ChangeLog.txt
changeset 15623 6c689729b745
parent 15618 99fe21754b3f
child 15629 c8f672ae2371
--- a/ChangeLog.txt	Sun Jun 21 03:00:39 2020 +0300
+++ b/ChangeLog.txt	Sun Jun 21 03:08:21 2020 +0300
@@ -10,11 +10,19 @@
  + Themes: Add fade-in and fade-out effects
  + Themes: Make Sudden Death flakes in Underwater theme rise
  + New taunt chat commands: /bubble, /happy
+ + Teach computer players how to ...
+ +   - use drill strike, piano strike, air mine, cleaver, seduction
+ +   - use mine strike (0 seconds only)
+ +   - use RC plane (very basic)
+ +   - drop mines from a cliff
+ + Low level computer players are more inaccurate with guns
+ + Various small computer player improvements
  * Racer: Resize waypoints in custom-sized drawn maps
  * Mutant: Fix impossible to become mutant after mutant is gone
  * A Classic Fairytale: Mission 1: Fix possibility of getting stuck in “Leap of Faith” section
  * A Space Adventure: The First Stop: Fix broken victory condition when eliminating minions
  * A Space Adventure: Killing the Specialists: Don't award player health if enemy hurts itself
+ * Fix many projectiles not being affected by Heavy Wind after turn end
  * Fix hog getting stuck when opening parachute right after a shoryuken digging through land
  * Fix weapon schemes sometimes not being saved properly