ChangeLog.txt
changeset 13171 9f80c08cdae9
parent 13170 98a0edb4bb5a
child 13173 4d1cf0d76eb7
equal deleted inserted replaced
13170:98a0edb4bb5a 13171:9f80c08cdae9
   104  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
   104  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
   105  + New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine
   105  + New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine
   106  + New call: SkipTurn(): Force current hedgehog to skip turn
   106  + New call: SkipTurn(): Force current hedgehog to skip turn
   107  + New param: PlaySound accepts 3rd parameter for voices: instaVoice: If true, sound plays instantly instead of being queued
   107  + New param: PlaySound accepts 3rd parameter for voices: instaVoice: If true, sound plays instantly instead of being queued
   108  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
   108  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
       
   109  + New callback: onSkipTurn(): Called when a hog skips turn
   109  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
   110  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
   110  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
   111  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
   111  * Fix call: SetWeapon(amNothing) now unselects weapon
   112  * Fix call: SetWeapon(amNothing) now unselects weapon
   112  * Fix call: SetWind did not update flake flying direction
   113  * Fix call: SetWind did not update flake flying direction
   113  * Fix global: TotalRounds was stuck at -1 for several turns
   114  * Fix global: TotalRounds was stuck at -1 for several turns