project_files/hwc/rtl/fpcrtl.h
branchwebgl
changeset 7983 02f36c3e7f6c
child 8047 25a4daa6473c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/hwc/rtl/fpcrtl.h	Wed Nov 07 18:04:27 2012 +0000
@@ -0,0 +1,189 @@
+#ifndef _FPCRTL_H_
+#define _FPCRTL_H_
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "system.h"
+#include "misc.h"
+#include "sysutils.h"
+#include "fileio.h"
+#include "pmath.h"
+
+#ifndef EMSCRIPTEN
+#include "GL/glew.h"
+#endif
+
+#define fpcrtl_memcpy                       memcpy
+
+#define luapas_lua_gettop                   lua_gettop
+#define luapas_lua_close                    lua_close
+#define luapas_lua_createtable              lua_createtable
+#define luapas_lua_error                    lua_error
+#define luapas_lua_gc                       lua_gc
+#define luapas_lua_getfield                 lua_getfield
+#define luapas_lua_objlen                   lua_objlen
+#define luapas_lua_call                     lua_call
+#define luapas_lua_pcall                    lua_pcall
+#define luapas_lua_pushboolean              lua_pushboolean
+#define luapas_lua_pushcclosure             lua_pushcclosure
+#define luapas_lua_pushinteger              lua_pushinteger
+#define luapas_lua_pushnil                  lua_pushnil
+#define luapas_lua_pushnumber               lua_pushnumber
+#define luapas_lua_pushlstring              lua_pushlstring
+#define luapas_lua_pushstring               lua_pushstring
+#define luapas_lua_pushvalue                lua_pushvalue
+#define luapas_lua_rawgeti                  lua_rawgeti
+#define luapas_lua_setfield                 lua_setfield
+#define luapas_lua_settop                   lua_settop
+#define luapas_lua_toboolean                lua_toboolean
+#define luapas_lua_tointeger                lua_tointeger
+#define luapas_lua_tolstring                lua_tolstring
+#define luapas_lua_tonumber                 lua_tonumber
+#define luapas_lua_type                     lua_type
+#define luapas_lua_typename                 lua_typename
+#define luapas_luaL_argerror                luaL_argerror
+#define luapas_luaL_checkinteger            luaL_checkinteger
+#define luapas_luaL_checklstring            luaL_checklstring
+#define luapas_luaL_loadfile                luaL_loadfile
+#define luapas_luaL_loadstring              luaL_loadstring
+#define luapas_luaL_newstate                luaL_newstate
+#define luapas_luaL_optinteger              luaL_optinteger
+#define luapas_luaL_optlstring              luaL_optlstring
+#define luapas_luaL_prepbuffer              luaL_prepbuffer
+#define luapas_luaL_ref                     luaL_ref
+#define luapas_luaL_unref                   luaL_unref
+#define luapas_luaopen_base                 luaopen_base
+#define luapas_luaopen_math                 luaopen_math
+#define luapas_luaopen_string               luaopen_string
+#define luapas_luaopen_table                luaopen_table
+
+#define sdlh_IMG_Load                       IMG_Load
+
+#ifndef EMSCRIPTEN
+#define sdlh_Mix_AllocateChannels           Mix_AllocateChannels
+#define sdlh_Mix_CloseAudio                 Mix_CloseAudio
+#define sdlh_Mix_FadeInChannelTimed         Mix_FadeInChannelTimed
+#define sdlh_Mix_FadeInMusic                Mix_FadeInMusic
+#define sdlh_Mix_FadeOutChannel             Mix_FadeOutChannel
