QTfrontend/binds.cpp
changeset 2428 6800f8aa0184
parent 2379 d62b1f224982
child 2948 3f21a9dc93d0
--- a/QTfrontend/binds.cpp	Mon Oct 12 13:56:07 2009 +0000
+++ b/QTfrontend/binds.cpp	Mon Oct 12 16:44:30 2009 +0000
@@ -20,43 +20,50 @@
 
 const BindAction cbinds[BINDS_NUMBER] =
 {
-	{"+up",	"up",	QT_TRANSLATE_NOOP("binds", "up"),	false},
-	{"+left",	"left",	QT_TRANSLATE_NOOP("binds", "left"),	false},
-	{"+right",	"right",	QT_TRANSLATE_NOOP("binds", "right"),	false},
-	{"+down",	"down",	QT_TRANSLATE_NOOP("binds", "down"),	false},
-	{"ljump",	"return",	QT_TRANSLATE_NOOP("binds", "jump"),	false},
-	{"hjump",	"backspace",	QT_TRANSLATE_NOOP("binds", "jump"),	false},
-	{"+attack",	"space",	QT_TRANSLATE_NOOP("binds", "attack"),	false},
-	{"+precise",	"left_shift",	QT_TRANSLATE_NOOP("binds", "precise aim"),	false},
-	{"put",	"mousel",	QT_TRANSLATE_NOOP("binds", "put"),	false},
-	{"switch",	"tab",	QT_TRANSLATE_NOOP("binds", "switch"),	false},
-	{"findhh",	"h",	QT_TRANSLATE_NOOP("binds", "find hedgehog"),	true},
-	{"ammomenu",	"mouser",	QT_TRANSLATE_NOOP("binds", "ammo menu"),	false},
-	{"slot 1",	"f1",	QT_TRANSLATE_NOOP("binds", "slot 1"),	false},
-	{"slot 2",	"f2",	QT_TRANSLATE_NOOP("binds", "slot 2"),	false},
-	{"slot 3",	"f3",	QT_TRANSLATE_NOOP("binds", "slot 3"),	false},
-	{"slot 4",	"f4",	QT_TRANSLATE_NOOP("binds", "slot 4"),	false},
-	{"slot 5",	"f5",	QT_TRANSLATE_NOOP("binds", "slot 5"),	false},
-	{"slot 6",	"f6",	QT_TRANSLATE_NOOP("binds", "slot 6"),	false},
-	{"slot 7",	"f7",	QT_TRANSLATE_NOOP("binds", "slot 7"),	false},
-	{"slot 8",	"f8",	QT_TRANSLATE_NOOP("binds", "slot 8"),	false},
-	{"slot 9",	"f9",	QT_TRANSLATE_NOOP("binds", "slot 9"),	true},
-	{"timer 1",	"1",	QT_TRANSLATE_NOOP("binds", "timer 1 sec"),	false},
-	{"timer 2",	"2",	QT_TRANSLATE_NOOP("binds", "timer 2 sec"),	false},
-	{"timer 3",	"3",	QT_TRANSLATE_NOOP("binds", "timer 3 sec"),	false},
-	{"timer 4",	"4",	QT_TRANSLATE_NOOP("binds", "timer 4 sec"),	false},
-	{"timer 5",	"5",	QT_TRANSLATE_NOOP("binds", "timer 5 sec"),	true},
-	{"chat",	"t",	QT_TRANSLATE_NOOP("binds", "chat"),	false},
-	{"history",	"`",	QT_TRANSLATE_NOOP("binds", "chat history"),	false},
-	{"pause",	"p",	QT_TRANSLATE_NOOP("binds", "pause"),	false},
-	{"confirm",	"y",	QT_TRANSLATE_NOOP("binds", "confirmation"),	false},
-	{"+voldown",	"9",	QT_TRANSLATE_NOOP("binds", "volume down"),	false},
-	{"+volup",	"0",	QT_TRANSLATE_NOOP("binds", "volume up"),	false},
-	{"zoomin",	"wheeldown",	QT_TRANSLATE_NOOP("binds", "zoom in"),	false},
-	{"zoomout",	"wheelup",	QT_TRANSLATE_NOOP("binds", "zoom out"),	false},
-	{"zoomreset",	"mousem",	QT_TRANSLATE_NOOP("binds", "reset zoom"),	false},
-	{"fullscr",	"f12",	QT_TRANSLATE_NOOP("binds", "change mode"),	false},
-	{"capture",	"c",	QT_TRANSLATE_NOOP("binds", "capture"),	false},
-	{"rotmask",	"delete",	QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"),	false},
-	{"quit",	"escape",	QT_TRANSLATE_NOOP("binds", "quit"),	true}
+	{"+up",	"up",	QT_TRANSLATE_NOOP("binds", "up"),	QT_TRANSLATE_NOOP("binds (categories)", "Basic controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move your hogs and aim:")},
+	{"+left",	"left",	QT_TRANSLATE_NOOP("binds", "left"),	NULL, NULL},
+	{"+right",	"right",	QT_TRANSLATE_NOOP("binds", "right"),	NULL, NULL},
+	{"+down",	"down",	QT_TRANSLATE_NOOP("binds", "down"),	NULL, NULL},
+	{"+precise",	"left_shift",	QT_TRANSLATE_NOOP("binds", "precise aim"),	NULL, NULL},
+	{"ljump",	"return",	QT_TRANSLATE_NOOP("binds", "long jump"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
