--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Wed Jun 30 22:20:52 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Wed Jun 30 22:42:55 2010 +0200
@@ -54,10 +54,11 @@
}
NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
- @"9391929422199121032235111001201000000211190911",@"ammostore_initialqt",
- @"0405040541600655546554464776576666666155501000",@"ammostore_probability",
+ @"9391929422199121032235111001201000000211110111",@"ammostore_initialqt",
+// rope on itouch @"0000099999000000000000000000000099900000099999",@"ammostore_initialqt",
+ @"0405040541600655546554464776576666666155510111",@"ammostore_probability",
@"0000000000000205500000040007004000000000200000",@"ammostore_delay",
- @"1311110312111111123114111111111111111211101111",@"ammostore_crate", nil];
+ @"1311110312111111123114111111111111111211111111",@"ammostore_crate", nil];
NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt];