1 // |
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2 // overlayViewController.m |
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3 // HedgewarsMobile |
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4 // |
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5 // Created by Vittorio on 16/03/10. |
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6 // Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 // |
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8 |
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9 #import "OverlayViewController.h" |
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10 #import "SDL_uikitappdelegate.h" |
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11 #import "PascalImports.h" |
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12 #import "CGPointUtils.h" |
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13 #import "SDL_mouse.h" |
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14 #import "SDL_config_iphoneos.h" |
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15 #import "PopoverMenuViewController.h" |
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16 #import "CommodityFunctions.h" |
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17 |
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18 #define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7] |
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19 #define HIDING_TIME_NEVER [NSDate dateWithTimeIntervalSinceNow:10000] |
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20 |
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21 |
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22 @implementation OverlayViewController |
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23 @synthesize popoverController, popupMenu, writeChatTextField, spinningWheel; |
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24 |
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25 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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26 return rotationManager(interfaceOrientation); |
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27 } |
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28 |
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29 |
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30 -(void) didReceiveMemoryWarning { |
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31 // Releases the view if it doesn't have a superview. |
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32 [super didReceiveMemoryWarning]; |
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33 // Release any cached data, images, etc that aren't in use. |
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34 if (popupMenu.view.superview == nil) |
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35 popupMenu = nil; |
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36 } |
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37 |
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38 -(void) didRotate:(NSNotification *)notification { |
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39 UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; |
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40 CGRect rect = [[UIScreen mainScreen] bounds]; |
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41 CGRect usefulRect = CGRectMake(0, 0, rect.size.width, rect.size.height); |
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42 UIView *sdlView = [[[UIApplication sharedApplication] keyWindow] viewWithTag:12345]; |
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43 |
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44 [UIView beginAnimations:@"rotation" context:NULL]; |
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45 [UIView setAnimationDuration:0.8f]; |
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46 [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; |
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47 switch (orientation) { |
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48 case UIDeviceOrientationLandscapeLeft: |
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49 sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(0)); |
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50 self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90)); |
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51 [self chatDisappear]; |
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52 HW_setLandscape(YES); |
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53 break; |
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54 case UIDeviceOrientationLandscapeRight: |
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55 sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(180)); |
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56 self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(-90)); |
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57 [self chatDisappear]; |
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58 HW_setLandscape(YES); |
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59 break; |
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60 case UIDeviceOrientationPortrait: |
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61 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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62 sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(270)); |
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63 self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(0)); |
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64 [self chatAppear]; |
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65 HW_setLandscape(NO); |
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66 } |
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67 break; |
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68 case UIDeviceOrientationPortraitUpsideDown: |
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69 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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70 sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(90)); |
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71 self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(180)); |
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72 [self chatAppear]; |
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73 HW_setLandscape(NO); |
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74 } |
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75 break; |
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76 default: |
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77 break; |
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78 } |
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79 self.view.frame = usefulRect; |
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80 //sdlView.frame = usefulRect; |
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81 [UIView commitAnimations]; |
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82 } |
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83 |
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84 -(void) chatAppear { |
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85 if (writeChatTextField == nil) { |
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86 writeChatTextField = [[UITextField alloc] initWithFrame:CGRectMake(0, 100, 768, [UIFont systemFontSize]+8)]; |
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87 writeChatTextField.textColor = [UIColor whiteColor]; |
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88 writeChatTextField.backgroundColor = [UIColor blueColor]; |
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89 writeChatTextField.autocapitalizationType = UITextAutocapitalizationTypeNone; |
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90 writeChatTextField.autocorrectionType = UITextAutocorrectionTypeNo; |
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91 writeChatTextField.enablesReturnKeyAutomatically = NO; |
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92 writeChatTextField.keyboardAppearance = UIKeyboardAppearanceDefault; |
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93 writeChatTextField.keyboardType = UIKeyboardTypeDefault; |
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94 writeChatTextField.returnKeyType = UIReturnKeyDefault; |
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95 writeChatTextField.secureTextEntry = NO; |
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96 [self.view addSubview:writeChatTextField]; |
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97 } |
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98 writeChatTextField.alpha = 1; |
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99 [self activateOverlay]; |
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100 [dimTimer setFireDate:HIDING_TIME_NEVER]; |
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101 } |
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102 |
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103 -(void) chatDisappear { |
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104 writeChatTextField.alpha = 0; |
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105 [writeChatTextField resignFirstResponder]; |
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106 [dimTimer setFireDate:HIDING_TIME_DEFAULT]; |