+#define sdlh_Mix_FreeChunk                  Mix_FreeChunk
+#define sdlh_Mix_FreeMusic                  Mix_FreeMusic
+#define sdlh_Mix_HaltChannel                Mix_HaltChannel
+#define sdlh_Mix_HaltMusic                  Mix_HaltMusic
+#define sdlh_Mix_LoadMUS                    Mix_LoadMUS
+#define sdlh_Mix_LoadWAV_RW                 Mix_LoadWAV_RW
+#define sdlh_Mix_OpenAudio                  Mix_OpenAudio
+#define sdlh_Mix_PauseMusic                 Mix_PauseMusic
+#define sdlh_Mix_PlayChannelTimed           Mix_PlayChannelTimed
+#define sdlh_Mix_Playing                    Mix_Playing
+#define sdlh_Mix_ResumeMusic                Mix_ResumeMusic
+#define sdlh_Mix_Volume                     Mix_Volume
+#define sdlh_Mix_VolumeMusic                Mix_VolumeMusic
+#else
+#define sdlh_Mix_AllocateChannels           stub_Mix_AllocateChannels
+#define sdlh_Mix_CloseAudio                 stub_Mix_CloseAudio
+#define sdlh_Mix_FadeInChannelTimed         stub_Mix_FadeInChannelTimed
+#define sdlh_Mix_FadeInMusic                stub_Mix_FadeInMusic
+#define sdlh_Mix_FadeOutChannel             stub_Mix_FadeOutChannel
+#define sdlh_Mix_FreeChunk                  stub_Mix_FreeChunk
+#define sdlh_Mix_FreeMusic                  stub_Mix_FreeMusic
+#define sdlh_Mix_HaltChannel                stub_Mix_HaltChannel
+#define sdlh_Mix_HaltMusic                  stub_Mix_HaltMusic
+#define sdlh_Mix_LoadMUS                    stub_Mix_LoadMUS
+#define sdlh_Mix_LoadWAV_RW                 stub_Mix_LoadWAV_RW
+#define sdlh_Mix_OpenAudio                  stub_Mix_OpenAudio
+#define sdlh_Mix_PauseMusic                 stub_Mix_PauseMusic
+#define sdlh_Mix_PlayChannelTimed           stub_Mix_PlayChannelTimed
+#define sdlh_Mix_Playing                    stub_Mix_Playing
+#define sdlh_Mix_ResumeMusic                stub_Mix_ResumeMusic
+#define sdlh_Mix_Volume                     stub_Mix_Volume
+#define sdlh_Mix_VolumeMusic                stub_Mix_VolumeMusic
+#endif
+
+#define sdlh_SDL_ConvertSurface             SDL_ConvertSurface
+#define sdlh_SDL_CreateRGBSurface           SDL_CreateRGBSurface
+#define sdlh_SDL_CreateThread               SDL_CreateThread
+#define sdlh_SDL_Delay                      SDL_Delay
+#define sdlh_SDL_EnableKeyRepeat            SDL_EnableKeyRepeat
+#define sdlh_SDL_EnableUNICODE              SDL_EnableUNICODE
+#define sdlh_SDL_FillRect                   SDL_FillRect
+#define sdlh_SDL_FreeSurface                SDL_FreeSurface
+#define sdlh_SDL_GetError                   SDL_GetError
+#define sdlh_SDL_GetKeyName                 SDL_GetKeyName
+#define sdlh_SDL_GetKeyState                SDL_GetKeyState
+#define sdlh_SDL_GetMouseState              SDL_GetMouseState
+#define sdlh_SDL_GetRGBA                    SDL_GetRGBA
+#define sdlh_SDL_GetTicks                   SDL_GetTicks
+#define sdlh_SDL_GL_SetAttribute            SDL_GL_SetAttribute
+#define sdlh_SDL_GL_SwapBuffers             SDL_GL_SwapBuffers
+#define sdlh_SDL_Init                       SDL_Init
+#define sdlh_SDL_InitSubSystem              SDL_InitSubSystem
+#define sdlh_SDL_JoystickClose              SDL_JoystickClose
+#define sdlh_SDL_JoystickEventState         SDL_JoystickEventState
+#define sdlh_SDL_JoystickName               SDL_JoystickName
