equal
deleted
inserted
replaced
158 TAmmo = record |
158 TAmmo = record |
159 Propz: LongWord; |
159 Propz: LongWord; |
160 Count: LongWord; |
160 Count: LongWord; |
161 (* Using for place hedgehogs mode, but for any other situation where the initial count would be needed I guess. |
161 (* Using for place hedgehogs mode, but for any other situation where the initial count would be needed I guess. |
162 For example, say, a mode where the weaponset is reset each turn, or on sudden death *) |
162 For example, say, a mode where the weaponset is reset each turn, or on sudden death *) |
163 InitialCount: LongWord; |
|
164 NumPerTurn: LongWord; |
163 NumPerTurn: LongWord; |
165 Timer: LongWord; |
164 Timer: LongWord; |
166 Pos: LongWord; |
165 Pos: LongWord; |
167 AmmoType: TAmmoType; |
166 AmmoType: TAmmoType; |
168 AttackVoice: TSound; |
167 AttackVoice: TSound; |
968 NameTex: nil; |
967 NameTex: nil; |
969 Probability: 0; |
968 Probability: 0; |
970 NumberInCase: 0; |
969 NumberInCase: 0; |
971 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect; |
970 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect; |
972 Count: AMMO_INFINITE; |
971 Count: AMMO_INFINITE; |
973 InitialCount: AMMO_INFINITE; |
|
974 NumPerTurn: 0; |
972 NumPerTurn: 0; |
975 Timer: 0; |
973 Timer: 0; |
976 Pos: 0; |
974 Pos: 0; |
977 AmmoType: amNothing; |
975 AmmoType: amNothing; |
978 AttackVoice: sndNone); |
976 AttackVoice: sndNone); |
992 NameTex: nil; |
990 NameTex: nil; |
993 Probability: 0; |
991 Probability: 0; |
994 NumberInCase: 1; |
992 NumberInCase: 1; |
995 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
993 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
996 Count: AMMO_INFINITE; |
994 Count: AMMO_INFINITE; |
997 InitialCount: AMMO_INFINITE; |
|
998 NumPerTurn: 0; |
995 NumPerTurn: 0; |
999 Timer: 3000; |
996 Timer: 3000; |
1000 Pos: 0; |
997 Pos: 0; |
1001 AmmoType: amGrenade; |
998 AmmoType: amGrenade; |
1002 AttackVoice: sndCover); |
999 AttackVoice: sndCover); |
1016 NameTex: nil; |
1013 NameTex: nil; |
1017 Probability: 100; |
1014 Probability: 100; |
1018 NumberInCase: 3; |
1015 NumberInCase: 3; |
1019 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1016 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1020 Count: 5; |
1017 Count: 5; |
1021 InitialCount: 5; |
|
1022 NumPerTurn: 0; |
1018 NumPerTurn: 0; |
1023 Timer: 3000; |
1019 Timer: 3000; |
1024 Pos: 0; |
1020 Pos: 0; |
1025 AmmoType: amClusterBomb; |
1021 AmmoType: amClusterBomb; |
1026 AttackVoice: sndCover); |
1022 AttackVoice: sndCover); |
1040 NameTex: nil; |
1036 NameTex: nil; |
1041 Probability: 0; |
1037 Probability: 0; |
1042 NumberInCase: 1; |
1038 NumberInCase: 1; |
1043 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1039 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1044 Count: AMMO_INFINITE; |
1040 Count: AMMO_INFINITE; |
1045 InitialCount: AMMO_INFINITE; |
|
1046 NumPerTurn: 0; |
1041 NumPerTurn: 0; |
1047 Timer: 0; |
1042 Timer: 0; |
1048 Pos: 0; |
1043 Pos: 0; |
1049 AmmoType: amBazooka; |
1044 AmmoType: amBazooka; |
1050 AttackVoice: sndNone); |
1045 AttackVoice: sndNone); |
1064 NameTex: nil; |
1059 NameTex: nil; |
1065 Probability: 100; |
1060 Probability: 100; |
1066 NumberInCase: 1; |
1061 NumberInCase: 1; |
1067 Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold; |
1062 Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold; |
