ChangeLog.txt
changeset 13122 d52d79f35558
parent 13121 de07c8423beb
child 13123 11f23afd84f2
equal deleted inserted replaced
13121:de07c8423beb 13122:d52d79f35558
    91  + New call: GetTeamClan(teamname): Returns clan of team with given name
    91  + New call: GetTeamClan(teamname): Returns clan of team with given name
    92  + New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content
    92  + New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content
    93  + New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message
    93  + New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message
    94  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
    94  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
    95  + New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine
    95  + New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine
       
    96  + New param: PlaySound accepts 3rd parameter for voices: instaVoice: If true, sound plays instantly instead of being queued
    96  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
    97  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
    97  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
    98  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
    98  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
    99  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
    99  * Fix call: SetWeapon(amNothing) now unselects weapon
   100  * Fix call: SetWeapon(amNothing) now unselects weapon
   100  * Fix call: SetWind did not update flake flying direction
   101  * Fix call: SetWind did not update flake flying direction