QTfrontend/SDLs.h
changeset 6165 6fe3e922246e
parent 6164 62aa418ed214
child 6166 701c5b8fac56
equal deleted inserted replaced
6164:62aa418ed214 6165:6fe3e922246e
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  */
       
    18 
       
    19 #ifndef SDLS_H
       
    20 #define SDLS_H
       
    21 
       
    22 
       
    23 #include <QStringList>
       
    24 #include "SDL_mixer.h"
       
    25 
       
    26 /// Class for interacting with SDL (used for music and keys)
       
    27 class SDLInteraction : public QObject
       
    28 {
       
    29     Q_OBJECT
       
    30 
       
    31 private:
       
    32     Mix_Music *music;
       
    33     int musicInitialized;
       
    34 
       
    35 public:
       
    36     /// Class Constructor.
       
    37     SDLInteraction();
       
    38 
       
    39     /// Class Destructor.
       
    40     ~SDLInteraction();
       
    41 
       
    42     /**
       
    43      * @brief Returns available (screen) resolutions.
       
    44      *
       
    45      * @return list of resolutions in the format WIDTHxHEIGHT.
       
    46      */
       
    47     QStringList getResolutions() const;
       
    48 
       
    49     /// Adds all available joystick controlls to the list of SDL keys.
       
    50     void addGameControllerKeys() const;
       
    51 
       
    52     /// Starts the background music.
       
    53     void StartMusic();
       
    54 
       
    55     /// Fades out and stops the background music.
       
    56     void StopMusic();
       
    57 
       
    58     /// Initializes SDL for playing music.
       
    59     void SDLMusicInit();
       
    60 };
       
    61 
       
    62 
       
    63 #endif
       
    64