project_files/HedgewarsMobile/Classes/CommodityFunctions.h
changeset 3983 aa24192417a8
parent 3971 5c82ee165ed5
child 3996 eb549fd864a5
equal deleted inserted replaced
3982:86c3a6e8e265 3983:aa24192417a8
    48 #define MSG_DIDUNLOAD()         DLog(@"unloaded");
    48 #define MSG_DIDUNLOAD()         DLog(@"unloaded");
    49 
    49 
    50 #define UICOLOR_HW_YELLOW_BODER [UIColor colorWithRed:(CGFloat)0xFE/255 green:(CGFloat)0xC0/255 blue:0 alpha:1]
    50 #define UICOLOR_HW_YELLOW_BODER [UIColor colorWithRed:(CGFloat)0xFE/255 green:(CGFloat)0xC0/255 blue:0 alpha:1]
    51 #define UICOLOR_HW_YELLOW_TEXT  [UIColor colorWithRed:(CGFloat)0xF0/255 green:(CGFloat)0xD0/255 blue:0 alpha:1]
    51 #define UICOLOR_HW_YELLOW_TEXT  [UIColor colorWithRed:(CGFloat)0xF0/255 green:(CGFloat)0xD0/255 blue:0 alpha:1]
    52 #define UICOLOR_HW_DARKBLUE     [UIColor colorWithRed:(CGFloat)0x0F/255 green:0 blue:(CGFloat)0x42/255 alpha:1]
    52 #define UICOLOR_HW_DARKBLUE     [UIColor colorWithRed:(CGFloat)0x0F/255 green:0 blue:(CGFloat)0x42/255 alpha:1]
       
    53 #define UICOLOR_HW_ALPHABLUE    [UIColor colorWithRed:(CGFloat)0x0F/255 green:0 blue:(CGFloat)0x42/255 alpha:0.58f]
    53 
    54 
    54 #define IS_DUALHEAD()           ([[UIScreen screens] count] > 1)
    55 #define IS_DUALHEAD()           ([[UIScreen screens] count] > 1)
    55 
    56 
    56 #define DEFAULT_NETGAME_PORT    46631
    57 #define DEFAULT_NETGAME_PORT    46631
    57 
    58 
    65 BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
    66 BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
    66 BOOL isApplePhone (void);
    67 BOOL isApplePhone (void);
    67 NSInteger randomPort (void);
    68 NSInteger randomPort (void);
    68 NSString *modelType (void);
    69 NSString *modelType (void);
    69 NSArray *getAvailableColors (void);
    70 NSArray *getAvailableColors (void);
       
    71 UILabel *createBlueLabel (NSString *title, CGRect frame);
       
    72 UILabel *createLabelWithParams (NSString *title, CGRect frame, CGFloat borderWidth, UIColor *borderColor, UIColor *backgroundColor);