7 + Add default controls for controller (see README.md) |
7 + Add default controls for controller (see README.md) |
8 + Add chat command “/help”, displays help for chat commands |
8 + Add chat command “/help”, displays help for chat commands |
9 + Increase hedgehog limit to 64 |
9 + Increase hedgehog limit to 64 |
10 + Campaigns and missions now use the user's chosen custom clan colors |
10 + Campaigns and missions now use the user's chosen custom clan colors |
11 + New default brown clan color for better contrast |
11 + New default brown clan color for better contrast |
|
12 + Allow to change volume during pause |
|
13 + Rename chat command “/team” to “/clan” (but “/team” still works) |
12 * Functionality of controllers restored |
14 * Functionality of controllers restored |
|
15 * Fix sine gun dealing damage to attacker if shooting up |
13 * Fix crash when 2 or more controllers were connected |
16 * Fix crash when 2 or more controllers were connected |
14 * Fix hammer and pickhammer not digging correctly at wrap world edge |
17 * Fix hammer and pickhammer not digging correctly at wrap world edge |
15 * Fix drill rocket exploding when digging at bounce/wrap world edge |
18 * Fix drill rocket exploding when digging at bounce/wrap world edge |
16 * Fix freezer ray not working through wrap world edge |
19 * Fix freezer ray not working through wrap world edge |
17 * Fix freezer ray going through bounce world edge |
20 * Fix freezer ray going through bounce world edge |
36 * Fix retreat timer appearing after using baseball bat or whip and immediately taking damage |
39 * Fix retreat timer appearing after using baseball bat or whip and immediately taking damage |
37 |
40 |
38 Frontend: |
41 Frontend: |
39 + Add setting to disable audio dampening when losing window focus |
42 + Add setting to disable audio dampening when losing window focus |
40 + Rework player rankings: Losing clans are now ranked in the reverse order they died |
43 + Rework player rankings: Losing clans are now ranked in the reverse order they died |
|
44 + Add-ons now support preview images for campaign missions |
|
45 + Add help button in main menu (link to Hedgewars Wiki) |
41 * Fix player rankings on round draw: Clans that died in the same turn now have the same rank |
46 * Fix player rankings on round draw: Clans that died in the same turn now have the same rank |
42 * Fix rare crash when aborting video encoding in progress |
47 * Fix rare crash when aborting video encoding in progress |
43 * Fix critical failure to cleanup teams list after rejoining game under certain conditions |
48 * Fix critical failure to cleanup teams list after rejoining game under certain conditions |
|
49 * Fix displayed Sudden Death timeout being off by one |
44 * Controllers are detected again |
50 * Controllers are detected again |
45 * Fix failure to shutdown game window properly after player got kicked |
51 * Fix failure to shutdown game window properly after player got kicked |
46 * No longer allow having schemes with equal names (case-insensitive) |
52 * No longer allow having schemes with equal names (case-insensitive) |
47 * Pseudo player names in chat (like “[server]”) are no longer clickable |
53 * Pseudo player names in chat (like “[server]”) are no longer clickable |
48 * Lobby/room: No longer allow opening context menu if no player selected |
54 * Lobby/room: No longer allow opening context menu if no player selected |
86 * Fix kamikaze bonus not being shown |
92 * Fix kamikaze bonus not being shown |
87 |
93 |
88 Campaigns and missions: |
94 Campaigns and missions: |
89 * A Classic Fairytale: Fix clan membership of princess in some missions |
95 * A Classic Fairytale: Fix clan membership of princess in some missions |
90 * A Classic Fairytale, Mission 5: Tribe was not in same clan as Natives, screwing up stats a bit |
96 * A Classic Fairytale, Mission 5: Tribe was not in same clan as Natives, screwing up stats a bit |
|
97 * A Space Adventure, Hard Flying: Display current flying time next to team bar |
91 + A Space Adventure, final mission: Terrain types are easier to distinguish |
98 + A Space Adventure, final mission: Terrain types are easier to distinguish |
92 * A Space Adventure, Searching in the Dust: Fix display error when destroying device crate |
99 * A Space Adventure, Searching in the Dust: Fix display error when destroying device crate |
93 * A Space Adventure, Searching in the Dust: Don't take away control right above the pit near Sandy |
100 * A Space Adventure, Searching in the Dust: Don't take away control right above the pit near Sandy |
94 * A Space Adeventure: Fix clan membership of PAotH in main Death Planet mission |
101 * A Space Adventure, Hard Flying: Fix incorrect recorded time, was 6 seconds more than reality |
|
102 * A Space Adventure: Fix clan membership of PAotH in main Death Planet mission |
|
103 * A Space Adventure, final mission: Don't say "Missed" or "Yes, Sir!" when inappropriate |
95 * The Great Escape: Infinite attack mode did not work |
104 * The Great Escape: Infinite attack mode did not work |
96 * Shotgun/Sniper Rifle Target Practicse: Suppress “X remaining” message |
105 * Shotgun/Sniper Rifle Target Practicse: Suppress “X remaining” message |
|
106 * Basic Movement Training: Back jumps should be easier now |
97 * Fix resurrection animation appearing at wrong position for some missions and styles |
107 * Fix resurrection animation appearing at wrong position for some missions and styles |
98 |
108 |
99 Content: |
109 Content: |
100 + New Sudden Death water texture for CrazyMission theme |
110 + New Sudden Death water texture for CrazyMission theme |
101 + Add dust flakes for Cheese and CrazyMission themes |
111 + Add dust flakes for Cheese and CrazyMission themes |
107 + Many new error and status messages for improved usability |
117 + Many new error and status messages for improved usability |
108 * Fix many server messages being not translated |
118 * Fix many server messages being not translated |
109 |
119 |
110 Lua API: |
120 Lua API: |
111 * Deprecation: Setting TurnTimeLeft/ReadyTimeLeft directly is deprecated and will become useless in future. Use the setter functions below |
121 * Deprecation: Setting TurnTimeLeft/ReadyTimeLeft directly is deprecated and will become useless in future. Use the setter functions below |
112 + New call: SetTurnTimeLeft(TurnTimeLeft): Set remaining turn time |
122 + New call: SetTurnTimeLeft(newTurnTimeLeft): Set remaining turn time |
113 + New call: SetReadyTimeLeft(ReadyTimeLeft): Set remaining ready time |
123 + New call: SetReadyTimeLeft(newReadyTimeLeft): Set remaining ready time |
114 + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
124 + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
115 + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
125 + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
116 + New call: EnableSwitchHog(): Enable hog switching |
126 + New call: EnableSwitchHog(): Enable hog switching |
117 + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
127 + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
118 + New call: GetVampiric(): Returns true if vampirism is currently active |
128 + New call: GetVampiric(): Returns true if vampirism is currently active |