1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
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3 |
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4 0.9.16 -> 0.9.17: |
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5 + New theme, Cave |
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6 + New voicepack, Hillbilly |
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7 + More attractive mission screen with previews |
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8 + Chat timestamping, links, input history, tab completion |
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9 + Customisable chat by dragging a .css file, see file generated by the /saveStyleSheet command |
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10 + Errors/warnings in chat instead of popup boxes |
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11 + Mousewheel to change hog/weapon counts in game creation |
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12 + Refresh DLC page on access, display notice if DLC page is not accessible |
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13 + Team colours changed, again |
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14 + Land texture on maps using mask of black |
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15 + Spread clouds/flakes over near/far layers for more 3D |
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16 + Team coloured RC/airstrike |
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17 + Icy girders/bridges on Snow/Christmas themes, support for ice land type (blue in mask) |
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18 + Sticky mines, mines activate 1s after use in infinite attack mode |
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19 + Grenades/bazooka/melon pieces/ballgun now kicked by explosions |
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20 + Minor theme optimisation, Optional SkyR |
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21 + Camera follows melon, clusterbomb, gas cloud |
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22 * Vertical movement should be restricted for small displays, camera will try less hard to keep hog in centre |
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23 * Keep mouse from jumping around when ammo menu is active |
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24 * Hogs can now move after trapping another hog in a portal loop |
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25 * ctrl-w no longer closes engine window |
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26 * Fix bugs in blowtorch angle/direction |
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27 * Fix playing notes on the piano |
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28 * Fix some colours in greyscale 3D |
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29 * Fix Lua overrides of map config |
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30 * Girders no longer make windows in tunnels |
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31 * Prevent some more escaping through border, firepunch, pickhammer |
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32 * Many frontend bugfixes, code cleanup. Crash in game abort, flake clipping, invalid state on room close |
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33 * Many other engine bugfixes. SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, clouds on Deep Space theme, etc |
3 |
34 |
4 0.9.15 -> 0.9.16: |
35 0.9.15 -> 0.9.16: |
5 + In-game chat now supports backspace-repeat and Escape to close the text input area |
36 + In-game chat now supports backspace-repeat and Escape to close the text input area |
6 + Team status bars shrunk/made translucent if they take up a significant portion of the screen |
37 + Team status bars shrunk/made translucent if they take up a significant portion of the screen |
7 + Background music change on sudden death mode |
38 + Background music change on sudden death mode |