Fix build
authorunc0rr
Sat, 31 Dec 2011 01:52:14 +0300
changeset 6543 697e9b730189
parent 6542 936956dfa6c9
child 6544 bbd2fc07c3ed
Fix build
hedgewars/uCollisions.pas
hedgewars/uGears.pas
hedgewars/uGearsHedgehog.pas
hedgewars/uGearsList.pas
hedgewars/uGearsUtils.pas
hedgewars/uScript.pas
hedgewars/uTeams.pas
--- a/hedgewars/uCollisions.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uCollisions.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -57,7 +57,7 @@
 function  CalcSlopeTangent(Gear: PGear; collisionX, collisionY: LongInt; var outDeltaX, outDeltaY: LongInt; TestWord: LongWord): Boolean;
 
 implementation
-uses uConsts, uLandGraphics, uVariables, uDebug, uGears;
+uses uConsts, uLandGraphics, uVariables, uDebug, uGears, uGearsList;
 
 type TCollisionEntry = record
             X, Y, Radius: LongInt;
--- a/hedgewars/uGears.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uGears.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -52,16 +52,14 @@
 procedure AddMiscGears;
 procedure AssignHHCoords;
 function  GearByUID(uid : Longword) : PGear;
-procedure InsertGearToList(Gear: PGear);
-procedure RemoveGearFromList(Gear: PGear);
-procedure DeleteGear(Gear: PGear); 
+procedure doStepDrowningGear(Gear: PGear);
 
 
 implementation
 uses uStore, uSound, uTeams, uRandom, uCollisions, uIO, uLandGraphics,
      uAIMisc, uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit, uMobile, uVariables,
      uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, uDebug, uLandTexture,
-     uGearsHedgehog;
+     uGearsHedgehog, uGearsUtils, uGearsList;
 
 
 procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
@@ -69,8 +67,6 @@
 function  GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): TPGearArray; forward;
 procedure SpawnBoxOfSmth; forward;
 procedure ShotgunShot(Gear: PGear); forward;
-procedure PickUp(HH, Gear: PGear); forward;
-procedure HHSetWeapon(HHGear: PGear); forward;
 procedure doStepCase(Gear: PGear); forward;
 
 // For better maintainability the step handlers of gears are stored in
@@ -79,70 +75,6 @@
 //       than the handlers for all other gears.
 {$INCLUDE "GSHandlers.inc"}
 
-const doStepHandlers: array[TGearType] of TGearStepProcedure = (
-            @doStepBomb,
-            @doStepHedgehog,
-            @doStepShell,
-            @doStepGrave,
-            @doStepBee,
-            @doStepShotgunShot,
-            @doStepPickHammer,
-            @doStepRope,
-            @doStepMine,
-            @doStepCase,
-            @doStepDEagleShot,
-            @doStepDynamite,
-            @doStepBomb,
-            @doStepCluster,
-            @doStepShover,
-            @doStepFlame,
-            @doStepFirePunch,
-            @doStepActionTimer,
-            @doStepActionTimer,
-            @doStepParachute,
-            @doStepAirAttack,
-            @doStepAirBomb,
-            @doStepBlowTorch,
-            @doStepGirder,
-            @doStepTeleport,
-            @doStepSwitcher,
-            @doStepTarget,
-            @doStepMortar,
-            @doStepWhip,
-            @doStepKamikaze,
-            @doStepCake,
-            @doStepSeduction,
-            @doStepBomb,
-            @doStepCluster,
-            @doStepBomb,
-            @doStepWaterUp,
-            @doStepDrill,
-            @doStepBallgun,
-            @doStepBomb,
-            @doStepRCPlane,
-            @doStepSniperRifleShot,
-            @doStepJetpack,
-            @doStepMolotov,
-            @doStepCase,
-            @doStepBirdy,
-            @doStepEggWork,
-            @doStepPortalShot,
-            @doStepPiano,
-            @doStepBomb,
-            @doStepSineGunShot,
-            @doStepFlamethrower,
-            @doStepSMine,
-            @doStepPoisonCloud,
-            @doStepHammer,
-            @doStepHammerHit,
-            @doStepResurrector,
-            @doStepNapalmBomb,
-            @doStepSnowball,
-            @doStepSnowflake,
-            @doStepStructure,
-            @doStepLandGun,
-            @doStepTardis);
-
 function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
 var Gear: PGear;
     dmg: LongInt;
@@ -1226,7 +1158,72 @@
 end;
 
