equal
deleted
inserted
replaced
178 spawnTargets() |
178 spawnTargets() |
179 elseif gamePhase == 6 then |
179 elseif gamePhase == 6 then |
180 ShowMission(loc("Basic Bazooka Training"), loc("Final Targets"), |
180 ShowMission(loc("Basic Bazooka Training"), loc("Final Targets"), |
181 loc("The final targets are quite tricky. You need to aim well.").."|".. |
181 loc("The final targets are quite tricky. You need to aim well.").."|".. |
182 loc("Precise Aim: [Left Shift] + [Up]/[Down]").."|".. |
182 loc("Precise Aim: [Left Shift] + [Up]/[Down]").."|".. |
183 loc("Hint: It might be easier if you vary the angle only slightly"), |
183 loc("Hint: It might be easier if you vary the angle only slightly."), |
184 2, 12000) |
184 2, 12000) |
185 SetWind(75) |
185 SetWind(75) |
186 spawnTargets() |
186 spawnTargets() |
187 elseif gamePhase == 7 then |
187 elseif gamePhase == 7 then |
188 ShowMission(loc("Basic Bazooka Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |
188 ShowMission(loc("Basic Bazooka Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |