equal
deleted
inserted
replaced
279 function CheckCyborgsDead() |
279 function CheckCyborgsDead() |
280 return cyborgsLeft == 0 |
280 return cyborgsLeft == 0 |
281 end |
281 end |
282 |
282 |
283 function DoCyborgsDead() |
283 function DoCyborgsDead() |
|
284 SetGearMessage(CurrentHedgehog, 0) |
284 AddAnim(midAnim) |
285 AddAnim(midAnim) |
285 AddFunction({func = AfterMidAnim, args = {}}) |
286 AddFunction({func = AfterMidAnim, args = {}}) |
286 end |
287 end |
287 |
288 |
288 function DoCyborgDead(index) |
289 function DoCyborgDead(index) |
389 gearDead[cyborgs[i]] = false |
390 gearDead[cyborgs[i]] = false |
390 end |
391 end |
391 cyborgsLeft = cyborgsNum |
392 cyborgsLeft = cyborgsNum |
392 |
393 |
393 for i = 1, 3 do |
394 for i = 1, 3 do |
394 SetGearPosition(natives[i], unpack(nativePos[i])) |
395 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
395 end |
396 end |
396 |
397 |
397 SetGearPosition(cyborg, unpack(cyborgPos)) |
398 AnimSetGearPosition(cyborg, unpack(cyborgPos)) |
398 SetGearPosition(princess, unpack(princessPos)) |
399 AnimSetGearPosition(princess, unpack(princessPos)) |
399 |
400 |
400 for i = 1, cyborgsNum do |
401 for i = 1, cyborgsNum do |
401 SetGearPosition(cyborgs[i], unpack(cyborgsPos[i])) |
402 AnimSetGearPosition(cyborgs[i], unpack(cyborgsPos[i])) |
402 AnimTurn(cyborgs[i], cyborgsDir[i]) |
403 AnimTurn(cyborgs[i], cyborgsDir[i]) |
403 end |
404 end |
404 end |
405 end |
405 |
406 |
406 function CondNeedToTurn(hog1, hog2) |
407 function CondNeedToTurn(hog1, hog2) |