 procedure initModule;
+const handlers: array[TGearType] of TGearStepProcedure = (
+            @doStepBomb,
+            @doStepHedgehog,
+            @doStepShell,
+            @doStepGrave,
+            @doStepBee,
+            @doStepShotgunShot,
+            @doStepPickHammer,
+            @doStepRope,
+            @doStepMine,
+            @doStepCase,
+            @doStepDEagleShot,
+            @doStepDynamite,
+            @doStepBomb,
+            @doStepCluster,
+            @doStepShover,
+            @doStepFlame,
+            @doStepFirePunch,
+            @doStepActionTimer,
+            @doStepActionTimer,
+            @doStepParachute,
+            @doStepAirAttack,
+            @doStepAirBomb,
+            @doStepBlowTorch,
+            @doStepGirder,
+            @doStepTeleport,
+            @doStepSwitcher,
+            @doStepTarget,
+            @doStepMortar,
+            @doStepWhip,
+            @doStepKamikaze,
+            @doStepCake,
+            @doStepSeduction,
+            @doStepBomb,
+            @doStepCluster,
+            @doStepBomb,
+            @doStepWaterUp,
+            @doStepDrill,
+            @doStepBallgun,
+            @doStepBomb,
+            @doStepRCPlane,
+            @doStepSniperRifleShot,
+            @doStepJetpack,
+            @doStepMolotov,
+            @doStepCase,
+            @doStepBirdy,
+            @doStepEggWork,
+            @doStepPortalShot,
+            @doStepPiano,
+            @doStepBomb,
+            @doStepSineGunShot,
+            @doStepFlamethrower,
+            @doStepSMine,
+            @doStepPoisonCloud,
+            @doStepHammer,
+            @doStepHammerHit,
+            @doStepResurrector,
+            @doStepNapalmBomb,
+            @doStepSnowball,
+            @doStepSnowflake,
+            @doStepStructure,
+            @doStepLandGun,
+            @doStepTardis);
 begin
+    doStepHandlers:= handlers;
+
     RegisterVariable('skip', vtCommand, @chSkip, false);
     RegisterVariable('hogsay', vtCommand, @chHogSay, true );
 
--- a/hedgewars/uGearsHedgehog.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uGearsHedgehog.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -27,6 +27,7 @@
 procedure HedgehogStep(Gear: PGear); 
 procedure doStepHedgehogMoving(Gear: PGear); 
 procedure HedgehogChAngle(HHGear: PGear); 
+procedure PickUp(HH, Gear: PGear);
 
 implementation
 uses uConsts, uVariables, uFloat, uAmmos, uSound, uCaptions, uMisc, 
--- a/hedgewars/uGearsList.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uGearsList.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -24,11 +24,14 @@
 
 function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
 procedure DeleteGear(Gear: PGear);
+procedure InsertGearToList(Gear: PGear);
+procedure RemoveGearFromList(Gear: PGear);
 
 implementation
 
-uses uDebug, uRandom, uUtils, uConsts, uVariables, uAmmos, uTeams, uStats,
-    uTextures, uScript, uRenderUtils, uAI, uCollisions, uGearsHedgehog;
+uses uRandom, uUtils, uConsts, uVariables, uAmmos, uTeams, uStats,
+    uTextures, uScript, uRenderUtils, uAI, uCollisions,
+    uGearsRender, uGearsUtils;
 
 procedure InsertGearToList(Gear: PGear);
 var tmp, ptmp: PGear;
--- a/hedgewars/uGearsUtils.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uGearsUtils.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -33,12 +33,16 @@
 procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt; skipProximity: boolean = false);
 function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
 function  CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
+function  CheckGearDrowning(Gear: PGear): boolean;
+
+var doStepHandlers: array[TGearType] of TGearStepProcedure;
 
 
 implementation
 uses uFloat, uSound, uCollisions, uUtils, uConsts, uVisualGears, uAIMisc,
     uVariables, uLandGraphics, uScript, uStats, uCaptions, uTeams, uStore,
-    uLocale, uTextures, uRenderUtils, uRandom, uGearsList, SDLh, uDebug;
+    uLocale, uTextures, uRenderUtils, uRandom, SDLh, uDebug, uGears,
+    uGearsList;
 
 procedure doMakeExplosion(X, Y, Radius: LongInt; AttackingHog: PHedgehog; Mask: Longword; const Tint: LongWord);
 var Gear: PGear;
--- a/hedgewars/uScript.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uScript.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -57,7 +57,9 @@
     uConsole,
     uConsts,
     uVisualGears,
+    uGears,
     uGearsList,
+    uGearsUtils,
     uFloat,
     uWorld,
     uAmmos,
--- a/hedgewars/uTeams.pas	Fri Dec 30 22:20:57 2011 +0300
+++ b/hedgewars/uTeams.pas	Sat Dec 31 01:52:14 2011 +0300
@@ -36,7 +36,8 @@
 procedure TeamGoneEffect(var Team: TTeam);
 
 implementation
-uses uLocale, uAmmos, uChat, uMobile, uVariables, uUtils, uIO, uCaptions, uCommands, uDebug, uScript;
+uses uLocale, uAmmos, uChat, uMobile, uVariables, uUtils, uIO, uCaptions, uCommands, uDebug, uScript,
+    uGearsUtils, uGearsList;
 
 const MaxTeamHealth: LongInt = 0;