share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 11989 a6f4e4265d2e
parent 11988 46bd207d1b17
child 11990 c3866ee03b82
equal deleted inserted replaced
11988:46bd207d1b17 11989:a6f4e4265d2e
  1600 	elseif cat[cIndex] == loc("Mine Placement Mode") then
  1600 	elseif cat[cIndex] == loc("Mine Placement Mode") then
  1601 		gear = AddGear(x, y, gtMine, 0, 0, 0, 0)
  1601 		gear = AddGear(x, y, gtMine, 0, 0, 0, 0)
  1602 		SetTimer(gear, pMode[pIndex])
  1602 		SetTimer(gear, pMode[pIndex])
  1603 	elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then
  1603 	elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then
  1604 		gear = AddGear(x, y, gtSMine, 0, 0, 0, 0)
  1604 		gear = AddGear(x, y, gtSMine, 0, 0, 0, 0)
       
  1605 		SetTimer(gear, pMode[pIndex])
  1605 	elseif cat[cIndex] == loc("Air Mine Placement Mode") then
  1606 	elseif cat[cIndex] == loc("Air Mine Placement Mode") then
  1606 		gear = AddGear(x, y, gtAirMine, 0, 0, 0, 0)
  1607 		gear = AddGear(x, y, gtAirMine, 0, 0, 0, 0)
  1607 		SetTimer(gear, pMode[pIndex])
  1608 		SetTimer(gear, pMode[pIndex])
  1608 	elseif cat[cIndex] == loc("Advanced Repositioning Mode") then
  1609 	elseif cat[cIndex] == loc("Advanced Repositioning Mode") then
  1609 
  1610 
  1780 		end
  1781 		end
  1781 	elseif cat[cIndex] == loc("Mine Placement Mode") then
  1782 	elseif cat[cIndex] == loc("Mine Placement Mode") then
  1782 		pMode = {1,1000,2000,3000,4000,5000,0}
  1783 		pMode = {1,1000,2000,3000,4000,5000,0}
  1783 		-- 0 is dud right, or is that nil?
  1784 		-- 0 is dud right, or is that nil?
  1784 	elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then
  1785 	elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then
  1785 		pMode = {loc("Normal Sticky Mine")}
  1786 		pMode = {500,750,1000,1250,1500,2000,3000,0,250}
  1786 	elseif cat[cIndex] == loc("Air Mine Placement Mode") then
  1787 	elseif cat[cIndex] == loc("Air Mine Placement Mode") then
  1787 		pMode = {1,1000,2000,3000,4000,5000,0}
  1788 		pMode = {1,1000,2000,3000,4000,5000,0}
  1788 	elseif cat[cIndex] == loc("Advanced Repositioning Mode") then
  1789 	elseif cat[cIndex] == loc("Advanced Repositioning Mode") then
  1789 		pMode = {loc("Selection Mode"),loc("Placement Mode"), loc("Deletion Mode")}
  1790 		pMode = {loc("Selection Mode"),loc("Placement Mode"), loc("Deletion Mode")}
  1790 	elseif cat[cIndex] == loc("Tagging Mode") then
  1791 	elseif cat[cIndex] == loc("Tagging Mode") then
  3027 
  3028 
  3028 		ShowMission	(
  3029 		ShowMission	(
  3029 				loc("STiCKY MINE PLACEMENT MODE"),
  3030 				loc("STiCKY MINE PLACEMENT MODE"),
  3030 				loc("Use this mode to place sticky mines"),
  3031 				loc("Use this mode to place sticky mines"),
  3031 				loc("Place Object: [Left Click]") .. "|" ..
  3032 				loc("Place Object: [Left Click]") .. "|" ..
       
  3033 				loc("Change Timer (in milliseconds): [Left], [Right]") .. "|" ..
  3032 				" " .. "|" ..
  3034 				" " .. "|" ..
  3033 				loc("Change Placement Mode: [Up], [Down]") .. "|" ..
  3035 				loc("Change Placement Mode: [Up], [Down]") .. "|" ..
  3034 				loc("Toggle Help: Precise+1") .. "|" ..
  3036 				loc("Toggle Help: Precise+1") .. "|" ..
  3035 				"", -amSMine, 60000
  3037 				"", -amSMine, 60000
  3036 				)
  3038 				)