Mission 6: Modified a dialogue timing
authorbelphegorr <szabibibi@gmail.com>
Tue, 31 Jul 2012 21:20:58 +0300
changeset 7431 fee9ae17c007
parent 7428 4cc8398384e6
child 7434 3daea8c9a770
Mission 6: Modified a dialogue timing
share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/dragon.lua
--- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/dragon.lua	Tue Jul 31 20:25:28 2012 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/dragon.lua	Tue Jul 31 21:20:58 2012 +0300
@@ -275,7 +275,7 @@
   table.insert(killedAnim, {func = AnimCustomFunction, args = {cyborg, CondNeedToTurn, {cyborg, native}}})
   table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Nice work, ") .. nativeUnNames[m5DeployedNum] .. "!", SAY_SHOUT, 4000}})
   table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("As a reward for your performance, here's some new technology!"), SAY_SHOUT, 8000}})
-  table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Use it wisely!"), SAY_SHOUT, 8000}})
+  table.insert(killedAnim, {func = AnimSay, args = {cyborg, loc("Use it wisely!"), SAY_SHOUT, 3000}})
   table.insert(killedAnim, {func = AnimDisappear, args = {cyborg, unpack(secondPos[2])}})
   table.insert(killedAnim, {func = AnimSwitchHog, args = {native}})
   AddSkipFunction(killedAnim, SkipKilledAnim, {})