1068 Count: 2; |
1063 Count: 2; |
1069 InitialCount: 2; |
|
1070 NumPerTurn: 0; |
1064 NumPerTurn: 0; |
1071 Timer: 0; |
1065 Timer: 0; |
1072 Pos: 0; |
1066 Pos: 0; |
1073 AmmoType: amBee; |
1067 AmmoType: amBee; |
1074 AttackVoice: sndNone); |
1068 AttackVoice: sndNone); |
1088 NameTex: nil; |
1082 NameTex: nil; |
1089 Probability: 0; |
1083 Probability: 0; |
1090 NumberInCase: 1; |
1084 NumberInCase: 1; |
1091 Ammo: (Propz: ammoprop_ForwMsgs; |
1085 Ammo: (Propz: ammoprop_ForwMsgs; |
1092 Count: AMMO_INFINITE; |
1086 Count: AMMO_INFINITE; |
1093 InitialCount: AMMO_INFINITE; |
|
1094 NumPerTurn: 1; |
1087 NumPerTurn: 1; |
1095 Timer: 0; |
1088 Timer: 0; |
1096 Pos: 0; |
1089 Pos: 0; |
1097 AmmoType: amShotgun; |
1090 AmmoType: amShotgun; |
1098 AttackVoice: sndNone); |
1091 AttackVoice: sndNone); |
1112 NameTex: nil; |
1105 NameTex: nil; |
1113 Probability: 0; |
1106 Probability: 0; |
1114 NumberInCase: 1; |
1107 NumberInCase: 1; |
1115 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold; |
1108 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold; |
1116 Count: 2; |
1109 Count: 2; |
1117 InitialCount: 2; |
|
1118 NumPerTurn: 0; |
1110 NumPerTurn: 0; |
1119 Timer: 0; |
1111 Timer: 0; |
1120 Pos: 0; |
1112 Pos: 0; |
1121 AmmoType: amPickHammer; |
1113 AmmoType: amPickHammer; |
1122 AttackVoice: sndNone); |
1114 AttackVoice: sndNone); |
1136 NameTex: nil; |
1128 NameTex: nil; |
1137 Probability: 0; |
1129 Probability: 0; |
1138 NumberInCase: 1; |
1130 NumberInCase: 1; |
1139 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold; |
1131 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold; |
1140 Count: AMMO_INFINITE; |
1132 Count: AMMO_INFINITE; |
1141 InitialCount: AMMO_INFINITE; |
|
1142 NumPerTurn: 0; |
1133 NumPerTurn: 0; |
1143 Timer: 0; |
1134 Timer: 0; |
1144 Pos: 0; |
1135 Pos: 0; |
1145 AmmoType: amSkip; |
1136 AmmoType: amSkip; |
1146 AttackVoice: sndNone); |
1137 AttackVoice: sndNone); |
1164 ammoprop_ForwMsgs or |
1155 ammoprop_ForwMsgs or |
1165 ammoprop_AttackInMove or |
1156 ammoprop_AttackInMove or |
1166 ammoprop_Utility or |
1157 ammoprop_Utility or |
1167 ammoprop_AltAttack; |
1158 ammoprop_AltAttack; |
1168 Count: 5; |
1159 Count: 5; |
1169 InitialCount: 5; |
|
1170 NumPerTurn: 0; |
1160 NumPerTurn: 0; |
1171 Timer: 0; |
1161 Timer: 0; |
1172 Pos: 0; |
1162 Pos: 0; |
1173 AmmoType: amRope; |
1163 AmmoType: amRope; |
1174 AttackVoice: sndNone); |
1164 AttackVoice: sndNone); |
1188 NameTex: nil; |
1178 NameTex: nil; |
1189 Probability: 100; |
1179 Probability: 100; |
1190 NumberInCase: 1; |
1180 NumberInCase: 1; |
1191 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1181 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1192 Count: 2; |
1182 Count: 2; |
1193 InitialCount: 2; |
|
1194 NumPerTurn: 0; |
1183 NumPerTurn: 0; |
1195 Timer: 0; |
1184 Timer: 0; |
1196 Pos: 0; |
1185 Pos: 0; |
1197 AmmoType: amMine; |
1186 AmmoType: amMine; |
1198 AttackVoice: sndLaugh); |
1187 AttackVoice: sndLaugh); |
1212 NameTex: nil; |
1201 NameTex: nil; |
1213 Probability: 20; |
1202 Probability: 20; |
1214 NumberInCase: 2; |
1203 NumberInCase: 2; |
1215 Ammo: (Propz: 0; |
1204 Ammo: (Propz: 0; |
1216 Count: 3; |
1205 Count: 3; |
1217 InitialCount: 3; |
|
1218 NumPerTurn: 3; |
1206 NumPerTurn: 3; |
1219 Timer: 0; |
1207 Timer: 0; |
1220 Pos: 0; |
1208 Pos: 0; |
1221 AmmoType: amDEagle; |
1209 AmmoType: amDEagle; |
1222 AttackVoice: sndNone); |
1210 AttackVoice: sndNone); |
1236 NameTex: nil; |
1224 NameTex: nil; |
1237 Probability: 100; |
1225 Probability: 100; |
1238 NumberInCase: 1; |
1226 NumberInCase: 1; |
1239 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1227 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1240 Count: 1; |
1228 Count: 1; |
1241 InitialCount: 1; |
|
1242 NumPerTurn: 0; |
1229 NumPerTurn: 0; |
1243 Timer: 0; |
1230 Timer: 0; |
1244 Pos: 0; |
1231 Pos: 0; |
1245 AmmoType: amDynamite; |
1232 AmmoType: amDynamite; |
1246 AttackVoice: sndLaugh); |
1233 AttackVoice: sndLaugh); |
1260 NameTex: nil; |
1247 NameTex: nil; |
1261 Probability: 0; |
1248 Probability: 0; |
1262 NumberInCase: 1; |
1249 NumberInCase: 1; |
1263 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove; |
1250 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove; |
1264 Count: AMMO_INFINITE; |
1251 Count: AMMO_INFINITE; |
1265 InitialCount: AMMO_INFINITE; |
|
1266 NumPerTurn: 0; |
1252 NumPerTurn: 0; |
1267 Timer: 0; |
1253 Timer: 0; |
1268 Pos: 0; |
1254 Pos: 0; |
1269 AmmoType: amFirePunch; |
1255 AmmoType: amFirePunch; |
1270 AttackVoice: sndNone); |
1256 AttackVoice: sndNone); |
1284 NameTex: nil; |
1270 NameTex: nil; |
1285 Probability: 0; |
1271 Probability: 0; |
1286 NumberInCase: 1; |
1272 NumberInCase: 1; |
1287 Ammo: (Propz: ammoprop_NoCrosshair; |
1273 Ammo: (Propz: ammoprop_NoCrosshair; |
1288 Count: AMMO_INFINITE; |
1274 Count: AMMO_INFINITE; |
1289 InitialCount: AMMO_INFINITE; |
|
1290 NumPerTurn: 0; |
1275 NumPerTurn: 0; |
1291 Timer: 0; |
1276 Timer: 0; |
1292 Pos: 0; |
1277 Pos: 0; |
1293 AmmoType: amWhip; |
1278 AmmoType: amWhip; |
1294 AttackVoice: sndNone); |
1279 AttackVoice: sndNone); |
1308 NameTex: nil; |
1293 NameTex: nil; |
1309 Probability: 100; |
1294 Probability: 100; |
1310 NumberInCase: 1; |
1295 NumberInCase: 1; |
1311 Ammo: (Propz: ammoprop_DontHold; |
1296 Ammo: (Propz: ammoprop_DontHold; |
1312 Count: 1; |
1297 Count: 1; |
1313 InitialCount: 1; |
|
1314 NumPerTurn: 0; |
1298 NumPerTurn: 0; |
1315 Timer: 0; |
1299 Timer: 0; |
1316 Pos: 0; |
1300 Pos: 0; |
1317 AmmoType: amBaseballBat; |
1301 AmmoType: amBaseballBat; |
1318 AttackVoice: sndNone); |
1302 AttackVoice: sndNone); |
1338 ammoprop_NoCrosshair or |
1322 ammoprop_NoCrosshair or |
1339 ammoprop_DontHold or |
1323 ammoprop_DontHold or |
1340 ammoprop_Utility or |
1324 ammoprop_Utility or |
1341 ammoprop_AltAttack; |
1325 ammoprop_AltAttack; |
1342 Count: 2; |
1326 Count: 2; |
1343 InitialCount: 2; |
|
1344 NumPerTurn: 0; |
1327 NumPerTurn: 0; |
1345 Timer: 0; |
1328 Timer: 0; |
1346 Pos: 0; |
1329 Pos: 0; |
1347 AmmoType: amParachute; |
1330 AmmoType: amParachute; |
1348 AttackVoice: sndNone); |
1331 AttackVoice: sndNone); |
1366 ammoprop_NeedTarget or |
1349 ammoprop_NeedTarget or |
1367 ammoprop_AttackingPut or |
1350 ammoprop_AttackingPut or |
1368 ammoprop_DontHold or |
1351 ammoprop_DontHold or |
1369 ammoprop_NotBorder; |
1352 ammoprop_NotBorder; |
1370 Count: 1; |
1353 Count: 1; |
1371 InitialCount: 1; |
|
1372 NumPerTurn: 0; |
1354 NumPerTurn: 0; |
1373 Timer: 0; |
1355 Timer: 0; |
1374 Pos: 0; |
1356 Pos: 0; |
1375 AmmoType: amAirAttack; |
1357 AmmoType: amAirAttack; |
1376 AttackVoice: sndIncoming); |
1358 AttackVoice: sndIncoming); |
1394 ammoprop_NeedTarget or |
1376 ammoprop_NeedTarget or |
1395 ammoprop_AttackingPut or |
1377 ammoprop_AttackingPut or |
1396 ammoprop_DontHold or |
1378 ammoprop_DontHold or |
1397 ammoprop_NotBorder; |
1379 ammoprop_NotBorder; |
1398 Count: 1; |
1380 Count: 1; |
1399 InitialCount: 1; |
|
1400 NumPerTurn: 0; |
1381 NumPerTurn: 0; |
1401 Timer: 0; |
1382 Timer: 0; |
1402 Pos: 0; |
1383 Pos: 0; |
1403 AmmoType: amMineStrike; |
1384 AmmoType: amMineStrike; |
1404 AttackVoice: sndIncoming); |
1385 AttackVoice: sndIncoming); |
1418 NameTex: nil; |
1399 NameTex: nil; |
1419 Probability: 100; |
1400 Probability: 100; |
1420 NumberInCase: 2; |
1401 NumberInCase: 2; |
1421 Ammo: (Propz: ammoprop_ForwMsgs; |
1402 Ammo: (Propz: ammoprop_ForwMsgs; |
1422 Count: 1; |
1403 Count: 1; |
1423 InitialCount: 1; |
|
1424 NumPerTurn: 0; |
1404 NumPerTurn: 0; |
1425 Timer: 0; |
1405 Timer: 0; |
1426 Pos: 0; |
1406 Pos: 0; |
1427 AmmoType: amBlowTorch; |
1407 AmmoType: amBlowTorch; |
1428 AttackVoice: sndNone); |
1408 AttackVoice: sndNone); |
1446 ammoprop_NoCrosshair or |
1426 ammoprop_NoCrosshair or |
1447 ammoprop_NeedTarget or |
1427 ammoprop_NeedTarget or |
1448 ammoprop_Utility or |
1428 ammoprop_Utility or |
1449 ammoprop_AttackingPut; |
1429 ammoprop_AttackingPut; |
1450 Count: 1; |
1430 Count: 1; |
1451 InitialCount: 1; |
|
1452 NumPerTurn: 0; |
1431 NumPerTurn: 0; |
1453 Timer: 0; |
1432 Timer: 0; |
1454 Pos: 0; |
1433 Pos: 0; |
1455 AmmoType: amGirder; |
1434 AmmoType: amGirder; |
1456 AttackVoice: sndNone); |
1435 AttackVoice: sndNone); |
1475 ammoprop_NeedTarget or |
1454 ammoprop_NeedTarget or |
1476 ammoprop_AttackingPut or |
1455 ammoprop_AttackingPut or |
1477 ammoprop_Utility or |
1456 ammoprop_Utility or |
1478 ammoprop_DontHold; |
1457 ammoprop_DontHold; |
1479 Count: 2; |
1458 Count: 2; |
1480 InitialCount: 2; |
|
1481 NumPerTurn: 0; |
1459 NumPerTurn: 0; |
1482 Timer: 0; |
1460 Timer: 0; |
1483 Pos: 0; |
1461 Pos: 0; |
1484 AmmoType: amTeleport; |
1462 AmmoType: amTeleport; |
1485 AttackVoice: sndNone); |
1463 AttackVoice: sndNone); |
1503 ammoprop_ForwMsgs or |
1481 ammoprop_ForwMsgs or |
1504 ammoprop_NoCrosshair or |
1482 ammoprop_NoCrosshair or |
1505 ammoprop_Utility or |
1483 ammoprop_Utility or |
1506 ammoprop_DontHold; |
1484 ammoprop_DontHold; |
1507 Count: 3; |
1485 Count: 3; |
1508 InitialCount: 3; |
|
1509 NumPerTurn: 0; |
1486 NumPerTurn: 0; |
1510 Timer: 0; |
1487 Timer: 0; |
1511 Pos: 0; |
1488 Pos: 0; |
1512 AmmoType: amSwitch; |
1489 AmmoType: amSwitch; |
1513 AttackVoice: sndNone); |
1490 AttackVoice: sndNone); |
1527 NameTex: nil; |
1504 NameTex: nil; |
1528 Probability: 100; |
1505 Probability: 100; |
1529 NumberInCase: 4; |
1506 NumberInCase: 4; |
1530 Ammo: (Propz: 0; |
1507 Ammo: (Propz: 0; |
1531 Count: 4; |
1508 Count: 4; |
1532 InitialCount: 4; |
|
1533 NumPerTurn: 0; |
1509 NumPerTurn: 0; |
1534 Timer: 0; |
1510 Timer: 0; |
1535 Pos: 0; |
1511 Pos: 0; |
1536 AmmoType: amMortar; |
1512 AmmoType: amMortar; |
1537 AttackVoice: sndNone); |
1513 AttackVoice: sndNone); |
1551 NameTex: nil; |
1527 NameTex: nil; |
1552 Probability: 100; |
1528 Probability: 100; |
1553 NumberInCase: 1; |
1529 NumberInCase: 1; |
1554 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove; |
1530 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove; |
1555 Count: 1; |
1531 Count: 1; |
1556 InitialCount: 1; |
|
1557 NumPerTurn: 0; |