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107 } |
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108 |
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109 #pragma mark - |
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110 #pragma mark View Management |
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111 -(void) viewDidLoad { |
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112 isPopoverVisible = NO; |
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113 singleton = self.spinningWheel; |
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114 canDim = NO; |
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115 self.view.alpha = 0; |
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116 self.view.center = CGPointMake(self.view.frame.size.height/2.0, self.view.frame.size.width/2.0); |
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117 |
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118 |
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119 dimTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:6] |
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120 interval:1000 |
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121 target:self |
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122 selector:@selector(dimOverlay) |
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123 userInfo:nil |
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124 repeats:YES]; |
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125 |
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126 // add timer too runloop, otherwise it doesn't work |
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127 [[NSRunLoop currentRunLoop] addTimer:dimTimer forMode:NSDefaultRunLoopMode]; |
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128 |
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129 // listen for dismissal of the popover (see below) |
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130 [[NSNotificationCenter defaultCenter] addObserver:self |
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131 selector:@selector(dismissPopover) |
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132 name:@"dismissPopover" |
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133 object:nil]; |
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134 |
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135 [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; |
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136 [[NSNotificationCenter defaultCenter] addObserver:self |
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137 selector:@selector(didRotate:) |
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138 name:@"UIDeviceOrientationDidChangeNotification" |
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139 object:nil]; |
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140 |
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141 //self.view.transform = CGAffineTransformRotate(self.view.transform, (M_PI/2.0)); |
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142 [UIView beginAnimations:@"showing overlay" context:NULL]; |
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143 [UIView setAnimationDuration:1]; |
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144 self.view.alpha = 1; |
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145 [UIView commitAnimations]; |
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146 } |
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147 |
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148 -(void) viewDidUnload { |
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149 self.writeChatTextField = nil; |
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150 self.popoverController = nil; |
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151 self.popupMenu = nil; |
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152 self.spinningWheel = nil; |
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153 [super viewDidUnload]; |
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154 MSG_DIDUNLOAD(); |
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155 } |
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156 |
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157 -(void) dealloc { |
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158 [dimTimer invalidate]; |
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159 [writeChatTextField release]; |
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160 [popupMenu release]; |
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161 [popoverController release]; |
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162 // dimTimer is autoreleased |
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163 [spinningWheel release]; |
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164 [super dealloc]; |
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165 } |
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166 |
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167 #pragma mark - |
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168 #pragma mark Overlay actions and members |
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169 // dim the overlay when there's no more input for a certain amount of time |
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170 -(IBAction) buttonReleased:(id) sender { |
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171 HW_allKeysUp(); |
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172 [dimTimer setFireDate:HIDING_TIME_DEFAULT]; |
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173 } |
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174 |
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175 // nice transition for dimming, should be called only by the timer himself |
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176 -(void) dimOverlay { |
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177 if (canDim) { |
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178 [UIView beginAnimations:@"overlay dim" context:NULL]; |
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179 [UIView setAnimationDuration:0.6]; |
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180 self.view.alpha = 0.2; |
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181 [UIView commitAnimations]; |
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182 } |
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183 } |
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184 |
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185 // set the overlay visible and put off the timer for enough time |
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186 -(void) activateOverlay { |
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187 self.view.alpha = 1; |
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188 [dimTimer setFireDate:HIDING_TIME_NEVER]; |
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189 } |
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190 |
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191 // issue certain action based on the tag of the button |
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192 -(IBAction) buttonPressed:(id) sender { |
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193 [self activateOverlay]; |
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194 if (isPopoverVisible) { |
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195 [self dismissPopover]; |
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196 } |
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197 UIButton *theButton = (UIButton *)sender; |
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198 |
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199 switch (theButton.tag) { |
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200 case 0: |
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201 HW_walkLeft(); |
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202 break; |
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203 case 1: |
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204 HW_walkRight(); |
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205 break; |
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206 case 2: |
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207 HW_aimUp(); |
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208 break; |
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209 case 3: |
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210 HW_aimDown(); |
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211 break; |
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212 case 4: |
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213 HW_shoot(); |
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214 break; |
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215 case 5: |
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216 HW_jump(); |
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217 break; |
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218 case 6: |
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219 HW_backjump(); |
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220 break; |
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221 case 7: |
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222 HW_tab(); |
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223 break; |
