hedgewars/uVariables.pas
changeset 5294 67278f1cba2c
parent 5247 bf6d4bc531d2
parent 5284 34abd278344e
child 5296 0bb518ad2da8
equal deleted inserted replaced
5247:bf6d4bc531d2 5294:67278f1cba2c
   545             Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
   545             Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
   546             (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   546             (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   547             Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
   547             Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
   548             (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   548             (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   549             Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
   549             Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
   550             (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
   550             (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
   551             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
   551             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
   552             (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   552             (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   553             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
   553             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
   554             (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   554             (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   555             Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
   555             Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
  2035             PosCount: 1;
  2035             PosCount: 1;
  2036             PosSprite: sprWater;
  2036             PosSprite: sprWater;
  2037             ejectX: 0; 
  2037             ejectX: 0; 
  2038             ejectY: 0),
  2038             ejectY: 0),
  2039 
  2039 
  2040 // Tardis (just a copy of teleport til nemo arives)
  2040 // Tardis
  2041             (NameId: sidTardis;
  2041             (NameId: sidTardis;
  2042             NameTex: nil;
  2042             NameTex: nil;
  2043             Probability: 200;
  2043             Probability: 200;
  2044             NumberInCase: 1;
  2044             NumberInCase: 1;
  2045             Ammo: (Propz: ammoprop_ForwMsgs or
  2045             Ammo: (Propz: ammoprop_ForwMsgs or
  2061             PosCount: 2;
  2061             PosCount: 2;
  2062             PosSprite: sprAmTeleport;
  2062             PosSprite: sprAmTeleport;
  2063             ejectX: 0;
  2063             ejectX: 0;
  2064             ejectY: 0),
  2064             ejectY: 0),
  2065 
  2065 
  2066 // Structure
  2066 // Structure      
  2067             (NameId: sidStructure;
  2067             (NameId: sidStructure;
  2068             NameTex: nil;
  2068             NameTex: nil;
  2069             Probability: 0;
  2069             Probability: 0;
  2070             NumberInCase: 1;
  2070             NumberInCase: 1;
  2071             Ammo: (Propz: ammoprop_ForwMsgs or
  2071             Ammo: (Propz: ammoprop_ForwMsgs or
  2072                           ammoprop_NoCrosshair or
  2072                           ammoprop_NoCrosshair or
  2073                           ammoprop_NeedTarget or
       
  2074                           ammoprop_AttackingPut or
       
  2075                           ammoprop_Utility or
  2073                           ammoprop_Utility or
  2076                           ammoprop_DontHold;
  2074                           ammoprop_DontHold;
  2077                 Count: 1;
  2075                 Count: 1;
  2078                 NumPerTurn: 0;
  2076                 NumPerTurn: 0;
  2079                 Timer: 0;
  2077                 Timer: 0;
  2084             TimeAfterTurn: 0;
  2082             TimeAfterTurn: 0;
  2085             minAngle: 0;
  2083             minAngle: 0;
  2086             maxAngle: 0;
  2084             maxAngle: 0;
  2087             isDamaging: false;
  2085             isDamaging: false;
  2088             SkipTurns: 0;
  2086             SkipTurns: 0;
  2089             PosCount: 2;
  2087             PosCount: 1;
  2090             PosSprite: sprAmTeleport;
  2088             PosSprite: sprWater;
  2091             ejectX: 0;
  2089             ejectX: 0;
  2092             ejectY: 0),
  2090             ejectY: 0),
       
  2091             
  2093 // Land Gun
  2092 // Land Gun
  2094             (NameId: sidLandGun;
  2093             (NameId: sidLandGun;
  2095             NameTex: nil;
  2094             NameTex: nil;
  2096             Probability: 20;
  2095             Probability: 20;
  2097             NumberInCase: 1;
  2096             NumberInCase: 1;