1532 NumPerTurn: 0; |
1558 Timer: 0; |
1533 Timer: 0; |
1559 Pos: 0; |
1534 Pos: 0; |
1560 AmmoType: amKamikaze; |
1535 AmmoType: amKamikaze; |
1561 AttackVoice: sndNone); |
1536 AttackVoice: sndNone); |
1575 NameTex: nil; |
1550 NameTex: nil; |
1576 Probability: 100; |
1551 Probability: 100; |
1577 NumberInCase: 1; |
1552 NumberInCase: 1; |
1578 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold; |
1553 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold; |
1579 Count: 1; |
1554 Count: 1; |
1580 InitialCount: 1; |
|
1581 NumPerTurn: 0; |
1555 NumPerTurn: 0; |
1582 Timer: 0; |
1556 Timer: 0; |
1583 Pos: 0; |
1557 Pos: 0; |
1584 AmmoType: amCake; |
1558 AmmoType: amCake; |
1585 AttackVoice: sndLaugh); |
1559 AttackVoice: sndLaugh); |
1599 NameTex: nil; |
1573 NameTex: nil; |
1600 Probability: 100; |
1574 Probability: 100; |
1601 NumberInCase: 1; |
1575 NumberInCase: 1; |
1602 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1576 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1603 Count: 1; |
1577 Count: 1; |
1604 InitialCount: 1; |
|
1605 NumPerTurn: 0; |
1578 NumPerTurn: 0; |
1606 Timer: 0; |
1579 Timer: 0; |
1607 Pos: 0; |
1580 Pos: 0; |
1608 AmmoType: amSeduction; |
1581 AmmoType: amSeduction; |
1609 AttackVoice: sndNone); |
1582 AttackVoice: sndNone); |
1623 NameTex: nil; |
1596 NameTex: nil; |
1624 Probability: 400; |
1597 Probability: 400; |
1625 NumberInCase: 1; |
1598 NumberInCase: 1; |
1626 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1599 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1627 Count: 0; |
1600 Count: 0; |
1628 InitialCount: 0; |
|
1629 NumPerTurn: 0; |
1601 NumPerTurn: 0; |
1630 Timer: 3000; |
1602 Timer: 3000; |
1631 Pos: 0; |
1603 Pos: 0; |
1632 AmmoType: amWatermelon; |
1604 AmmoType: amWatermelon; |
1633 AttackVoice: sndMelon); |
1605 AttackVoice: sndMelon); |
1647 NameTex: nil; |
1619 NameTex: nil; |
1648 Probability: 400; |
1620 Probability: 400; |
1649 NumberInCase: 1; |
1621 NumberInCase: 1; |
1650 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1622 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1651 Count: 0; |
1623 Count: 0; |
1652 InitialCount: 0; |
|
1653 NumPerTurn: 0; |
1624 NumPerTurn: 0; |
1654 Timer: 5000; |
1625 Timer: 5000; |
1655 Pos: 0; |
1626 Pos: 0; |
1656 AmmoType: amHellishBomb; |
1627 AmmoType: amHellishBomb; |
1657 AttackVoice: sndNone); |
1628 AttackVoice: sndNone); |
1675 ammoprop_NeedTarget or |
1646 ammoprop_NeedTarget or |
1676 ammoprop_AttackingPut or |
1647 ammoprop_AttackingPut or |
1677 ammoprop_DontHold or |
1648 ammoprop_DontHold or |
1678 ammoprop_NotBorder; |
1649 ammoprop_NotBorder; |
1679 Count: 1; |
1650 Count: 1; |
1680 InitialCount: 1; |
|
1681 NumPerTurn: 0; |
1651 NumPerTurn: 0; |
1682 Timer: 0; |
1652 Timer: 0; |
1683 Pos: 0; |
1653 Pos: 0; |
1684 AmmoType: amNapalm; |
1654 AmmoType: amNapalm; |
1685 AttackVoice: sndIncoming); |
1655 AttackVoice: sndIncoming); |
1699 NameTex: nil; |
1669 NameTex: nil; |
1700 Probability: 300; |
1670 Probability: 300; |
1701 NumberInCase: 1; |
1671 NumberInCase: 1; |
1702 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1672 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1703 Count: AMMO_INFINITE; |
1673 Count: AMMO_INFINITE; |
1704 InitialCount: AMMO_INFINITE; |
|
1705 NumPerTurn: 0; |
1674 NumPerTurn: 0; |
1706 Timer: 0; |
1675 Timer: 0; |
