41 -- landgun is now a utility |
41 -- landgun is now a utility |
42 -- extra time, vampirism utility removed |
42 -- extra time, vampirism utility removed |
43 -- hammer wep removed |
43 -- hammer wep removed |
44 -- all hogs have kamikaze |
44 -- all hogs have kamikaze |
45 |
45 |
|
46 ----------- |
|
47 --0.3c |
|
48 ----------- |
|
49 |
|
50 -- restructured some code |
|
51 -- added napalm (whoops) to list of possible weapons you can get |
|
52 -- hogs no longer recieve airstrike-related weps on border maps |
|
53 |
46 loadfile(GetDataPath() .. "Scripts/Locale.lua")() |
54 loadfile(GetDataPath() .. "Scripts/Locale.lua")() |
47 loadfile(GetDataPath() .. "Scripts/Tracker.lua")() |
55 loadfile(GetDataPath() .. "Scripts/Tracker.lua")() |
48 |
56 |
49 local wepArray = {} |
57 local airWeapons = {amAirAttack, amMineStrike, amNapalm, amDrillStrike --[[,amPiano]]} |
50 local atkArray = {} |
58 |
51 local utilArray = {} |
59 local atkArray = { |
|
60 amBazooka, amBee, amMortar, amDrill, --[[amSnowball,]] |
|
61 amGrenade, amClusterBomb, amMolotov, amWatermelon, amHellishBomb, amGasBomb, |
|
62 amShotgun, amDEagle, amFlamethrower, amSniperRifle, amSineGun, |
|
63 amFirePunch, amWhip, amBaseballBat, --[[amKamikaze,]] amSeduction, --[[amHammer,]] |
|
64 amMine, amDynamite, amCake, amBallgun, amRCPlane, amSMine, |
|
65 amRCPlane, amSMine, |
|
66 amBirdy |
|
67 } |
|
68 |
|
69 local utilArray = { |
|
70 amBlowTorch, amPickHammer, amGirder, amPortalGun, |
|
71 amRope, amParachute, amTeleport, amJetpack, |
|
72 amInvulnerable, amLaserSight, --[[amVampiric,]] |
|
73 amLowGravity, amExtraDamage, --[[amExtraTime,]] |
|
74 amLandGun |
|
75 --[[,amTardis, amResurrector, amSwitch]] |
|
76 } |
|
77 |
|
78 local wepArray = {} |
52 |
79 |
53 local currName |
80 local currName |
54 local lastName |
81 local lastName |
55 local started = false |
82 local started = false |
56 local switchStage = 0 |
83 local switchStage = 0 |
57 |
84 |
58 function StartingSetUp(gear) |
85 function StartingSetUp(gear) |
59 |
86 |
60 for i = 1, #wepArray do |
87 for i = 1, #wepArray do |
61 setGearValue(gear,wepArray[i],0) |
88 setGearValue(gear,wepArray[i],0) |
62 end |
89 end |
63 |
90 |
64 setGearValue(gear,amKamikaze,1) |
91 setGearValue(gear,amKamikaze,1) |
65 |
92 |
95 |
122 |
96 function TransferWeps(gear) |
123 function TransferWeps(gear) |
97 |
124 |
98 if CurrentHedgehog ~= nil then |
125 if CurrentHedgehog ~= nil then |
99 |
126 |
100 for i = 1, #wepArray do |
127 for i = 1, #wepArray do |
101 val = getGearValue(gear,wepArray[i]) |
128 val = getGearValue(gear,wepArray[i]) |
102 if val ~= 0 then |
129 if val ~= 0 then |
103 setGearValue(CurrentHedgehog, wepArray[i], val) |
130 setGearValue(CurrentHedgehog, wepArray[i], val) |
104 AddAmmo(CurrentHedgehog, wepArray[i], val) |
131 AddAmmo(CurrentHedgehog, wepArray[i], val) |
105 end |
132 end |
128 "- " .. loc("Weapons reset.") .. "|" .. |
153 "- " .. loc("Weapons reset.") .. "|" .. |
129 "- " .. loc("Unlimited Attacks") .. "|" .. |
154 "- " .. loc("Unlimited Attacks") .. "|" .. |
130 "", 4, 4000 |
155 "", 4, 4000 |
131 ) |
156 ) |
132 |
157 |
133 atkArray = {amBazooka, amBee, amMortar, amDrill, --[[amSnowball,]] |
158 if MapHasBorder() == false then |
134 amGrenade, amClusterBomb, amMolotov, amWatermelon, amHellishBomb, amGasBomb, |
159 for i, w in pairs(airWeapons) do |
135 amShotgun, amDEagle, amFlamethrower, amSniperRifle, amSineGun, |
160 table.insert(atkArray, w) |
136 amFirePunch, amWhip, amBaseballBat, --[[amKamikaze,]] amSeduction, --[[amHammer,]] |
161 end |
137 amMine, amDynamite, amCake, amBallgun, amRCPlane, amSMine, |
162 end |
138 amAirAttack, amMineStrike, amDrillStrike, --[[amPiano,]] amRCPlane, amSMine, |
163 |
139 amBirdy |
164 for i, w in pairs(atkArray) do |
140 |
165 table.insert(wepArray, w) |
141 } |
166 end |
142 |
167 |
143 utilArray = {amBlowTorch, amPickHammer, amGirder, amPortalGun, |
168 for i, w in pairs(utilArray) do |
144 amRope, amParachute, amTeleport, amJetpack, |
169 table.insert(wepArray, w) |
145 amInvulnerable, amLaserSight, --[[amVampiric,]] |
170 end |
146 amLowGravity, amExtraDamage, --[[amExtraTime,]] |
|
147 amLandGun |
|
148 } |
|
149 |
|
150 wepArray = {amBazooka, amBee, amMortar, amDrill, --[[amSnowball,]] |
|
151 amGrenade, amClusterBomb, amMolotov, amWatermelon, amHellishBomb, amGasBomb, |
|
152 amShotgun, amDEagle, amFlamethrower, amSniperRifle, amSineGun, |
|
153 amFirePunch, amWhip, amBaseballBat, --[[amKamikaze,]] amSeduction, --[[amHammer,]] |
|
154 amMine, amDynamite, amCake, amBallgun, amRCPlane, amSMine, |
|
155 amAirAttack, amMineStrike, amDrillStrike, --[[amPiano,]] amRCPlane, amSMine, |
|
156 amBirdy, |
|
157 |
|
158 amBlowTorch, amPickHammer, amGirder, amPortalGun, |
|
159 amRope, amParachute, amTeleport, amJetpack, |
|
160 amInvulnerable, amLaserSight, --[[amVampiric,]] |
|
161 amLowGravity, amExtraDamage, --[[amExtraTime,]] |
|
162 amLandGun |
|
163 |
|
164 } |
|
165 |
|
166 -- REMOVED |
|
167 -- amTardis, amResurrector, amSwitch |
|
168 |
171 |
169 runOnGears(StartingSetUp) |
172 runOnGears(StartingSetUp) |
170 runOnGears(ConvertValues) |
173 runOnGears(ConvertValues) |
171 |
174 |
172 |
175 |