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224 case 10: |
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225 [self showPopover]; |
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226 break; |
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227 default: |
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228 NSLog(@"Nope"); |
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229 break; |
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230 } |
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231 } |
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232 |
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233 // present a further check before closing game |
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234 -(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex { |
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235 if ([actionSheet cancelButtonIndex] != buttonIndex) |
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236 HW_terminate(NO); |
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237 else |
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238 HW_pause(); |
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239 } |
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240 |
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241 // show up a popover containing a popupMenuViewController; we hook it with setPopoverContentSize |
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242 // on iphone instead just use the tableViewController directly (and implement manually all animations) |
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243 -(IBAction) showPopover{ |
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244 isPopoverVisible = YES; |
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245 CGRect anchorForPopover; |
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246 |
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247 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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248 if (popupMenu == nil) |
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249 popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStylePlain]; |
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250 if (popoverController == nil) { |
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251 popoverController = [[UIPopoverController alloc] initWithContentViewController:popupMenu]; |
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252 [popoverController setPopoverContentSize:CGSizeMake(220, 170) animated:YES]; |
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253 [popoverController setPassthroughViews:[NSArray arrayWithObject:self.view]]; |
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254 } |
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255 |
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256 if (UIDeviceOrientationIsLandscape([[UIDevice currentDevice] orientation])) |
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257 anchorForPopover = CGRectMake(960, 0, 220, 32); |
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258 else |
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259 anchorForPopover = CGRectMake(736, 0, 220, 32); |
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260 |
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261 [popoverController presentPopoverFromRect:anchorForPopover |
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262 inView:self.view |
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263 permittedArrowDirections:UIPopoverArrowDirectionUp |
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264 animated:YES]; |
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265 } else { |
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266 if (popupMenu == nil) { |
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267 popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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268 popupMenu.view.backgroundColor = [UIColor clearColor]; |
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269 popupMenu.view.frame = CGRectMake(480, 0, 200, 170); |
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270 } |
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271 [self.view addSubview:popupMenu.view]; |
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272 |
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273 [UIView beginAnimations:@"showing popover" context:NULL]; |
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274 [UIView setAnimationDuration:0.35]; |
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275 popupMenu.view.frame = CGRectMake(280, 0, 200, 170); |
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276 [UIView commitAnimations]; |
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277 } |
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278 popupMenu.tableView.scrollEnabled = NO; |
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279 } |
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280 |
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281 // on ipad just dismiss it, on iphone transtion to the right |
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282 -(void) dismissPopover { |
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283 if (YES == isPopoverVisible) { |
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284 isPopoverVisible = NO; |
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285 |
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286 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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287 [popoverController dismissPopoverAnimated:YES]; |
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288 } else { |
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289 [UIView beginAnimations:@"hiding popover" context:NULL]; |
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290 [UIView setAnimationDuration:0.35]; |
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291 popupMenu.view.frame = CGRectMake(480, 0, 200, 170); |
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292 [UIView commitAnimations]; |
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293 |
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294 [popupMenu.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:0.35]; |
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295 } |
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296 [self buttonReleased:nil]; |
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297 } |
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298 } |
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299 |
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300 -(void) textFieldDoneEditing:(id) sender{ |
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301 [sender resignFirstResponder]; |
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302 } |
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303 |
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304 // this function is called by pascal FinishProgress and removes the spinning wheel when loading is done |
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305 void spinningWheelDone (void) { |
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306 [UIView beginAnimations:@"hiding spinning wheel" context:NULL]; |
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307 [UIView setAnimationDuration:0.7]; |
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308 singleton.alpha = 0; |
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309 [UIView commitAnimations]; |
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310 [singleton performSelector:@selector(stopAnimating) withObject:nil afterDelay:0.7]; |
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311 canDim = YES; |
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312 } |
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313 |
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314 #pragma mark - |
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315 #pragma mark Custom touch event handling |
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316 -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { |
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317 NSArray *twoTouches; |
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318 UITouch *touch = [touches anyObject]; |
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319 |
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320 if (isPopoverVisible) { |
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321 [self dismissPopover]; |
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322 } |
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323 if (writeChatTextField) { |
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324 [self.writeChatTextField resignFirstResponder]; |
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325 [dimTimer setFireDate:HIDING_TIME_DEFAULT]; |
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326 } |
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327 |
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328 gestureStartPoint = [touch locationInView:self.view]; |
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329 |
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330 switch ([touches count]) { |
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331 /*case 1: |