1707 Pos: 0; |
1676 Pos: 0; |
1708 AmmoType: amDrill; |
1677 AmmoType: amDrill; |
1709 AttackVoice: sndNone); |
1678 AttackVoice: sndNone); |
1723 NameTex: nil; |
1692 NameTex: nil; |
1724 Probability: 400; |
1693 Probability: 400; |
1725 NumberInCase: 1; |
1694 NumberInCase: 1; |
1726 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1695 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1727 Count: AMMO_INFINITE; |
1696 Count: AMMO_INFINITE; |
1728 InitialCount: AMMO_INFINITE; |
|
1729 NumPerTurn: 0; |
1697 NumPerTurn: 0; |
1730 Timer: 5001; |
1698 Timer: 5001; |
1731 Pos: 0; |
1699 Pos: 0; |
1732 AmmoType: amBallgun; |
1700 AmmoType: amBallgun; |
1733 AttackVoice: sndNone); |
1701 AttackVoice: sndNone); |
1749 NumberInCase: 1; |
1717 NumberInCase: 1; |
1750 Ammo: (Propz: ammoprop_ForwMsgs{ or |
1718 Ammo: (Propz: ammoprop_ForwMsgs{ or |
1751 ammoprop_DontHold or |
1719 ammoprop_DontHold or |
1752 ammoprop_AltAttack}; |
1720 ammoprop_AltAttack}; |
1753 Count: 1; |
1721 Count: 1; |
1754 InitialCount: 1; |
|
1755 NumPerTurn: 0; |
1722 NumPerTurn: 0; |
1756 Timer: 0; |
1723 Timer: 0; |
1757 Pos: 0; |
1724 Pos: 0; |
1758 AmmoType: amRCPlane; |
1725 AmmoType: amRCPlane; |
1759 AttackVoice: sndNone); |
1726 AttackVoice: sndNone); |
1778 ammoprop_DontHold or |
1745 ammoprop_DontHold or |
1779 ammoprop_AltUse or |
1746 ammoprop_AltUse or |
1780 ammoprop_Utility or |
1747 ammoprop_Utility or |
1781 ammoprop_Effect; |
1748 ammoprop_Effect; |
1782 Count: 1; |
1749 Count: 1; |
1783 InitialCount: 1; |
|
1784 NumPerTurn: 0; |
1750 NumPerTurn: 0; |
1785 Timer: 0; |
1751 Timer: 0; |
1786 Pos: 0; |
1752 Pos: 0; |
1787 AmmoType: amLowGravity; |
1753 AmmoType: amLowGravity; |
1788 AttackVoice: sndNone); |
1754 AttackVoice: sndNone); |
1807 ammoprop_DontHold or |
1773 ammoprop_DontHold or |
1808 ammoprop_AltUse or |
1774 ammoprop_AltUse or |
1809 ammoprop_Utility or |
1775 ammoprop_Utility or |
1810 ammoprop_Effect; |
1776 ammoprop_Effect; |
1811 Count: 1; |
1777 Count: 1; |
1812 InitialCount: 1; |
|
1813 NumPerTurn: 0; |
1778 NumPerTurn: 0; |
1814 Timer: 0; |
1779 Timer: 0; |
1815 Pos: 0; |
1780 Pos: 0; |
1816 AmmoType: amExtraDamage; |
1781 AmmoType: amExtraDamage; |
1817 AttackVoice: sndNone); |
1782 AttackVoice: sndNone); |
1836 ammoprop_DontHold or |
1801 ammoprop_DontHold or |
1837 ammoprop_AltUse or |
1802 ammoprop_AltUse or |
1838 ammoprop_Utility or |
1803 ammoprop_Utility or |
1839 ammoprop_Effect; |
1804 ammoprop_Effect; |
1840 Count: 1; |
1805 Count: 1; |
1841 InitialCount: 1; |
|
1842 NumPerTurn: 0; |
1806 NumPerTurn: 0; |
1843 Timer: 0; |
1807 Timer: 0; |
1844 Pos: 0; |
1808 Pos: 0; |
1845 AmmoType: amInvulnerable; |
1809 AmmoType: amInvulnerable; |
1846 AttackVoice: sndNone); |
1810 AttackVoice: sndNone); |
1865 ammoprop_DontHold or |
1829 ammoprop_DontHold or |
1866 ammoprop_AltUse or |
1830 ammoprop_AltUse or |
1867 ammoprop_Utility or |
1831 ammoprop_Utility or |
1868 ammoprop_Effect; |
1832 ammoprop_Effect; |
1869 Count: 1; |
1833 Count: 1; |
1870 InitialCount: 1; |
|
1871 NumPerTurn: 0; |
1834 NumPerTurn: 0; |
1872 Timer: 0; |
1835 Timer: 0; |
1873 Pos: 0; |
1836 Pos: 0; |
1874 AmmoType: amExtraTime; |
1837 AmmoType: amExtraTime; |
1875 AttackVoice: sndNone); |
1838 AttackVoice: sndNone); |
1894 ammoprop_DontHold or |
1857 ammoprop_DontHold or |
1895 ammoprop_AltUse or |
1858 ammoprop_AltUse or |