+#define sdlh_SDL_JoystickNumAxes            SDL_JoystickNumAxes
+#define sdlh_SDL_JoystickNumButtons         SDL_JoystickNumButtons
+#define sdlh_SDL_JoystickNumHats            SDL_JoystickNumHats
+#define sdlh_SDL_JoystickOpen               SDL_JoystickOpen
+#define sdlh_SDL_LockSurface                SDL_LockSurface
+#define sdlh_SDL_MapRGB                     SDL_MapRGB
+#define sdlh_SDL_MapRGBA                    SDL_MapRGBA
+#define sdlh_SDL_NumJoysticks               SDL_NumJoysticks
+#define sdlh_SDL_PeepEvents                 SDL_PeepEvents
+#define sdlh_SDL_PumpEvents                 SDL_PumpEvents
+#define sdlh_SDL_Quit                       SDL_Quit
+#define sdlh_SDL_RWFromFile                 SDL_RWFromFile
+#define sdlh_SDL_SetColorKey                SDL_SetColorKey
+#define sdlh_SDL_SetVideoMode               SDL_SetVideoMode
+#ifndef EMSCRIPTEN
+#define sdlh_SDL_ShowCursor                 SDL_ShowCursor
+#else
+#define sdlh_SDL_ShowCursor                 SDL_ShowCursor_patch
+#endif
+#define sdlh_SDL_UnlockSurface              SDL_UnlockSurface
+#define sdlh_SDL_UpperBlit                  SDL_UpperBlit
+#define sdlh_SDL_VideoDriverName            SDL_VideoDriverName
+#define sdlh_SDL_WarpMouse                  SDL_WarpMouse
+#define sdlh_SDL_WM_SetCaption              SDL_WM_SetCaption
+#define sdlh_SDL_WM_SetIcon                 SDL_WM_SetIcon
+#define sdlh_SDLNet_AddSocket               SDLNet_AddSocket
+#define sdlh_SDLNet_AllocSocketSet          SDLNet_AllocSocketSet
+#define sdlh_SDLNet_CheckSockets            SDLNet_CheckSockets
+#define sdlh_SDLNet_FreeSocketSet           SDLNet_FreeSocketSet
+#define sdlh_SDLNet_Init                    SDLNet_Init
+#define sdlh_SDLNet_Quit                    SDLNet_Quit
+#define sdlh_SDLNet_ResolveHost             SDLNet_ResolveHost
+#define sdlh_SDLNet_TCP_Close               SDLNet_TCP_Close
+#define sdlh_SDLNet_TCP_Open                SDLNet_TCP_Open
+#define sdlh_SDLNet_TCP_Recv                SDLNet_TCP_Recv
+#define sdlh_SDLNet_TCP_Send                SDLNet_TCP_Send
+#define sdlh_TTF_Init                       TTF_Init
+#define sdlh_TTF_OpenFont                   TTF_OpenFont
+#define sdlh_TTF_Quit                       TTF_Quit
+#define sdlh_TTF_RenderUTF8_Blended         TTF_RenderUTF8_Blended
+#define sdlh_TTF_RenderUTF8_Solid           TTF_RenderUTF8_Solid
+#define sdlh_TTF_SetFontStyle               TTF_SetFontStyle
+#define sdlh_TTF_SizeUTF8                   TTF_SizeUTF8
+
+#define _strconcat                          fpcrtl_strconcat
+#define _strappend                          fpcrtl_strappend
+#define _strprepend                         fpcrtl_strprepend
+#define _strcompare                         fpcrtl_strcompare
+#define _strncompare                        fpcrtl_strncompare
+#define _strcomparec                        fpcrtl_strcomparec
+#define _chrconcat                          fpcrtl_chrconcat
+#define _pchar                              fpcrtl_pchar
+
+// hooks are implemented in javascript
+void start_hook(void);
+void mainloop_hook(void);
+void clear_filelist_hook(void);
+void add_file_hook(const char* ptr);
+void idb_loader_hook();
+void showcursor_hook();
+void hidecursor_hook();
+void drawworld_init_hook();
+#endif