8 + A Space Adventure: Spacetrip: Meteorite appears blown-up after victory |
8 + A Space Adventure: Spacetrip: Meteorite appears blown-up after victory |
9 + New flags: serbia, montenegro |
9 + New flags: serbia, montenegro |
10 + Themes: Add fade-in and fade-out effects |
10 + Themes: Add fade-in and fade-out effects |
11 + Themes: Make Sudden Death flakes in Underwater theme rise |
11 + Themes: Make Sudden Death flakes in Underwater theme rise |
12 + New taunt chat commands: /bubble, /happy |
12 + New taunt chat commands: /bubble, /happy |
|
13 + Teach computer players how to ... |
|
14 + - use drill strike, piano strike, air mine, cleaver, seduction |
|
15 + - use mine strike (0 seconds only) |
|
16 + - use RC plane (very basic) |
|
17 + - drop mines from a cliff |
|
18 + Low level computer players are more inaccurate with guns |
|
19 + Various small computer player improvements |
13 * Racer: Resize waypoints in custom-sized drawn maps |
20 * Racer: Resize waypoints in custom-sized drawn maps |
14 * Mutant: Fix impossible to become mutant after mutant is gone |
21 * Mutant: Fix impossible to become mutant after mutant is gone |
15 * A Classic Fairytale: Mission 1: Fix possibility of getting stuck in “Leap of Faith” section |
22 * A Classic Fairytale: Mission 1: Fix possibility of getting stuck in “Leap of Faith” section |
16 * A Space Adventure: The First Stop: Fix broken victory condition when eliminating minions |
23 * A Space Adventure: The First Stop: Fix broken victory condition when eliminating minions |
17 * A Space Adventure: Killing the Specialists: Don't award player health if enemy hurts itself |
24 * A Space Adventure: Killing the Specialists: Don't award player health if enemy hurts itself |
|
25 * Fix many projectiles not being affected by Heavy Wind after turn end |
18 * Fix hog getting stuck when opening parachute right after a shoryuken digging through land |
26 * Fix hog getting stuck when opening parachute right after a shoryuken digging through land |
19 * Fix weapon schemes sometimes not being saved properly |
27 * Fix weapon schemes sometimes not being saved properly |
20 |
28 |
21 Lua: |
29 Lua: |
22 + Add RopeKnocking library |
30 + Add RopeKnocking library |