1896 ammoprop_Utility or |
1859 ammoprop_Utility or |
1897 ammoprop_Effect; |
1860 ammoprop_Effect; |
1898 Count: 1; |
1861 Count: 1; |
1899 InitialCount: 1; |
|
1900 NumPerTurn: 0; |
1862 NumPerTurn: 0; |
1901 Timer: 0; |
1863 Timer: 0; |
1902 Pos: 0; |
1864 Pos: 0; |
1903 AmmoType: amLaserSight; |
1865 AmmoType: amLaserSight; |
1904 AttackVoice: sndNone); |
1866 AttackVoice: sndNone); |
1923 ammoprop_DontHold or |
1885 ammoprop_DontHold or |
1924 ammoprop_AltUse or |
1886 ammoprop_AltUse or |
1925 ammoprop_Utility or |
1887 ammoprop_Utility or |
1926 ammoprop_Effect; |
1888 ammoprop_Effect; |
1927 Count: 1; |
1889 Count: 1; |
1928 InitialCount: 1; |
|
1929 NumPerTurn: 0; |
1890 NumPerTurn: 0; |
1930 Timer: 0; |
1891 Timer: 0; |
1931 Pos: 0; |
1892 Pos: 0; |
1932 AmmoType: amVampiric; |
1893 AmmoType: amVampiric; |
1933 AttackVoice: sndNone); |
1894 AttackVoice: sndNone); |
1947 NameTex: nil; |
1908 NameTex: nil; |
1948 Probability: 20; |
1909 Probability: 20; |
1949 NumberInCase: 2; |
1910 NumberInCase: 2; |
1950 Ammo: (Propz: 0; |
1911 Ammo: (Propz: 0; |
1951 Count: 2; |
1912 Count: 2; |
1952 InitialCount: 2; |
|
1953 NumPerTurn: 1; |
1913 NumPerTurn: 1; |
1954 Timer: 0; |
1914 Timer: 0; |
1955 Pos: 0; |
1915 Pos: 0; |
1956 AmmoType: amSniperRifle; |
1916 AmmoType: amSniperRifle; |
1957 AttackVoice: sndNone); |
1917 AttackVoice: sndNone); |
1977 ammoprop_NoCrosshair or |
1937 ammoprop_NoCrosshair or |
1978 ammoprop_DontHold or |
1938 ammoprop_DontHold or |
1979 ammoprop_Utility or |
1939 ammoprop_Utility or |
1980 ammoprop_AltAttack; |
1940 ammoprop_AltAttack; |
1981 Count: 1; |
1941 Count: 1; |
1982 InitialCount: 1; |
|
1983 NumPerTurn: 0; |
1942 NumPerTurn: 0; |
1984 Timer: 0; |
1943 Timer: 0; |
1985 Pos: 0; |
1944 Pos: 0; |
1986 AmmoType: amJetpack; |
1945 AmmoType: amJetpack; |
1987 AttackVoice: sndNone); |
1946 AttackVoice: sndNone); |
2001 NameTex: nil; |
1960 NameTex: nil; |
2002 Probability: 0; |
1961 Probability: 0; |
2003 NumberInCase: 1; |
1962 NumberInCase: 1; |
2004 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1963 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
2005 Count: AMMO_INFINITE; |
1964 Count: AMMO_INFINITE; |
2006 InitialCount: AMMO_INFINITE; |
|
2007 NumPerTurn: 0; |
1965 NumPerTurn: 0; |
2008 Timer: 3000; |
1966 Timer: 3000; |
2009 Pos: 0; |
1967 Pos: 0; |
2010 AmmoType: amMolotov; |
1968 AmmoType: amMolotov; |
2011 AttackVoice: sndNone); |
1969 AttackVoice: sndNone); |
2027 NumberInCase: 1; |
1985 NumberInCase: 1; |
2028 Ammo: (Propz: ammoprop_ForwMsgs or |
1986 Ammo: (Propz: ammoprop_ForwMsgs or |
2029 ammoprop_NoCrosshair or |
1987 ammoprop_NoCrosshair or |
2030 ammoprop_DontHold; |
1988 ammoprop_DontHold; |
2031 Count: 1; |
1989 Count: 1; |
2032 InitialCount: 1; |
|
2033 NumPerTurn: 0; |
1990 NumPerTurn: 0; |
2034 Timer: 0; |
1991 Timer: 0; |
2035 Pos: 0; |
1992 Pos: 0; |
2036 AmmoType: amBirdy; |
1993 AmmoType: amBirdy; |
2037 AttackVoice: sndNone); |
1994 AttackVoice: sndNone); |
2054 Ammo: (Propz: ammoprop_NoRoundEndHint or |
2011 Ammo: (Propz: ammoprop_NoRoundEndHint or |
2055 ammoprop_AttackInMove or |
2012 ammoprop_AttackInMove or |
2056 ammoprop_DontHold or |
2013 ammoprop_DontHold or |
2057 ammoprop_Utility; |
2014 ammoprop_Utility; |
2058 Count: 1; |
2015 Count: 1; |
2059 InitialCount: 1; |
|
2060 NumPerTurn: 3; |
2016 NumPerTurn: 3; |
2061 Timer: 0; |
2017 Timer: 0; |