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332 initialDistanceForPinching = 0; |
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333 switch ([touch tapCount]) { |
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334 case 1: |
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335 NSLog(@"X:%d Y:%d", (int)gestureStartPoint.x, (int)gestureStartPoint.y ); |
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336 //SDL_WarpMouseInWindow([SDLUIKitDelegate sharedAppDelegate].window, |
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337 // (int)gestureStartPoint.y, width - (int)gestureStartPoint.x); |
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338 //HW_click(); |
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339 break; |
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340 case 2: |
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341 HW_ammoMenu(); |
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342 break; |
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343 default: |
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344 break; |
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345 } |
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346 break;*/ |
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347 case 2: |
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348 if (2 == [touch tapCount]) { |
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349 HW_zoomReset(); |
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350 } |
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351 |
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352 // pinching |
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353 gestureStartPoint = CGPointMake(0, 0); |
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354 twoTouches = [touches allObjects]; |
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355 UITouch *first = [twoTouches objectAtIndex:0]; |
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356 UITouch *second = [twoTouches objectAtIndex:1]; |
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357 initialDistanceForPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]); |
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358 break; |
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359 default: |
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360 break; |
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361 } |
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362 |
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363 } |
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364 |
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365 -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { |
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366 gestureStartPoint = CGPointMake(0, 0); |
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367 initialDistanceForPinching = 0; |
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368 //HW_allKeysUp(); |
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369 } |
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370 |
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371 -(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { |
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372 // this can happen if the user puts more than 5 touches on the screen at once, or perhaps in other circumstances |
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373 [self touchesEnded:touches withEvent:event]; |
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374 } |
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375 |
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376 -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { |
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377 CGFloat minimumGestureLength; |
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378 int logCoeff; |
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379 |
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380 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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381 minimumGestureLength = 5.0f; |
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382 logCoeff = 19; |
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383 } else { |
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384 minimumGestureLength = 3.0f; |
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385 logCoeff = 3; |
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386 } |
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387 |
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388 NSArray *twoTouches; |
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389 CGPoint currentPosition; |
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390 UITouch *touch = [touches anyObject]; |
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391 |
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392 switch ([touches count]) { |
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393 /*case 1: |
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394 currentPosition = [touch locationInView:self.view]; |
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395 // panning |
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396 CGFloat deltaX = fabsf(gestureStartPoint.x - currentPosition.x); |
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397 CGFloat deltaY = fabsf(gestureStartPoint.y - currentPosition.y); |
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398 |
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399 // the two ifs are not mutually exclusive |
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400 if (deltaX >= minimumGestureLength) { |
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401 DLog(@"deltaX: %f deltaY: %f", deltaX, deltaY); |
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402 if (currentPosition.x > gestureStartPoint.x) { |
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403 HW_cursorLeft(logCoeff*log(deltaX)); |
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404 } else { |
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405 HW_cursorRight(logCoeff*log(deltaX)); |
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406 } |
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407 |
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408 } |
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409 if (deltaY >= minimumGestureLength) { |
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410 DLog(@"deltaX: %f deltaY: %f", deltaX, deltaY); |
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411 if (currentPosition.y < gestureStartPoint.y) { |
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412 HW_cursorDown(logCoeff*log(deltaY)); |
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413 } else { |
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414 HW_cursorUp(logCoeff*log(deltaY)); |
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415 } |
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416 } |
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417 |
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418 break;*/ |
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419 case 2: |
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420 twoTouches = [touches allObjects]; |
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421 UITouch *first = [twoTouches objectAtIndex:0]; |
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422 UITouch *second = [twoTouches objectAtIndex:1]; |
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423 CGFloat currentDistanceOfPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]); |
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424 const int pinchDelta = 40; |
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425 |
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426 if (0 != initialDistanceForPinching) { |
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427 if (currentDistanceOfPinching - initialDistanceForPinching > pinchDelta) { |
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428 HW_zoomIn(); |
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429 initialDistanceForPinching = currentDistanceOfPinching; |
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430 } |
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431 else if (initialDistanceForPinching - currentDistanceOfPinching > pinchDelta) { |
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432 HW_zoomOut(); |
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433 initialDistanceForPinching = currentDistanceOfPinching; |
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434 } |
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435 } else |
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436 initialDistanceForPinching = currentDistanceOfPinching; |
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437 |
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438 break; |
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439 default: |
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440 break; |
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441 } |
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442 } |
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443 |
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444 |
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445 @end |
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