--- a/QTfrontend/binds.cpp Mon Oct 12 13:56:07 2009 +0000
+++ b/QTfrontend/binds.cpp Mon Oct 12 16:44:30 2009 +0000
@@ -20,43 +20,50 @@
const BindAction cbinds[BINDS_NUMBER] =
{
- {"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), false},
- {"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), false},
- {"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), false},
- {"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), false},
- {"ljump", "return", QT_TRANSLATE_NOOP("binds", "jump"), false},
- {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "jump"), false},
- {"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), false},
- {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), false},
- {"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), false},
- {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), false},
- {"findhh", "h", QT_TRANSLATE_NOOP("binds", "find hedgehog"), true},
- {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), false},
- {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), false},
- {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), false},
- {"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), false},
- {"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), false},
- {"slot 5", "f5", QT_TRANSLATE_NOOP("binds", "slot 5"), false},
- {"slot 6", "f6", QT_TRANSLATE_NOOP("binds", "slot 6"), false},
- {"slot 7", "f7", QT_TRANSLATE_NOOP("binds", "slot 7"), false},
- {"slot 8", "f8", QT_TRANSLATE_NOOP("binds", "slot 8"), false},
- {"slot 9", "f9", QT_TRANSLATE_NOOP("binds", "slot 9"), true},
- {"timer 1", "1", QT_TRANSLATE_NOOP("binds", "timer 1 sec"), false},
- {"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), false},
- {"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), false},
- {"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), false},
- {"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), true},
- {"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), false},
- {"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), false},
- {"pause", "p", QT_TRANSLATE_NOOP("binds", "pause"), false},
- {"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), false},
- {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), false},
- {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), false},
- {"zoomin", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom in"), false},
- {"zoomout", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom out"), false},
- {"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom"), false},
- {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), false},
- {"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), false},
- {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"), false},
- {"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), true}
+ {"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), QT_TRANSLATE_NOOP("binds (categories)", "Basic controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move your hogs and aim:")},
+ {"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL},
+ {"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL},
+ {"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL},
+ {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL},
+ {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
+ {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL},
+ {"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
+ {"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
+ {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
+ {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapon controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
+ {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL},
+ {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL},
+ {"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), NULL, NULL},
+ {"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), NULL, NULL},
+ {"slot 5", "f5", QT_TRANSLATE_NOOP("binds", "slot 5"), NULL, NULL},
+ {"slot 6", "f6", QT_TRANSLATE_NOOP("binds", "slot 6"), NULL, NULL},
+ {"slot 7", "f7", QT_TRANSLATE_NOOP("binds", "slot 7"), NULL, NULL},
+ {"slot 8", "f8", QT_TRANSLATE_NOOP("binds", "slot 8"), NULL, NULL},
+ {"slot 9", "f9", QT_TRANSLATE_NOOP("binds", "slot 9"), NULL, NULL},
+ {"timer 1", "1", QT_TRANSLATE_NOOP("binds", "timer 1 sec"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
+ {"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), NULL, NULL},
+ {"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), NULL, NULL},
+ {"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), NULL, NULL},
+ {"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), NULL, NULL},
+ {"findhh", "h", QT_TRANSLATE_NOOP("binds", "find hedgehog"), QT_TRANSLATE_NOOP("binds (categories)", "Camera and cursor controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
+ {"+cur_u", "", QT_TRANSLATE_NOOP("binds", "up"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
+ {"+cur_l", "", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL},
+ {"+cur_r", "", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL},
+ {"+cur_d", "", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL},
+// {"+cur_m", "", QT_TRANSLATE_NOOP("binds", "movement key modifier"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
+ {"zoomin", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom in"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
+ {"zoomout", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL},
+ {"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom"), NULL, NULL},
+ {"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Other"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
+ {"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL},
+ {"pause", "p", QT_TRANSLATE_NOOP("binds", "pause"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
+ {"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL},
+ {"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL},
+ {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
+ {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL},
+#ifndef _WIN32
+ {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
+#endif
+ {"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
+ {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")}
};