share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
changeset 14932 ff4003a90ff8
parent 14898 4596357d002d
child 15002 3ed1cbd31754
equal deleted inserted replaced
14931:ba5fd934f49b 14932:ff4003a90ff8
   522   AddAmmo(cyborgs[1], amAirAttack, 2)
   522   AddAmmo(cyborgs[1], amAirAttack, 2)
   523   AddAmmo(cyborgs[1], amDrillStrike, 1)
   523   AddAmmo(cyborgs[1], amDrillStrike, 1)
   524 end
   524 end
   525 
   525 
   526 function AddHogs()
   526 function AddHogs()
   527   princessTeamName = AddTeam(loc("Princess"), -2, "Bone", "Island", "HillBilly", "cm_female")
   527   princessTeamName = AddTeam(loc("Princess"), -2, "Bone", "Island", "HillBilly_qau", "cm_female")
   528   SetTeamPassive(princessTeamName, true)
   528   SetTeamPassive(princessTeamName, true)
   529   princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
   529   princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
   530   SetGearAIHints(princess, aihDoesntMatter)
   530   SetGearAIHints(princess, aihDoesntMatter)
   531   gearDead[princess] = false
   531   gearDead[princess] = false
   532 
   532 
   534   for i = 7, 9 do
   534   for i = 7, 9 do
   535     natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
   535     natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
   536     gearDead[natives[i-6]] = false
   536     gearDead[natives[i-6]] = false
   537   end
   537   end
   538 
   538 
   539   cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary")
   539   cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot_qau", "cm_binary")
   540   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   540   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   541   gearDead[cyborg] = false
   541   gearDead[cyborg] = false
   542 
   542 
   543   biomechanicTeamName = AddTeam(loc("Biomechanic Team"), -1, "ring", "UFO", "Robot", "cm_cyborg")
   543   biomechanicTeamName = AddTeam(loc("Biomechanic Team"), -1, "ring", "UFO", "Robot_qau", "cm_cyborg")
   544   for i = 1, cyborgsNum do
   544   for i = 1, cyborgsNum do
   545     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   545     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   546     gearDead[cyborgs[i]] = false
   546     gearDead[cyborgs[i]] = false
   547   end
   547   end
   548   cyborgsLeft = cyborgsNum
   548   cyborgsLeft = cyborgsNum