+	{"hjump",	"backspace",	QT_TRANSLATE_NOOP("binds", "high jump"),	NULL, NULL},
+	{"+attack",	"space",	QT_TRANSLATE_NOOP("binds", "attack"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
+	{"put",	"mousel",	QT_TRANSLATE_NOOP("binds", "put"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
+	{"switch",	"tab",	QT_TRANSLATE_NOOP("binds", "switch"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
+	{"ammomenu",	"mouser",	QT_TRANSLATE_NOOP("binds", "ammo menu"),	QT_TRANSLATE_NOOP("binds (categories)", "Weapon controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
+	{"slot 1",	"f1",	QT_TRANSLATE_NOOP("binds", "slot 1"),	NULL, NULL},
+	{"slot 2",	"f2",	QT_TRANSLATE_NOOP("binds", "slot 2"),	NULL, NULL},
+	{"slot 3",	"f3",	QT_TRANSLATE_NOOP("binds", "slot 3"),	NULL, NULL},
+	{"slot 4",	"f4",	QT_TRANSLATE_NOOP("binds", "slot 4"),	NULL, NULL},
+	{"slot 5",	"f5",	QT_TRANSLATE_NOOP("binds", "slot 5"),	NULL, NULL},
+	{"slot 6",	"f6",	QT_TRANSLATE_NOOP("binds", "slot 6"),	NULL, NULL},
+	{"slot 7",	"f7",	QT_TRANSLATE_NOOP("binds", "slot 7"),	NULL, NULL},
+	{"slot 8",	"f8",	QT_TRANSLATE_NOOP("binds", "slot 8"),	NULL, NULL},
+	{"slot 9",	"f9",	QT_TRANSLATE_NOOP("binds", "slot 9"),	NULL, NULL},
+	{"timer 1",	"1",	QT_TRANSLATE_NOOP("binds", "timer 1 sec"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
+	{"timer 2",	"2",	QT_TRANSLATE_NOOP("binds", "timer 2 sec"),	NULL, NULL},
+	{"timer 3",	"3",	QT_TRANSLATE_NOOP("binds", "timer 3 sec"),	NULL, NULL},
+	{"timer 4",	"4",	QT_TRANSLATE_NOOP("binds", "timer 4 sec"),	NULL, NULL},
+	{"timer 5",	"5",	QT_TRANSLATE_NOOP("binds", "timer 5 sec"),	NULL, NULL},
+	{"findhh",	"h",	QT_TRANSLATE_NOOP("binds", "find hedgehog"),	QT_TRANSLATE_NOOP("binds (categories)", "Camera and cursor controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
+	{"+cur_u",	"",	QT_TRANSLATE_NOOP("binds", "up"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
+	{"+cur_l",	"",	QT_TRANSLATE_NOOP("binds", "left"),	NULL, NULL},
+	{"+cur_r",	"",	QT_TRANSLATE_NOOP("binds", "right"),	NULL, NULL},
+	{"+cur_d",	"",	QT_TRANSLATE_NOOP("binds", "down"),	NULL, NULL},
+//	{"+cur_m",	"",	QT_TRANSLATE_NOOP("binds", "movement key modifier"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
+	{"zoomin",	"wheeldown",	QT_TRANSLATE_NOOP("binds", "zoom in"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
+	{"zoomout",	"wheelup",	QT_TRANSLATE_NOOP("binds", "zoom out"),	NULL, NULL},
+	{"zoomreset",	"mousem",	QT_TRANSLATE_NOOP("binds", "reset zoom"),	NULL, NULL},
+	{"chat",	"t",	QT_TRANSLATE_NOOP("binds", "chat"),	QT_TRANSLATE_NOOP("binds (categories)", "Other"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
+	{"history",	"`",	QT_TRANSLATE_NOOP("binds", "chat history"),	NULL, NULL},
+	{"pause",	"p",	QT_TRANSLATE_NOOP("binds", "pause"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
+	{"quit",	"escape",	QT_TRANSLATE_NOOP("binds", "quit"),	NULL, NULL},
+	{"confirm",	"y",	QT_TRANSLATE_NOOP("binds", "confirmation"),	NULL, NULL},
+	{"+voldown",	"9",	QT_TRANSLATE_NOOP("binds", "volume down"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
+	{"+volup",	"0",	QT_TRANSLATE_NOOP("binds", "volume up"),	NULL, NULL},
+#ifndef _WIN32
+	{"fullscr",	"f12",	QT_TRANSLATE_NOOP("binds", "change mode"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
+#endif
+	{"capture",	"c",	QT_TRANSLATE_NOOP("binds", "capture"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
+	{"rotmask",	"delete",	QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")}
 };