2062 Pos: 0; |
2018 Pos: 0; |
2063 AmmoType: amPortalGun; |
2019 AmmoType: amPortalGun; |
2064 AttackVoice: sndNone); |
2020 AttackVoice: sndNone); |
2082 ammoprop_NeedTarget or |
2038 ammoprop_NeedTarget or |
2083 ammoprop_AttackingPut or |
2039 ammoprop_AttackingPut or |
2084 ammoprop_DontHold or |
2040 ammoprop_DontHold or |
2085 ammoprop_NotBorder; |
2041 ammoprop_NotBorder; |
2086 Count: 1; |
2042 Count: 1; |
2087 InitialCount: 1; |
|
2088 NumPerTurn: 0; |
2043 NumPerTurn: 0; |
2089 Timer: 0; |
2044 Timer: 0; |
2090 Pos: 0; |
2045 Pos: 0; |
2091 AmmoType: amPiano; |
2046 AmmoType: amPiano; |
2092 AttackVoice: sndIncoming); |
2047 AttackVoice: sndIncoming); |
2106 NameTex: nil; |
2061 NameTex: nil; |
2107 Probability: 0; |
2062 Probability: 0; |
2108 NumberInCase: 1; |
2063 NumberInCase: 1; |
2109 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
2064 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
2110 Count: AMMO_INFINITE; |
2065 Count: AMMO_INFINITE; |
2111 InitialCount: AMMO_INFINITE; |
|
2112 NumPerTurn: 0; |
2066 NumPerTurn: 0; |
2113 Timer: 3000; |
2067 Timer: 3000; |
2114 Pos: 0; |
2068 Pos: 0; |
2115 AmmoType: amGasBomb; |
2069 AmmoType: amGasBomb; |
2116 AttackVoice: sndCover); |
2070 AttackVoice: sndCover); |
2130 NameTex: nil; |
2084 NameTex: nil; |
2131 Probability: 20; |
2085 Probability: 20; |
2132 NumberInCase: 2; |
2086 NumberInCase: 2; |
2133 Ammo: (Propz: ammoprop_AttackInMove; |
2087 Ammo: (Propz: ammoprop_AttackInMove; |
2134 Count: 1; |
2088 Count: 1; |
2135 InitialCount: 1; |
|
2136 NumPerTurn: 0; |
2089 NumPerTurn: 0; |
2137 Timer: 0; |
2090 Timer: 0; |
2138 Pos: 0; |
2091 Pos: 0; |
2139 AmmoType: amSineGun; |
2092 AmmoType: amSineGun; |
2140 AttackVoice: sndNone); |
2093 AttackVoice: sndNone); |
2154 NameTex: nil; |
2107 NameTex: nil; |
2155 Probability: 20; |
2108 Probability: 20; |
2156 NumberInCase: 1; |
2109 NumberInCase: 1; |
2157 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
2110 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
2158 Count: 1; |
2111 Count: 1; |
2159 InitialCount: 1; |
|
2160 NumPerTurn: 0; |
2112 NumPerTurn: 0; |
2161 Timer: 5001; |
2113 Timer: 5001; |
2162 Pos: 0; |
2114 Pos: 0; |
2163 AmmoType: amFlamethrower; |
2115 AmmoType: amFlamethrower; |
2164 AttackVoice: sndNone); |
2116 AttackVoice: sndNone); |
2178 NameTex: nil; |
2130 NameTex: nil; |
2179 Probability: 100; |
2131 Probability: 100; |
2180 NumberInCase: 1; |
2132 NumberInCase: 1; |
2181 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
2133 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
2182 Count: 1; |
2134 Count: 1; |
2183 InitialCount: 0; |
|
2184 NumPerTurn: 1; |
2135 NumPerTurn: 1; |
2185 Timer: 0; |
2136 Timer: 0; |
2186 Pos: 0; |
2137 Pos: 0; |
2187 AmmoType: amSMine; |
2138 AmmoType: amSMine; |
2188 AttackVoice: sndLaugh); |
2139 AttackVoice: sndLaugh); |
2202 NameTex: nil; |
2153 NameTex: nil; |
2203 Probability: 0; |
2154 Probability: 0; |
2204 NumberInCase: 1; |
2155 NumberInCase: 1; |
2205 Ammo: (Propz: ammoprop_NoCrosshair; |
2156 Ammo: (Propz: ammoprop_NoCrosshair; |
2206 Count: 1; |
2157 Count: 1; |
2207 InitialCount: 1; |
|
2208 NumPerTurn: 0; |
2158 NumPerTurn: 0; |
2209 Timer: 0; |
2159 Timer: 0; |
2210 Pos: 0; |
2160 Pos: 0; |
2211 AmmoType: amHammer; |
2161 AmmoType: amHammer; |
2212 AttackVoice: sndNone); |
2162 AttackVoice: sndNone); |