project_files/hwc/CMakeLists.txt
branchwebgl
changeset 9259 872dd30deb7b
parent 9256 5a2e94a4c2d0
child 9267 dbd18257be8f
equal deleted inserted replaced
9256:5a2e94a4c2d0 9259:872dd30deb7b
    23 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/PNGh.pas")
    23 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/PNGh.pas")
    24 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cSystem.pas")
    24 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cSystem.pas")
    25 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cRedo.pas")
    25 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cRedo.pas")
    26 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/hwLibrary.pas")
    26 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/hwLibrary.pas")
    27 
    27 
       
    28 #remove and readd hwengine so that it is compiled first, compiling every other file in the process
       
    29 list(REMOVE_ITEM engine_sources_pas ${CMAKE_SOURCE_DIR}/hedgewars/hwengine.pas)
       
    30 list(APPEND engine_sources_pas ${CMAKE_SOURCE_DIR}/hedgewars/hwengine.pas)
       
    31 
       
    32 #process files .pas -> .c
    28 foreach(sourcefile ${engine_sources_pas})
    33 foreach(sourcefile ${engine_sources_pas})
    29     get_filename_component(sourcename ${sourcefile} NAME_WE) #drops .pas
    34     get_filename_component(sourcename ${sourcefile} NAME_WE) #drops .pas
    30     list(APPEND engine_sources "${CMAKE_CURRENT_BINARY_DIR}/${sourcename}.c")
    35     list(APPEND engine_sources "${CMAKE_CURRENT_BINARY_DIR}/${sourcename}.c")
    31 
    36 
    32     #invoke pas2c on each pas files
    37     #invoke pas2c on each pas files