hedgewars/uGearsUtils.pas
changeset 6543 697e9b730189
parent 6531 c938a35588af
child 6580 6155187bf599
equal deleted inserted replaced
6542:936956dfa6c9 6543:697e9b730189
    31 procedure CalcRotationDirAngle(Gear: PGear);
    31 procedure CalcRotationDirAngle(Gear: PGear);
    32 procedure ResurrectHedgehog(gear: PGear);
    32 procedure ResurrectHedgehog(gear: PGear);
    33 procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt; skipProximity: boolean = false);
    33 procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt; skipProximity: boolean = false);
    34 function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
    34 function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
    35 function  CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
    35 function  CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
       
    36 function  CheckGearDrowning(Gear: PGear): boolean;
       
    37 
       
    38 var doStepHandlers: array[TGearType] of TGearStepProcedure;
    36 
    39 
    37 
    40 
    38 implementation
    41 implementation
    39 uses uFloat, uSound, uCollisions, uUtils, uConsts, uVisualGears, uAIMisc,
    42 uses uFloat, uSound, uCollisions, uUtils, uConsts, uVisualGears, uAIMisc,
    40     uVariables, uLandGraphics, uScript, uStats, uCaptions, uTeams, uStore,
    43     uVariables, uLandGraphics, uScript, uStats, uCaptions, uTeams, uStore,
    41     uLocale, uTextures, uRenderUtils, uRandom, uGearsList, SDLh, uDebug;
    44     uLocale, uTextures, uRenderUtils, uRandom, SDLh, uDebug, uGears,
       
    45     uGearsList;
    42 
    46 
    43 procedure doMakeExplosion(X, Y, Radius: LongInt; AttackingHog: PHedgehog; Mask: Longword; const Tint: LongWord);
    47 procedure doMakeExplosion(X, Y, Radius: LongInt; AttackingHog: PHedgehog; Mask: Longword; const Tint: LongWord);
    44 var Gear: PGear;
    48 var Gear: PGear;
    45     dmg, dmgRadius, dmgBase: LongInt;
    49     dmg, dmgRadius, dmgBase: LongInt;
    46     fX, fY: hwFloat;
    50     fX, fY: hwFloat;