equal
deleted
inserted
replaced
434 // flag indicating if a player is a registered user |
434 // flag indicating if a player is a registered user |
435 case 'u': |
435 case 'u': |
436 foreach(const QString & nick, nicks) |
436 foreach(const QString & nick, nicks) |
437 m_playersModel->setFlag(nick, PlayersListModel::Registered, setFlag); |
437 m_playersModel->setFlag(nick, PlayersListModel::Registered, setFlag); |
438 break; |
438 break; |
|
439 // flag indicating if a player is in room |
|
440 case 'i': |
|
441 foreach(const QString & nick, nicks) |
|
442 m_playersModel->setFlag(nick, PlayersListModel::InRoom, setFlag); |
|
443 break; |
|
444 // flag indicating if a player is contributor |
|
445 case 'c': |
|
446 foreach(const QString & nick, nicks) |
|
447 m_playersModel->setFlag(nick, PlayersListModel::InRoom, setFlag); |
|
448 break; |
439 // flag indicating if a player has engine running |
449 // flag indicating if a player has engine running |
440 case 'g': |
450 case 'g': |
441 if(inRoom) |
451 if(inRoom) |
442 foreach(const QString & nick, nicks) |
452 foreach(const QString & nick, nicks) |
443 m_playersModel->setFlag(nick, PlayersListModel::InGame, setFlag); |
453 m_playersModel->setFlag(nick, PlayersListModel::InGame, setFlag); |