binds", "show object information"), NULL, NULL}, |
80 {"gearinfo", "o", QT_TRANSLATE_NOOP("binds", "show object information"), NULL, NULL}, |
80 //: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen |
81 //: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen |
81 {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, NULL}, |
82 {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, NULL}, |