--- a/project_files/HedgewarsMobile/Classes/PascalImports.h Sat Jul 17 06:56:39 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Sat Jul 17 16:35:14 2010 +0200
@@ -39,6 +39,8 @@
void HW_walkRight(void);
void HW_aimUp(void);
void HW_aimDown(void);
+ void HW_preciseSet(BOOL status);
+
void HW_shoot(void);
void HW_jump(void);
void HW_backjump(void);
@@ -53,14 +55,15 @@
void HW_cursorLeft(int);
void HW_cursorRight(int);
- void HW_terminate(BOOL);
+ void HW_terminate(BOOL andCloseFrontend);
- void HW_setLandscape(BOOL);
+ void HW_setLandscape(BOOL rotate);
void HW_setCursor(int x, int y);
void HW_saveCursor(BOOL reset);
BOOL HW_isAmmoOpen(void);
BOOL HW_isWeaponRequiringClick(void);
+
#ifdef __cplusplus
}
#endif