273 table.insert(killedAnim, {func = AnimOutOfNowhere, args = {cyborg, unpack(secondPos[2])}}) |
273 table.insert(killedAnim, {func = AnimOutOfNowhere, args = {cyborg, unpack(secondPos[2])}}) |
274 table.insert(killedAnim, {func = AnimOutOfNowhere, args = {native, unpack(secondPos[1])}}) |
274 table.insert(killedAnim, {func = AnimOutOfNowhere, args = {native, unpack(secondPos[1])}}) |
275 table.insert(killedAnim, {func = AnimCustomFunction, args = {cyborg, CondNeedToTurn, {cyborg, native}}}) |
275 table.insert(killedAnim, {func = AnimCustomFunction, args = {cyborg, CondNeedToTurn, {cyborg, native}}}) |
276 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Nice work, ") .. nativeUnNames[m5DeployedNum] .. "!", SAY_SHOUT, 4000}}) |
276 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Nice work, ") .. nativeUnNames[m5DeployedNum] .. "!", SAY_SHOUT, 4000}}) |
277 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("As a reward for your performance, here's some new technology!"), SAY_SHOUT, 8000}}) |
277 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("As a reward for your performance, here's some new technology!"), SAY_SHOUT, 8000}}) |
278 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Use it wisely!"), SAY_SHOUT, 8000}}) |
278 table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Use it wisely!"), SAY_SHOUT, 3000}}) |
279 table.insert(killedAnim, {func = AnimDisappear, args = {cyborg, unpack(secondPos[2])}}) |
279 table.insert(killedAnim, {func = AnimDisappear, args = {cyborg, unpack(secondPos[2])}}) |
280 table.insert(killedAnim, {func = AnimSwitchHog, args = {native}}) |
280 table.insert(killedAnim, {func = AnimSwitchHog, args = {native}}) |
281 AddSkipFunction(killedAnim, SkipKilledAnim, {}) |
281 AddSkipFunction(killedAnim, SkipKilledAnim, {}) |
282 end |
282 end |
283 --------------------------Anim skip functions-------------------------- |
283 --------------------------Anim skip functions-------------------------- |