--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Mon May 13 22:51:31 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Mon May 13 23:13:53 2019 +0200
@@ -524,7 +524,7 @@
end
function AddHogs()
- princessTeamName = AddTeam(loc("Princess"), -2, "Bone", "Island", "HillBilly", "cm_female")
+ princessTeamName = AddTeam(loc("Princess"), -2, "Bone", "Island", "HillBilly_qau", "cm_female")
SetTeamPassive(princessTeamName, true)
princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
SetGearAIHints(princess, aihDoesntMatter)
@@ -536,11 +536,11 @@
gearDead[natives[i-6]] = false
end
- cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary")
+ cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot_qau", "cm_binary")
cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
gearDead[cyborg] = false
- biomechanicTeamName = AddTeam(loc("Biomechanic Team"), -1, "ring", "UFO", "Robot", "cm_cyborg")
+ biomechanicTeamName = AddTeam(loc("Biomechanic Team"), -1, "ring", "UFO", "Robot_qau", "cm_cyborg")
for i = 1, cyborgsNum do
cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
gearDead[cyborgs[i]] = false