cocoaTouch/otherSrc/SDL_image.h
changeset 2698 90585aba87ad
child 2723 eaa6ac1e95ea
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2697:75880595a9f1 2698:90585aba87ad
       
     1 /*
       
     2     SDL_image:  An example image loading library for use with SDL
       
     3     Copyright (C) 1997-2009 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 
       
    23 /* A simple library to load images of various formats as SDL surfaces */
       
    24 
       
    25 #ifndef _SDL_IMAGE_H
       
    26 #define _SDL_IMAGE_H
       
    27 
       
    28 #include "SDL.h"
       
    29 #include "SDL_version.h"
       
    30 #include "begin_code.h"
       
    31 
       
    32 /* Set up for C function definitions, even when using C++ */
       
    33 #ifdef __cplusplus
       
    34 extern "C" {
       
    35 #endif
       
    36 
       
    37 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
       
    38 */
       
    39 #define SDL_IMAGE_MAJOR_VERSION	1
       
    40 #define SDL_IMAGE_MINOR_VERSION	2
       
    41 #define SDL_IMAGE_PATCHLEVEL	10
       
    42 
       
    43 typedef enum
       
    44 {
       
    45     IMG_INIT_JPG = 0x00000001,
       
    46     IMG_INIT_PNG = 0x00000002,
       
    47     IMG_INIT_TIF = 0x00000004
       
    48 } IMG_InitFlags;
       
    49 
       
    50 /* Loads dynamic libraries and prepares them for use.  Flags should be
       
    51    one or more flags from IMG_InitFlags OR'd together.
       
    52    It returns the flags successfully initialized, or 0 on failure.
       
    53  */
       
    54 extern DECLSPEC int SDLCALL IMG_Init(int flags);
       
    55 
       
    56 /* Unloads libraries loaded with IMG_Init */
       
    57 extern DECLSPEC void SDLCALL IMG_Quit(void);
       
    58 
       
    59 /* Load an image from an SDL data source.
       
    60    The 'type' may be one of: "BMP", "GIF", "PNG", etc.
       
    61 
       
    62    If the image format supports a transparent pixel, SDL will set the
       
    63    colorkey for the surface.  You can enable RLE acceleration on the
       
    64    surface afterwards by calling:
       
    65 	SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);
       
    66  */
       
    67 extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, char *type);
       
    68 /* Convenience functions */
       
    69 extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file);
       
    70 extern DECLSPEC SDL_Surface * SDLCALL IMG_Load_RW(SDL_RWops *src, int freesrc);
       
    71 
       
    72 /* Functions to detect a file type, given a seekable source */
       
    73 extern DECLSPEC int SDLCALL IMG_isPNG(SDL_RWops *src);
       
    74 
       
    75 /* Individual loading functions */
       
    76 extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNG_RW(SDL_RWops *src);
       
    77 
       
    78 /* We'll use SDL for reporting errors */
       
    79 #define IMG_SetError	SDL_SetError
       
    80 #define IMG_GetError	SDL_GetError
       
    81 
       
    82 /* Ends C function definitions when using C++ */
       
    83 #ifdef __cplusplus
       
    84 }
       
    85 #endif
       
    86 #include "close_code.h"
       
    87 
       
    88 #endif /* _SDL_IMAGE_H */